Remove embedded ANGLE headers
There's now a dependency on external ANGLE code, those are not needed anymore.
This commit is contained in:
parent
e21702f764
commit
c1dfbb7628
15 changed files with 0 additions and 5943 deletions
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@ -1,298 +0,0 @@
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#ifndef __egl_h_
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#define __egl_h_ 1
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** Copyright (c) 2013-2014 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
|
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** "Materials"), to deal in the Materials without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
|
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** distribute, sublicense, and/or sell copies of the Materials, and to
|
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** permit persons to whom the Materials are furnished to do so, subject to
|
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** the following conditions:
|
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**
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||||
** The above copyright notice and this permission notice shall be included
|
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** in all copies or substantial portions of the Materials.
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||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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/*
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** This header is generated from the Khronos OpenGL / OpenGL ES XML
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** API Registry. The current version of the Registry, generator scripts
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** used to make the header, and the header can be found at
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** http://www.opengl.org/registry/
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**
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** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $
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*/
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#include <EGL/eglplatform.h>
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/* Generated on date 20140610 */
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/* Generated C header for:
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* API: egl
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* Versions considered: .*
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* Versions emitted: .*
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* Default extensions included: None
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* Additional extensions included: _nomatch_^
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* Extensions removed: _nomatch_^
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*/
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#ifndef EGL_VERSION_1_0
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#define EGL_VERSION_1_0 1
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typedef unsigned int EGLBoolean;
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typedef void *EGLDisplay;
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#include <KHR/khrplatform.h>
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#include <EGL/eglplatform.h>
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typedef void *EGLConfig;
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typedef void *EGLSurface;
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typedef void *EGLContext;
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typedef void (*__eglMustCastToProperFunctionPointerType)(void);
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#define EGL_ALPHA_SIZE 0x3021
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#define EGL_BAD_ACCESS 0x3002
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#define EGL_BAD_ALLOC 0x3003
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#define EGL_BAD_ATTRIBUTE 0x3004
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#define EGL_BAD_CONFIG 0x3005
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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#define EGL_BAD_MATCH 0x3009
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#define EGL_BAD_NATIVE_PIXMAP 0x300A
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#define EGL_BAD_NATIVE_WINDOW 0x300B
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#define EGL_BAD_PARAMETER 0x300C
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#define EGL_BAD_SURFACE 0x300D
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#define EGL_BLUE_SIZE 0x3022
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#define EGL_BUFFER_SIZE 0x3020
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#define EGL_CONFIG_CAVEAT 0x3027
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#define EGL_CONFIG_ID 0x3028
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#define EGL_CORE_NATIVE_ENGINE 0x305B
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#define EGL_DEPTH_SIZE 0x3025
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#define EGL_DONT_CARE ((EGLint)-1)
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#define EGL_DRAW 0x3059
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#define EGL_EXTENSIONS 0x3055
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#define EGL_FALSE 0
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#define EGL_GREEN_SIZE 0x3023
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#define EGL_HEIGHT 0x3056
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#define EGL_LARGEST_PBUFFER 0x3058
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#define EGL_LEVEL 0x3029
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#define EGL_MAX_PBUFFER_HEIGHT 0x302A
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#define EGL_MAX_PBUFFER_PIXELS 0x302B
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#define EGL_MAX_PBUFFER_WIDTH 0x302C
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#define EGL_NATIVE_RENDERABLE 0x302D
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#define EGL_NATIVE_VISUAL_ID 0x302E
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#define EGL_NATIVE_VISUAL_TYPE 0x302F
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#define EGL_NONE 0x3038
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#define EGL_NON_CONFORMANT_CONFIG 0x3051
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_NO_CONTEXT ((EGLContext)0)
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#define EGL_NO_DISPLAY ((EGLDisplay)0)
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#define EGL_NO_SURFACE ((EGLSurface)0)
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#define EGL_PBUFFER_BIT 0x0001
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#define EGL_PIXMAP_BIT 0x0002
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#define EGL_READ 0x305A
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#define EGL_RED_SIZE 0x3024
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#define EGL_SAMPLES 0x3031
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#define EGL_SAMPLE_BUFFERS 0x3032
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#define EGL_SLOW_CONFIG 0x3050
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#define EGL_STENCIL_SIZE 0x3026
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#define EGL_SUCCESS 0x3000
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#define EGL_SURFACE_TYPE 0x3033
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#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
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#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
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#define EGL_TRANSPARENT_RED_VALUE 0x3037
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#define EGL_TRANSPARENT_RGB 0x3052
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#define EGL_TRANSPARENT_TYPE 0x3034
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#define EGL_TRUE 1
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#define EGL_VENDOR 0x3053
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#define EGL_VERSION 0x3054
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#define EGL_WIDTH 0x3057
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#define EGL_WINDOW_BIT 0x0004
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EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
