Disable unused Basis Universal features to reduce binary size

This commit is contained in:
Hugo Locurcio 2022-05-15 00:02:52 +02:00
parent b2b13d46c2
commit c1dc59f713
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C

View file

@ -50,6 +50,26 @@ if env.dev_build:
env_thirdparty = env_basisu.Clone()
env_thirdparty.disable_warnings()
# Disable unneeded features to reduce binary size.
# <https://github.com/BinomialLLC/basis_universal/wiki/How-to-Use-and-Configure-the-Transcoder>
env_thirdparty.Append(
CPPDEFINES=[
# Storage formats.
# Godot only implements `.basis` support through basis_universal.
# Support for `.ktx` files are implemented with a direct libktx implementation.
# Building the encoder requires `BASISD_SUPPORT_KTX2` to be enabled,
# so we can only disable Zstandard compression for `.ktx` files
# (this is not used in `.basis` files).
("BASISD_SUPPORT_KTX2_ZSTD", 0),
# GPU compression formats.
("BASISD_SUPPORT_ATC", 0), # Proprietary Adreno format not supported by Godot.
("BASISD_SUPPORT_FXT1", 0), # Legacy format not supported by Godot.
("BASISD_SUPPORT_PVRTC1", 0), # Legacy format not supported by Godot.
("BASISD_SUPPORT_PVRTC2", 0), # Legacy format not supported by Godot.
]
)
if env.editor_build:
env_thirdparty.Append(CPPDEFINES=["BASISU_NO_IMG_LOADERS"])
env_thirdparty.add_source_files(thirdparty_obj, encoder_sources)