Fixed process priority
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b7e66188df
commit
c1860fe88b
2 changed files with 1 additions and 7 deletions
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@ -1415,11 +1415,6 @@ bool Node::is_greater_than(const Node *p_node) const {
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return res;
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}
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bool Node::has_priority_higher_than(const Node *p_node) const {
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ERR_FAIL_NULL_V(p_node, false);
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return data.process_priority > p_node->data.process_priority;
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}
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void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
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if (data.owner == p_by)
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@ -72,7 +72,7 @@ public:
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struct ComparatorWithPriority {
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bool operator()(const Node *p_a, const Node *p_b) const { return p_b->has_priority_higher_than(p_a) || p_b->is_greater_than(p_a); }
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bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; }
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};
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private:
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@ -265,7 +265,6 @@ public:
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bool is_a_parent_of(const Node *p_node) const;
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bool is_greater_than(const Node *p_node) const;
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bool has_priority_higher_than(const Node *p_node) const;
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NodePath get_path() const;
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NodePath get_path_to(const Node *p_node) const;
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