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EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
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EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
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EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
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EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
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EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
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EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw);
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EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id);
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EGLAPI EGLint EGLAPIENTRY eglGetError (void);
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EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname);
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EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
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EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
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EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
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EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
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EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface);
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EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy);
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EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void);
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EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine);
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#endif /* EGL_VERSION_1_0 */
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#ifndef EGL_VERSION_1_1
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#define EGL_VERSION_1_1 1
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#define EGL_BACK_BUFFER 0x3084
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#define EGL_BIND_TO_TEXTURE_RGB 0x3039
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#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
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#define EGL_CONTEXT_LOST 0x300E
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#define EGL_MIN_SWAP_INTERVAL 0x303B
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#define EGL_MAX_SWAP_INTERVAL 0x303C
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#define EGL_MIPMAP_TEXTURE 0x3082
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#define EGL_MIPMAP_LEVEL 0x3083
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#define EGL_NO_TEXTURE 0x305C
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#define EGL_TEXTURE_2D 0x305F
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#define EGL_TEXTURE_FORMAT 0x3080
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#define EGL_TEXTURE_RGB 0x305D
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#define EGL_TEXTURE_RGBA 0x305E
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#define EGL_TEXTURE_TARGET 0x3081
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EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
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EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval);
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#endif /* EGL_VERSION_1_1 */
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#ifndef EGL_VERSION_1_2
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#define EGL_VERSION_1_2 1
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typedef unsigned int EGLenum;
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typedef void *EGLClientBuffer;
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#define EGL_ALPHA_FORMAT 0x3088
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#define EGL_ALPHA_FORMAT_NONPRE 0x308B
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#define EGL_ALPHA_FORMAT_PRE 0x308C
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#define EGL_ALPHA_MASK_SIZE 0x303E
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#define EGL_BUFFER_PRESERVED 0x3094
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#define EGL_BUFFER_DESTROYED 0x3095
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#define EGL_CLIENT_APIS 0x308D
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#define EGL_COLORSPACE 0x3087
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#define EGL_COLORSPACE_sRGB 0x3089
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#define EGL_COLORSPACE_LINEAR 0x308A
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#define EGL_COLOR_BUFFER_TYPE 0x303F
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#define EGL_CONTEXT_CLIENT_TYPE 0x3097
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#define EGL_DISPLAY_SCALING 10000
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#define EGL_HORIZONTAL_RESOLUTION 0x3090
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#define EGL_LUMINANCE_BUFFER 0x308F
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#define EGL_LUMINANCE_SIZE 0x303D
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#define EGL_OPENGL_ES_BIT 0x0001
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#define EGL_OPENVG_BIT 0x0002
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#define EGL_OPENGL_ES_API 0x30A0
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#define EGL_OPENVG_API 0x30A1
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#define EGL_OPENVG_IMAGE 0x3096
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#define EGL_PIXEL_ASPECT_RATIO 0x3092
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_RENDER_BUFFER 0x3086
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#define EGL_RGB_BUFFER 0x308E
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#define EGL_SINGLE_BUFFER 0x3085
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#define EGL_SWAP_BEHAVIOR 0x3093
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#define EGL_UNKNOWN ((EGLint)-1)
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#define EGL_VERTICAL_RESOLUTION 0x3091
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EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api);
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EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void);
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EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
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EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void);
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EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void);
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#endif /* EGL_VERSION_1_2 */
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#ifndef EGL_VERSION_1_3
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#define EGL_VERSION_1_3 1
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#define EGL_CONFORMANT 0x3042
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#define EGL_CONTEXT_CLIENT_VERSION 0x3098
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#define EGL_MATCH_NATIVE_PIXMAP 0x3041
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#define EGL_OPENGL_ES2_BIT 0x0004
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#define EGL_VG_ALPHA_FORMAT 0x3088
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#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
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#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
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#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
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#define EGL_VG_COLORSPACE 0x3087
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#define EGL_VG_COLORSPACE_sRGB 0x3089
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#define EGL_VG_COLORSPACE_LINEAR 0x308A
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#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
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#endif /* EGL_VERSION_1_3 */
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#ifndef EGL_VERSION_1_4
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#define EGL_VERSION_1_4 1
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#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
