Fixed process priority

This commit is contained in:
Andrea Catania 2018-07-25 16:48:18 +02:00
parent b7e66188df
commit c1860fe88b
2 changed files with 1 additions and 7 deletions

View file

@ -1415,11 +1415,6 @@ bool Node::is_greater_than(const Node *p_node) const {
return res;
}
bool Node::has_priority_higher_than(const Node *p_node) const {
ERR_FAIL_NULL_V(p_node, false);
return data.process_priority > p_node->data.process_priority;
}
void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
if (data.owner == p_by)

View file

@ -72,7 +72,7 @@ public:
struct ComparatorWithPriority {
bool operator()(const Node *p_a, const Node *p_b) const { return p_b->has_priority_higher_than(p_a) || p_b->is_greater_than(p_a); }
bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; }
};
private:
@ -265,7 +265,6 @@ public:
bool is_a_parent_of(const Node *p_node) const;
bool is_greater_than(const Node *p_node) const;
bool has_priority_higher_than(const Node *p_node) const;
NodePath get_path() const;
NodePath get_path_to(const Node *p_node) const;