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#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
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#define EGL_MULTISAMPLE_RESOLVE 0x3099
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#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
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#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
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#define EGL_OPENGL_API 0x30A2
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#define EGL_OPENGL_BIT 0x0008
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#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
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EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void);
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#endif /* EGL_VERSION_1_4 */
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#ifndef EGL_VERSION_1_5
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#define EGL_VERSION_1_5 1
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typedef void *EGLSync;
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typedef intptr_t EGLAttrib;
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typedef khronos_utime_nanoseconds_t EGLTime;
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#define EGL_CONTEXT_MAJOR_VERSION 0x3098
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#define EGL_CONTEXT_MINOR_VERSION 0x30FB
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
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#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
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#define EGL_NO_RESET_NOTIFICATION 0x31BE
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#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
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#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
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#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
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#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
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#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
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#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
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#define EGL_OPENGL_ES3_BIT 0x00000040
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#define EGL_CL_EVENT_HANDLE 0x309C
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#define EGL_SYNC_CL_EVENT 0x30FE
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#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
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#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
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#define EGL_SYNC_TYPE 0x30F7
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#define EGL_SYNC_STATUS 0x30F1
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#define EGL_SYNC_CONDITION 0x30F8
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#define EGL_SIGNALED 0x30F2
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#define EGL_UNSIGNALED 0x30F3
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#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
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#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
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#define EGL_TIMEOUT_EXPIRED 0x30F5
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#define EGL_CONDITION_SATISFIED 0x30F6
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#define EGL_NO_SYNC ((EGLSync)0)
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#define EGL_SYNC_FENCE 0x30F9
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#define EGL_GL_COLORSPACE 0x309D
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#define EGL_GL_COLORSPACE_SRGB 0x3089
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#define EGL_GL_COLORSPACE_LINEAR 0x308A
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#define EGL_GL_RENDERBUFFER 0x30B9
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#define EGL_GL_TEXTURE_2D 0x30B1
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#define EGL_GL_TEXTURE_LEVEL 0x30BC
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#define EGL_GL_TEXTURE_3D 0x30B2
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#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
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#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
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#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
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#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
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#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
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#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
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#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
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EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
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EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync);
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EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
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EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
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EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
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EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags);
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#endif /* EGL_VERSION_1_5 */
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,766 +0,0 @@
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#ifndef __eglext_h_
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#define __eglext_h_ 1
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** Copyright (c) 2013-2014 The Khronos Group Inc.
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**
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||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
/*
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** http://www.opengl.org/registry/
|
||||
**
|
||||
** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $
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*/
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#include <EGL/eglplatform.h>
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#define EGL_EGLEXT_VERSION 20140610
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/* Generated C header for:
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* API: egl
|
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* Versions considered: .*
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||||
* Versions emitted: _nomatch_^
|
||||
* Default extensions included: egl
|
||||
* Additional extensions included: _nomatch_^
|
||||
* Extensions removed: _nomatch_^
|
||||
*/
|
||||
|
||||
#ifndef EGL_KHR_cl_event
|
||||
#define EGL_KHR_cl_event 1
|
||||
#define EGL_CL_EVENT_HANDLE_KHR 0x309C
|
||||
#define EGL_SYNC_CL_EVENT_KHR 0x30FE
|
||||
#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
|
||||
#endif /* EGL_KHR_cl_event */
|
||||
|
||||
#ifndef EGL_KHR_cl_event2
|
||||
#define EGL_KHR_cl_event2 1
|
||||
typedef void *EGLSyncKHR;
|
||||
typedef intptr_t EGLAttribKHR;
|
||||
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
|
||||
#endif
|
||||
#endif /* EGL_KHR_cl_event2 */
|
||||
|
||||
#ifndef EGL_KHR_client_get_all_proc_addresses
|
||||
#define EGL_KHR_client_get_all_proc_addresses 1
|
||||
#endif /* EGL_KHR_client_get_all_proc_addresses */
|
||||
|
||||
#ifndef EGL_KHR_config_attribs
|
||||
#define EGL_KHR_config_attribs 1
|
||||
#define EGL_CONFORMANT_KHR 0x3042
|
||||
#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
|
||||
#endif /* EGL_KHR_config_attribs */
|
||||
|
||||
#ifndef EGL_KHR_create_context
|
||||
#define EGL_KHR_create_context 1
|
||||
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
|
||||
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
|
||||
#define EGL_CONTEXT_FLAGS_KHR 0x30FC
|
||||
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
|
||||
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
|
||||
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
|
||||
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
|
||||
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
|
||||
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
|
||||
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
|
||||
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
|
||||
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
|
||||
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
|
||||
#endif /* EGL_KHR_create_context */
|
||||
|
||||
#ifndef EGL_KHR_fence_sync
|
||||
#define EGL_KHR_fence_sync 1
|
||||
#ifdef KHRONOS_SUPPORT_INT64
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
|
||||
#define EGL_SYNC_CONDITION_KHR 0x30F8
|
||||
#define EGL_SYNC_FENCE_KHR 0x30F9
|
||||
#endif /* KHRONOS_SUPPORT_INT64 */
|
||||
#endif /* EGL_KHR_fence_sync */
|
||||
|
||||
#ifndef EGL_KHR_get_all_proc_addresses
|
||||
#define EGL_KHR_get_all_proc_addresses 1
|
||||
#endif /* EGL_KHR_get_all_proc_addresses */
|
||||
|
||||
#ifndef EGL_KHR_gl_colorspace
|
||||
#define EGL_KHR_gl_colorspace 1
|
||||
#define EGL_GL_COLORSPACE_KHR 0x309D
|
||||
#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
|
||||
#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
|
||||
#endif /* EGL_KHR_gl_colorspace */
|
||||
|
||||
#ifndef EGL_KHR_gl_renderbuffer_image
|
||||
#define EGL_KHR_gl_renderbuffer_image 1
|
||||
#define EGL_GL_RENDERBUFFER_KHR 0x30B9
|
||||
#endif /* EGL_KHR_gl_renderbuffer_image */
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_2D_image
|
||||
#define EGL_KHR_gl_texture_2D_image 1
|
||||
#define EGL_GL_TEXTURE_2D_KHR 0x30B1
|
||||
#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
|
||||
#endif /* EGL_KHR_gl_texture_2D_image */
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_3D_image
|
||||
#define EGL_KHR_gl_texture_3D_image 1
|
||||
#define EGL_GL_TEXTURE_3D_KHR 0x30B2
|
||||
#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
|
||||
#endif /* EGL_KHR_gl_texture_3D_image */
|
||||
|
||||
#ifndef EGL_KHR_gl_texture_cubemap_image
|
||||
#define EGL_KHR_gl_texture_cubemap_image 1
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
|
||||
#endif /* EGL_KHR_gl_texture_cubemap_image */
|
||||
|
||||
#ifndef EGL_KHR_image
|
||||
#define EGL_KHR_image 1
|
||||
typedef void *EGLImageKHR;
|
||||
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
|
||||
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif
|
||||
#endif /* EGL_KHR_image */
|
||||
|
||||
#ifndef EGL_KHR_image_base
|
||||
#define EGL_KHR_image_base 1
|
||||
#define EGL_IMAGE_PRESERVED_KHR 0x30D2
|
||||
#endif /* EGL_KHR_image_base */
|
||||
|
||||
#ifndef EGL_KHR_image_pixmap
|
||||
#define EGL_KHR_image_pixmap 1
|
||||
#endif /* EGL_KHR_image_pixmap */
|
||||
|
||||
#ifndef EGL_KHR_lock_surface
|
||||
#define EGL_KHR_lock_surface 1
|
||||
#define EGL_READ_SURFACE_BIT_KHR 0x0001
|
||||
#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
|
||||
#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
|
||||
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
|
||||
#define EGL_MATCH_FORMAT_KHR 0x3043
|
||||
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
|
||||
#define EGL_FORMAT_RGB_565_KHR 0x30C1
|
||||
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
|
||||
#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
|
||||
#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
|
||||
#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
|
||||
#define EGL_BITMAP_POINTER_KHR 0x30C6
|
||||
#define EGL_BITMAP_PITCH_KHR 0x30C7
|
||||
#define EGL_BITMAP_ORIGIN_KHR 0x30C8
|
||||
#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
|
||||
#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
|
||||
#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
|
||||
#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
|
||||
#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
|
||||
#define EGL_LOWER_LEFT_KHR 0x30CE
|
||||
#define EGL_UPPER_LEFT_KHR 0x30CF
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface);
|
||||
#endif
|
||||
#endif /* EGL_KHR_lock_surface */
|
||||
|
||||
#ifndef EGL_KHR_lock_surface2
|
||||
#define EGL_KHR_lock_surface2 1
|
||||
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
|
||||
#endif /* EGL_KHR_lock_surface2 */
|
||||
|
||||
#ifndef EGL_KHR_lock_surface3
|
||||
#define EGL_KHR_lock_surface3 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
|
||||
#endif
|
||||
#endif /* EGL_KHR_lock_surface3 */
|
||||
|
||||
#ifndef EGL_KHR_platform_android
|
||||
#define EGL_KHR_platform_android 1
|
||||
#define EGL_PLATFORM_ANDROID_KHR 0x3141
|
||||
#endif /* EGL_KHR_platform_android */
|
||||
|
||||
#ifndef EGL_KHR_platform_gbm
|
||||
#define EGL_KHR_platform_gbm 1
|
||||
#define EGL_PLATFORM_GBM_KHR 0x31D7
|
||||
#endif /* EGL_KHR_platform_gbm */
|
||||
|
||||
#ifndef EGL_KHR_platform_wayland
|
||||
#define EGL_KHR_platform_wayland 1
|
||||
#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
|
||||
#endif /* EGL_KHR_platform_wayland */
|
||||
|
||||
#ifndef EGL_KHR_platform_x11
|
||||
#define EGL_KHR_platform_x11 1
|
||||
#define EGL_PLATFORM_X11_KHR 0x31D5
|
||||
#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6
|
||||
#endif /* EGL_KHR_platform_x11 */
|
||||
|
||||
#ifndef EGL_KHR_reusable_sync
|
||||
#define EGL_KHR_reusable_sync 1
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
|
||||
#ifdef KHRONOS_SUPPORT_INT64
|
||||
#define EGL_SYNC_STATUS_KHR 0x30F1
|
||||
#define EGL_SIGNALED_KHR 0x30F2
|
||||
#define EGL_UNSIGNALED_KHR 0x30F3
|
||||
#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
|
||||
#define EGL_CONDITION_SATISFIED_KHR 0x30F6
|
||||
#define EGL_SYNC_TYPE_KHR 0x30F7
|
||||
#define EGL_SYNC_REUSABLE_KHR 0x30FA
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
|
||||
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
|
||||
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif /* KHRONOS_SUPPORT_INT64 */
|
||||
#endif /* EGL_KHR_reusable_sync */
|
||||
|
||||
#ifndef EGL_KHR_stream
|
||||
#define EGL_KHR_stream 1
|
||||
typedef void *EGLStreamKHR;
|
||||
typedef khronos_uint64_t EGLuint64KHR;
|
||||
#ifdef KHRONOS_SUPPORT_INT64
|
||||
#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
|
||||
#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
|
||||
#define EGL_PRODUCER_FRAME_KHR 0x3212
|
||||
#define EGL_CONSUMER_FRAME_KHR 0x3213
|
||||
#define EGL_STREAM_STATE_KHR 0x3214
|
||||
#define EGL_STREAM_STATE_CREATED_KHR 0x3215
|
||||
#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
|
||||
#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
|
||||
#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
|
||||
#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
|
||||
#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
|
||||
#define EGL_BAD_STREAM_KHR 0x321B
|
||||
#define EGL_BAD_STATE_KHR 0x321C
|
||||
typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
|
||||
#endif
|
||||
#endif /* KHRONOS_SUPPORT_INT64 */
|
||||
#endif /* EGL_KHR_stream */
|
||||
|
||||
#ifndef EGL_KHR_stream_consumer_gltexture
|
||||
#define EGL_KHR_stream_consumer_gltexture 1
|
||||
#ifdef EGL_KHR_stream
|
||||
#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
#endif
|
||||
#endif /* EGL_KHR_stream */
|
||||
#endif /* EGL_KHR_stream_consumer_gltexture */
|
||||
|
||||
#ifndef EGL_KHR_stream_cross_process_fd
|
||||
#define EGL_KHR_stream_cross_process_fd 1
|
||||
typedef int EGLNativeFileDescriptorKHR;
|
||||
#ifdef EGL_KHR_stream
|
||||
#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
|
||||
typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
|
||||
#endif
|
||||
#endif /* EGL_KHR_stream */
|
||||
#endif /* EGL_KHR_stream_cross_process_fd */
|
||||
|
||||
#ifndef EGL_KHR_stream_fifo
|
||||
#define EGL_KHR_stream_fifo 1
|
||||
#ifdef EGL_KHR_stream
|
||||
#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
|
||||
#define EGL_STREAM_TIME_NOW_KHR 0x31FD
|
||||
#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
|
||||
#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
|
||||
#endif
|
||||
#endif /* EGL_KHR_stream */
|
||||
#endif /* EGL_KHR_stream_fifo */
|
||||
|
||||
#ifndef EGL_KHR_stream_producer_aldatalocator
|
||||
#define EGL_KHR_stream_producer_aldatalocator 1
|
||||
#ifdef EGL_KHR_stream
|
||||
#endif /* EGL_KHR_stream */
|
||||
#endif /* EGL_KHR_stream_producer_aldatalocator */
|
||||
|
||||
#ifndef EGL_KHR_stream_producer_eglsurface
|
||||
#define EGL_KHR_stream_producer_eglsurface 1
|
||||
#ifdef EGL_KHR_stream
|
||||
#define EGL_STREAM_BIT_KHR 0x0800
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
|
||||
#endif
|
||||
#endif /* EGL_KHR_stream */
|
||||
#endif /* EGL_KHR_stream_producer_eglsurface */
|
||||
|
||||
#ifndef EGL_KHR_surfaceless_context
|
||||
#define EGL_KHR_surfaceless_context 1
|
||||
#endif /* EGL_KHR_surfaceless_context */
|
||||
|
||||
#ifndef EGL_KHR_vg_parent_image
|
||||
#define EGL_KHR_vg_parent_image 1
|
||||
#define EGL_VG_PARENT_IMAGE_KHR 0x30BA
|
||||
#endif /* EGL_KHR_vg_parent_image */
|
||||
|
||||
#ifndef EGL_KHR_wait_sync
|
||||
#define EGL_KHR_wait_sync 1
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
|
||||
#endif
|
||||
#endif /* EGL_KHR_wait_sync */
|
||||
|
||||
#ifndef EGL_ANDROID_blob_cache
|
||||
#define EGL_ANDROID_blob_cache 1
|
||||
typedef khronos_ssize_t EGLsizeiANDROID;
|
||||
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
|
||||
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
|
||||
typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
|
||||
#endif
|
||||
#endif /* EGL_ANDROID_blob_cache */
|
||||
|
||||
#ifndef EGL_ANDROID_framebuffer_target
|
||||
#define EGL_ANDROID_framebuffer_target 1
|
||||
#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
|
||||
#endif /* EGL_ANDROID_framebuffer_target */
|
||||
|
||||
#ifndef EGL_ANDROID_image_native_buffer
|
||||
#define EGL_ANDROID_image_native_buffer 1
|
||||
#define EGL_NATIVE_BUFFER_ANDROID 0x3140
|
||||
#endif /* EGL_ANDROID_image_native_buffer */
|
||||
|
||||
#ifndef EGL_ANDROID_native_fence_sync
|
||||
#define EGL_ANDROID_native_fence_sync 1
|
||||
#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
|
||||
#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
|
||||
#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
|
||||
#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
|
||||
#endif
|
||||
#endif /* EGL_ANDROID_native_fence_sync */
|
||||
|
||||
#ifndef EGL_ANDROID_recordable
|
||||
#define EGL_ANDROID_recordable 1
|
||||
#define EGL_RECORDABLE_ANDROID 0x3142
|
||||
#endif /* EGL_ANDROID_recordable */
|
||||
|
||||
#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
|
||||
#define EGL_ANGLE_d3d_share_handle_client_buffer 1
|
||||
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
|
||||
#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
|
||||
|
||||
#ifndef EGL_ANGLE_window_fixed_size
|
||||
#define EGL_ANGLE_window_fixed_size 1
|
||||
#define EGL_FIXED_SIZE_ANGLE 0x3201
|
||||
#endif /* EGL_ANGLE_window_fixed_size */
|
||||
|
||||
#ifndef EGL_ANGLE_query_surface_pointer
|
||||
#define EGL_ANGLE_query_surface_pointer 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_query_surface_pointer */
|
||||
|
||||
#ifndef EGL_ANGLE_software_display
|
||||
#define EGL_ANGLE_software_display 1
|
||||
#define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1)
|
||||
#endif /* EGL_ANGLE_software_display */
|
||||
|
||||
#ifndef EGL_ANGLE_direct3d_display
|
||||
#define EGL_ANGLE_direct3d_display 1
|
||||
#define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
|
||||
#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
|
||||
#endif /* EGL_ANGLE_direct3d_display */
|
||||
|
||||
#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
|
||||
#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
|
||||
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
|
||||
|
||||
#ifndef EGL_ANGLE_surface_d3d_render_to_back_buffer
|
||||
#define EGL_ANGLE_surface_d3d_render_to_back_buffer 1
|
||||
#define EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER 0x320B
|
||||
#define EGL_ANGLE_SURFACE_RENDER_TO_BACK_BUFFER 0x320C
|
||||
#endif /* EGL_ANGLE_surface_d3d_render_to_back_buffer */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle
|
||||
#define EGL_ANGLE_platform_angle 1
|
||||
#define EGL_PLATFORM_ANGLE_ANGLE 0x3201
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
|
||||
#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3203
|
||||
#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3204
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3205
|
||||
#endif /* EGL_ANGLE_platform_angle */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_d3d
|
||||
#define EGL_ANGLE_platform_angle_d3d 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
|
||||
#define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208
|
||||
#endif /* EGL_ANGLE_platform_angle_d3d */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_opengl
|
||||
#define EGL_ANGLE_platform_angle_opengl 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x3209
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320A
|
||||
#endif /* EGL_ANGLE_platform_angle_opengl */
|
||||
|
||||
#ifndef EGL_ARM_pixmap_multisample_discard
|
||||
#define EGL_ARM_pixmap_multisample_discard 1
|
||||
#define EGL_DISCARD_SAMPLES_ARM 0x3286
|
||||
#endif /* EGL_ARM_pixmap_multisample_discard */
|
||||
|
||||
#ifndef EGL_EXT_buffer_age
|
||||
#define EGL_EXT_buffer_age 1
|
||||
#define EGL_BUFFER_AGE_EXT 0x313D
|
||||
#endif /* EGL_EXT_buffer_age */
|
||||
|
||||
#ifndef EGL_EXT_client_extensions
|
||||
#define EGL_EXT_client_extensions 1
|
||||
#endif /* EGL_EXT_client_extensions */
|
||||
|
||||
#ifndef EGL_EXT_create_context_robustness
|
||||
#define EGL_EXT_create_context_robustness 1
|
||||
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
|
||||
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
|
||||
#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
|
||||
#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
|
||||
#endif /* EGL_EXT_create_context_robustness */
|
||||
|
||||
#ifndef EGL_EXT_device_base
|
||||
#define EGL_EXT_device_base 1
|
||||
typedef void *EGLDeviceEXT;
|
||||
#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0))
|
||||
#define EGL_BAD_DEVICE_EXT 0x322B
|
||||
#define EGL_DEVICE_EXT 0x322C
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
|
||||
typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
|
||||
EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
|
||||
#endif
|
||||
#endif /* EGL_EXT_device_base */
|
||||
|
||||
#ifndef EGL_EXT_image_dma_buf_import
|
||||
#define EGL_EXT_image_dma_buf_import 1
|
||||
#define EGL_LINUX_DMA_BUF_EXT 0x3270
|
||||
#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
|
||||
#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
|
||||
#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
|
||||
#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
|
||||
#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
|
||||
#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
|
||||
#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
|
||||
#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
|
||||
#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
|
||||
#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
|
||||
#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
|
||||
#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
|
||||
#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
|
||||
#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
|
||||
#define EGL_ITU_REC601_EXT 0x327F
|
||||
#define EGL_ITU_REC709_EXT 0x3280
|
||||
#define EGL_ITU_REC2020_EXT 0x3281
|
||||
#define EGL_YUV_FULL_RANGE_EXT 0x3282
|
||||
#define EGL_YUV_NARROW_RANGE_EXT 0x3283
|
||||
#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
|
||||
#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
|
||||
#endif /* EGL_EXT_image_dma_buf_import */
|
||||
|
||||
#ifndef EGL_EXT_multiview_window
|
||||
#define EGL_EXT_multiview_window 1
|
||||
#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
|
||||
#endif /* EGL_EXT_multiview_window */
|
||||
|
||||
#ifndef EGL_EXT_platform_base
|
||||
#define EGL_EXT_platform_base 1
|
||||
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
|
||||
#endif
|
||||
#endif /* EGL_EXT_platform_base */
|
||||
|
||||
#ifndef EGL_EXT_platform_device
|
||||
#define EGL_EXT_platform_device 1
|
||||
#define EGL_PLATFORM_DEVICE_EXT 0x313F
|
||||
#endif /* EGL_EXT_platform_device */
|
||||
|
||||
#ifndef EGL_EXT_platform_wayland
|
||||
#define EGL_EXT_platform_wayland 1
|
||||
#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
|
||||
#endif /* EGL_EXT_platform_wayland */
|
||||
|
||||
#ifndef EGL_EXT_platform_x11
|
||||
#define EGL_EXT_platform_x11 1
|
||||
#define EGL_PLATFORM_X11_EXT 0x31D5
|
||||
#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
|
||||
#endif /* EGL_EXT_platform_x11 */
|
||||
|
||||
#ifndef EGL_EXT_protected_surface
|
||||
#define EGL_EXT_protected_surface 1
|
||||
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
|
||||
#endif /* EGL_EXT_protected_surface */
|
||||
|
||||
#ifndef EGL_EXT_swap_buffers_with_damage
|
||||
#define EGL_EXT_swap_buffers_with_damage 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
|
||||
#endif
|
||||
#endif /* EGL_EXT_swap_buffers_with_damage */
|
||||
|
||||
#ifndef EGL_HI_clientpixmap
|
||||
#define EGL_HI_clientpixmap 1
|
||||
struct EGLClientPixmapHI {
|
||||
void *pData;
|
||||
EGLint iWidth;
|
||||
EGLint iHeight;
|
||||
EGLint iStride;
|
||||
};
|
||||
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
|
||||
#endif
|
||||
#endif /* EGL_HI_clientpixmap */
|
||||
|
||||
#ifndef EGL_HI_colorformats
|
||||
#define EGL_HI_colorformats 1
|
||||
#define EGL_COLOR_FORMAT_HI 0x8F70
|
||||
#define EGL_COLOR_RGB_HI 0x8F71
|
||||
#define EGL_COLOR_RGBA_HI 0x8F72
|
||||
#define EGL_COLOR_ARGB_HI 0x8F73
|
||||
#endif /* EGL_HI_colorformats */
|
||||
|
||||
#ifndef EGL_IMG_context_priority
|
||||
#define EGL_IMG_context_priority 1
|
||||
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
|
||||
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
|
||||
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
|
||||
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
||||
#endif /* EGL_IMG_context_priority */
|
||||
|
||||
#ifndef EGL_MESA_drm_image
|
||||
#define EGL_MESA_drm_image 1
|
||||
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
#define EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
#define EGL_DRM_BUFFER_MESA 0x31D3
|
||||
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
|
||||
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
|
||||
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
#endif /* EGL_MESA_drm_image */
|
||||
|
||||
#ifndef EGL_MESA_platform_gbm
|
||||
#define EGL_MESA_platform_gbm 1
|
||||
#define EGL_PLATFORM_GBM_MESA 0x31D7
|
||||
#endif /* EGL_MESA_platform_gbm */
|
||||
|
||||
#ifndef EGL_NOK_swap_region
|
||||
#define EGL_NOK_swap_region 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
|
||||
#endif
|
||||
#endif /* EGL_NOK_swap_region */
|
||||
|
||||
#ifndef EGL_NOK_swap_region2
|
||||
#define EGL_NOK_swap_region2 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
|
||||
#endif
|
||||
#endif /* EGL_NOK_swap_region2 */
|
||||
|
||||
#ifndef EGL_NOK_texture_from_pixmap
|
||||
#define EGL_NOK_texture_from_pixmap 1
|
||||
#define EGL_Y_INVERTED_NOK 0x307F
|
||||
#endif /* EGL_NOK_texture_from_pixmap */
|
||||
|
||||
#ifndef EGL_NV_3dvision_surface
|
||||
#define EGL_NV_3dvision_surface 1
|
||||
#define EGL_AUTO_STEREO_NV 0x3136
|
||||
#endif /* EGL_NV_3dvision_surface */
|
||||
|
||||
#ifndef EGL_NV_coverage_sample
|
||||
#define EGL_NV_coverage_sample 1
|
||||
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
|
||||
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
|
||||
#endif /* EGL_NV_coverage_sample */
|
||||
|
||||
#ifndef EGL_NV_coverage_sample_resolve
|
||||
#define EGL_NV_coverage_sample_resolve 1
|
||||
#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
|
||||
#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
|
||||
#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
|
||||
#endif /* EGL_NV_coverage_sample_resolve */
|
||||
|
||||
#ifndef EGL_NV_depth_nonlinear
|
||||
#define EGL_NV_depth_nonlinear 1
|
||||
#define EGL_DEPTH_ENCODING_NV 0x30E2
|
||||
#define EGL_DEPTH_ENCODING_NONE_NV 0
|
||||
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
|
||||
#endif /* EGL_NV_depth_nonlinear */
|
||||
|
||||
#ifndef EGL_NV_native_query
|
||||
#define EGL_NV_native_query 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
|
||||
#endif
|
||||
#endif /* EGL_NV_native_query */
|
||||
|
||||
#ifndef EGL_NV_post_convert_rounding
|
||||
#define EGL_NV_post_convert_rounding 1
|
||||
#endif /* EGL_NV_post_convert_rounding */
|
||||
|
||||
#ifndef EGL_NV_post_sub_buffer
|
||||
#define EGL_NV_post_sub_buffer 1
|
||||
#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
|
||||
#endif
|
||||
#endif /* EGL_NV_post_sub_buffer */
|
||||
|
||||
#ifndef EGL_NV_stream_sync
|
||||
#define EGL_NV_stream_sync 1
|
||||
#define EGL_SYNC_NEW_FRAME_NV 0x321F
|
||||
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
|
||||
#endif
|
||||
#endif /* EGL_NV_stream_sync */
|
||||
|
||||
#ifndef EGL_NV_sync
|
||||
#define EGL_NV_sync 1
|
||||
typedef void *EGLSyncNV;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||
#ifdef KHRONOS_SUPPORT_INT64
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
|
||||
#define EGL_SYNC_STATUS_NV 0x30E7
|
||||
#define EGL_SIGNALED_NV 0x30E8
|
||||
#define EGL_UNSIGNALED_NV 0x30E9
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
|
||||
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_ALREADY_SIGNALED_NV 0x30EA
|
||||
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
|
||||
#define EGL_CONDITION_SATISFIED_NV 0x30EC
|
||||
#define EGL_SYNC_TYPE_NV 0x30ED
|
||||
#define EGL_SYNC_CONDITION_NV 0x30EE
|
||||
#define EGL_SYNC_FENCE_NV 0x30EF
|
||||
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
|
||||
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif /* KHRONOS_SUPPORT_INT64 */
|
||||
#endif /* EGL_NV_sync */
|
||||
|
||||
#ifndef EGL_NV_system_time
|
||||
#define EGL_NV_system_time 1
|
||||
typedef khronos_utime_nanoseconds_t EGLuint64NV;
|
||||
#ifdef KHRONOS_SUPPORT_INT64
|
||||
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
|
||||
typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
|
||||
EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
|
||||
#endif
|
||||
#endif /* KHRONOS_SUPPORT_INT64 */
|
||||
#endif /* EGL_NV_system_time */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -1,131 +0,0 @@
|
|||
#ifndef __eglplatform_h_
|
||||
#define __eglplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2013 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for egl.h
|
||||
* $Revision: 23432 $ on $Date: 2013-10-09 00:57:24 -0700 (Wed, 09 Oct 2013) $
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "EGL" component "Registry".
|
||||
*/
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
|
||||
/* Macros used in EGL function prototype declarations.
|
||||
*
|
||||
* EGL functions should be prototyped as:
|
||||
*
|
||||
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
|
||||
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
|
||||
*
|
||||
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
|
||||
*/
|
||||
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef EGLAPIENTRY
|
||||
#define EGLAPIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
#define EGLAPIENTRYP EGLAPIENTRY*
|
||||
|
||||
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
|
||||
* are aliases of window-system-dependent types, such as X Display * or
|
||||
* Windows Device Context. They must be defined in platform-specific
|
||||
* code below. The EGL-prefixed versions of Native*Type are the same
|
||||
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
|
||||
*
|
||||
* Khronos STRONGLY RECOMMENDS that you use the default definitions
|
||||
* provided below, since these changes affect both binary and source
|
||||
* portability of applications using EGL running on different EGL
|
||||
* implementations.
|
||||
*/
|
||||
|
||||
#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
typedef HDC EGLNativeDisplayType;
|
||||
typedef HBITMAP EGLNativePixmapType;
|
||||
|
||||
#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) /* Windows Store */
|
||||
#include <inspectable.h>
|
||||
typedef IInspectable* EGLNativeWindowType;
|
||||
#else
|
||||
typedef HWND EGLNativeWindowType;
|
||||
#endif
|
||||
|
||||
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
|
||||
|
||||
typedef int EGLNativeDisplayType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
typedef void *EGLNativePixmapType;
|
||||
|
||||
#elif defined(__ANDROID__) || defined(ANDROID)
|
||||
|
||||
#include <android/native_window.h>
|
||||
|
||||
struct egl_native_pixmap_t;
|
||||
|
||||
typedef struct ANativeWindow* EGLNativeWindowType;
|
||||
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
|
||||
typedef void* EGLNativeDisplayType;
|
||||
|
||||
#elif defined(__unix__)
|
||||
|
||||
/* X11 (tentative) */
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
|
||||
typedef Display *EGLNativeDisplayType;
|
||||
typedef Pixmap EGLNativePixmapType;
|
||||
typedef Window EGLNativeWindowType;
|
||||
|
||||
#else
|
||||
#error "Platform not recognized"
|
||||
#endif
|
||||
|
||||
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
|
||||
typedef EGLNativeDisplayType NativeDisplayType;
|
||||
typedef EGLNativePixmapType NativePixmapType;
|
||||
typedef EGLNativeWindowType NativeWindowType;
|
||||
|
||||
|
||||
/* Define EGLint. This must be a signed integral type large enough to contain
|
||||
* all legal attribute names and values passed into and out of EGL, whether
|
||||
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
|
||||
* handle, or other. While in general a 32-bit integer will suffice, if
|
||||
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
|
||||
* integer type.
|
||||
*/
|
||||
typedef khronos_int32_t EGLint;
|
||||
|
||||
#endif /* __eglplatform_h */
|
|
@ -1,620 +0,0 @@
|
|||
#ifndef __gl2_h_
|
||||
#define __gl2_h_
|
||||
|
||||
/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
|
||||
|
||||
#include <GLES2/gl2platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Data type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
typedef void GLvoid;
|
||||
typedef char GLchar;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
|
||||
/* GL types for handling large vertex buffer objects */
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
|
||||
/* OpenGL ES core versions */
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
|
||||
/* ClearBufferMask */
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
|
||||
/* Boolean */
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
|
||||
/* BeginMode */
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
|
||||
/* AlphaFunction (not supported in ES20) */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* BlendingFactorDest */
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
|
||||
/* BlendingFactorSrc */
|
||||
/* GL_ZERO */
|
||||
/* GL_ONE */
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
/* GL_SRC_ALPHA */
|
||||
/* GL_ONE_MINUS_SRC_ALPHA */
|
||||
/* GL_DST_ALPHA */
|
||||
/* GL_ONE_MINUS_DST_ALPHA */
|
||||
|
||||
/* BlendEquationSeparate */
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
|
||||
/* BlendSubtract */
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
|
||||
/* Separate Blend Functions */
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
|
||||
/* Buffer Objects */
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
|
||||
/* CullFaceMode */
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
|
||||
/* DepthFunction */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* EnableCap */
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
|
||||
/* ErrorCode */
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
|
||||
/* FrontFaceDirection */
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
|
||||
/* GetPName */
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
/* GL_SCISSOR_TEST */
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
/* GL_POLYGON_OFFSET_FILL */
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
|
||||
/* GetTextureParameter */
|
||||
/* GL_TEXTURE_MAG_FILTER */
|
||||
/* GL_TEXTURE_MIN_FILTER */
|
||||
/* GL_TEXTURE_WRAP_S */
|
||||
/* GL_TEXTURE_WRAP_T */
|
||||
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
|
||||
/* HintMode */
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
|
||||
/* HintTarget */
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
|
||||
/* DataType */
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
|
||||
/* PixelFormat */
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
|
||||
/* PixelType */
|
||||
/* GL_UNSIGNED_BYTE */
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
|
||||
/* Shaders */
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
|
||||
/* StencilFunction */
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
|
||||
/* StencilOp */
|
||||
/* GL_ZERO */
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
|
||||
/* StringName */
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
|
||||
/* TextureMagFilter */
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
|
||||
/* TextureMinFilter */
|
||||
/* GL_NEAREST */
|
||||
/* GL_LINEAR */
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
|
||||
/* TextureParameterName */
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
|
||||
/* TextureTarget */
|
||||
/* GL_TEXTURE_2D */
|
||||
#define GL_TEXTURE 0x1702
|
||||
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
|
||||
/* TextureUnit */
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
|
||||
/* TextureWrapMode */
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
|
||||
/* Uniform Types */
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
|
||||
/* Vertex Arrays */
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
|
||||
/* Read Format */
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
|
||||
/* Shader Source */
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
|
||||
/* Shader Binary */
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
|
||||
/* Shader Precision-Specified Types */
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
|
||||
/* Framebuffer Object. */
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
|
||||
#define GL_NONE 0
|
||||
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* GL core functions.
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
||||
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
||||
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
||||
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2_h_ */
|
File diff suppressed because it is too large
Load diff
|
@ -1,30 +0,0 @@
|
|||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "OpenGL-ES" component "Registry".
|
||||
*/
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __gl2platform_h_ */
|
File diff suppressed because it is too large
Load diff
|
@ -1,24 +0,0 @@
|
|||
#ifndef __gl3ext_h_
|
||||
#define __gl3ext_h_
|
||||
|
||||
/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/* OpenGL ES 3 Extensions
|
||||
*
|
||||
* After an OES extension's interactions with OpenGl ES 3.0 have been documented,
|
||||
* its tokens and function definitions should be added to this file in a manner
|
||||
* that does not conflict with gl2ext.h or gl3.h.
|
||||
*
|
||||
* Tokens and function definitions for extensions that have become standard
|
||||
* features in OpenGL ES 3.0 will not be added to this file.
|
||||
*
|
||||
* Applications using OpenGL-ES-2-only extensions should include gl2ext.h
|
||||
*/
|
||||
|
||||
#endif /* __gl3ext_h_ */
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
#ifndef __gl3platform_h_
|
||||
#define __gl3platform_h_
|
||||
|
||||
/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "OpenGL-ES" component "Registry".
|
||||
*/
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __gl3platform_h_ */
|
|
@ -1,411 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
#ifndef _COMPILER_INTERFACE_INCLUDED_
|
||||
#define _COMPILER_INTERFACE_INCLUDED_
|
||||
|
||||
#if defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC)
|
||||
#if defined(_WIN32) || defined(_WIN64)
|
||||
|
||||
#if defined(ANGLE_TRANSLATOR_IMPLEMENTATION)
|
||||
#define COMPILER_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define COMPILER_EXPORT __declspec(dllimport)
|
||||
#endif // defined(ANGLE_TRANSLATOR_IMPLEMENTATION)
|
||||
|
||||
#else // defined(_WIN32) || defined(_WIN64)
|
||||
#define COMPILER_EXPORT __attribute__((visibility("default")))
|
||||
#endif
|
||||
|
||||
#else // defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC)
|
||||
#define COMPILER_EXPORT
|
||||
#endif
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "KHR/khrplatform.h"
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
//
|
||||
// This is the platform independent interface between an OGL driver
|
||||
// and the shading language compiler.
|
||||
//
|
||||
|
||||
namespace sh
|
||||
{
|
||||
// GLenum alias
|
||||
typedef unsigned int GLenum;
|
||||
}
|
||||
|
||||
// Must be included after GLenum proxy typedef
|
||||
// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h
|
||||
#include "ShaderVars.h"
|
||||
|
||||
// Version number for shader translation API.
|
||||
// It is incremented every time the API changes.
|
||||
#define ANGLE_SH_VERSION 132
|
||||
|
||||
typedef enum {
|
||||
SH_GLES2_SPEC = 0x8B40,
|
||||
SH_WEBGL_SPEC = 0x8B41,
|
||||
|
||||
SH_GLES3_SPEC = 0x8B86,
|
||||
SH_WEBGL2_SPEC = 0x8B87,
|
||||
|
||||
// The CSS Shaders spec is a subset of the WebGL spec.
|
||||
//
|
||||
// In both CSS vertex and fragment shaders, ANGLE:
|
||||
// (1) Reserves the "css_" prefix.
|
||||
// (2) Renames the main function to css_main.
|
||||
// (3) Disables the gl_MaxDrawBuffers built-in.
|
||||
//
|
||||
// In CSS fragment shaders, ANGLE:
|
||||
// (1) Disables the gl_FragColor built-in.
|
||||
// (2) Disables the gl_FragData built-in.
|
||||
// (3) Enables the css_MixColor built-in.
|
||||
// (4) Enables the css_ColorMatrix built-in.
|
||||
//
|
||||
// After passing a CSS shader through ANGLE, the browser is expected to append
|
||||
// a new main function to it.
|
||||
// This new main function will call the css_main function.
|
||||
// It may also perform additional operations like varying assignment, texture
|
||||
// access, and gl_FragColor assignment in order to implement the CSS Shaders
|
||||
// blend modes.
|
||||
//
|
||||
SH_CSS_SHADERS_SPEC = 0x8B42
|
||||
} ShShaderSpec;
|
||||
|
||||
typedef enum {
|
||||
SH_ESSL_OUTPUT = 0x8B45,
|
||||
SH_GLSL_OUTPUT = 0x8B46,
|
||||
SH_HLSL_OUTPUT = 0x8B47,
|
||||
SH_HLSL9_OUTPUT = 0x8B47,
|
||||
SH_HLSL11_OUTPUT = 0x8B48
|
||||
} ShShaderOutput;
|
||||
|
||||
// Compile options.
|
||||
typedef enum {
|
||||
SH_VALIDATE = 0,
|
||||
SH_VALIDATE_LOOP_INDEXING = 0x0001,
|
||||
SH_INTERMEDIATE_TREE = 0x0002,
|
||||
SH_OBJECT_CODE = 0x0004,
|
||||
SH_VARIABLES = 0x0008,
|
||||
SH_LINE_DIRECTIVES = 0x0010,
|
||||
SH_SOURCE_PATH = 0x0020,
|
||||
SH_UNROLL_FOR_LOOP_WITH_INTEGER_INDEX = 0x0040,
|
||||
// If a sampler array index happens to be a loop index,
|
||||
// 1) if its type is integer, unroll the loop.
|
||||
// 2) if its type is float, fail the shader compile.
|
||||
// This is to work around a mac driver bug.
|
||||
SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX = 0x0080,
|
||||
|
||||
// This is needed only as a workaround for certain OpenGL driver bugs.
|
||||
SH_EMULATE_BUILT_IN_FUNCTIONS = 0x0100,
|
||||
|
||||
// This is an experimental flag to enforce restrictions that aim to prevent
|
||||
// timing attacks.
|
||||
// It generates compilation errors for shaders that could expose sensitive
|
||||
// texture information via the timing channel.
|
||||
// To use this flag, you must compile the shader under the WebGL spec
|
||||
// (using the SH_WEBGL_SPEC flag).
|
||||
SH_TIMING_RESTRICTIONS = 0x0200,
|
||||
|
||||
// This flag prints the dependency graph that is used to enforce timing
|
||||
// restrictions on fragment shaders.
|
||||
// This flag only has an effect if all of the following are true:
|
||||
// - The shader spec is SH_WEBGL_SPEC.
|
||||
// - The compile options contain the SH_TIMING_RESTRICTIONS flag.
|
||||
// - The shader type is GL_FRAGMENT_SHADER.
|
||||
SH_DEPENDENCY_GRAPH = 0x0400,
|
||||
|
||||
// Enforce the GLSL 1.017 Appendix A section 7 packing restrictions.
|
||||
// This flag only enforces (and can only enforce) the packing
|
||||
// restrictions for uniform variables in both vertex and fragment
|
||||
// shaders. ShCheckVariablesWithinPackingLimits() lets embedders
|
||||
// enforce the packing restrictions for varying variables during
|
||||
// program link time.
|
||||
SH_ENFORCE_PACKING_RESTRICTIONS = 0x0800,
|
||||
|
||||
// This flag ensures all indirect (expression-based) array indexing
|
||||
// is clamped to the bounds of the array. This ensures, for example,
|
||||
// that you cannot read off the end of a uniform, whether an array
|
||||
// vec234, or mat234 type. The ShArrayIndexClampingStrategy enum,
|
||||
// specified in the ShBuiltInResources when constructing the
|
||||
// compiler, selects the strategy for the clamping implementation.
|
||||
SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000,
|
||||
|
||||
// This flag limits the complexity of an expression.
|
||||
SH_LIMIT_EXPRESSION_COMPLEXITY = 0x2000,
|
||||
|
||||
// This flag limits the depth of the call stack.
|
||||
SH_LIMIT_CALL_STACK_DEPTH = 0x4000,
|
||||
|
||||
// This flag initializes gl_Position to vec4(0,0,0,0) at the
|
||||
// beginning of the vertex shader's main(), and has no effect in the
|
||||
// fragment shader. It is intended as a workaround for drivers which
|
||||
// incorrectly fail to link programs if gl_Position is not written.
|
||||
SH_INIT_GL_POSITION = 0x8000,
|
||||
|
||||
// This flag replaces
|
||||
// "a && b" with "a ? b : false",
|
||||
// "a || b" with "a ? true : b".
|
||||
// This is to work around a MacOSX driver bug that |b| is executed
|
||||
// independent of |a|'s value.
|
||||
SH_UNFOLD_SHORT_CIRCUIT = 0x10000,
|
||||
|
||||
// This flag initializes varyings without static use in vertex shader
|
||||
// at the beginning of main(), and has no effects in the fragment shader.
|
||||
// It is intended as a workaround for drivers which incorrectly optimize
|
||||
// out such varyings and cause a link failure.
|
||||
SH_INIT_VARYINGS_WITHOUT_STATIC_USE = 0x20000,
|
||||
|
||||
// This flag scalarizes vec/ivec/bvec/mat constructor args.
|
||||
// It is intended as a workaround for Linux/Mac driver bugs.
|
||||
SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS = 0x40000,
|
||||
|
||||
// This flag overwrites a struct name with a unique prefix.
|
||||
// It is intended as a workaround for drivers that do not handle
|
||||
// struct scopes correctly, including all Mac drivers and Linux AMD.
|
||||
SH_REGENERATE_STRUCT_NAMES = 0x80000,
|
||||
} ShCompileOptions;
|
||||
|
||||
// Defines alternate strategies for implementing array index clamping.
|
||||
typedef enum {
|
||||
// Use the clamp intrinsic for array index clamping.
|
||||
SH_CLAMP_WITH_CLAMP_INTRINSIC = 1,
|
||||
|
||||
// Use a user-defined function for array index clamping.
|
||||
SH_CLAMP_WITH_USER_DEFINED_INT_CLAMP_FUNCTION
|
||||
} ShArrayIndexClampingStrategy;
|
||||
|
||||
//
|
||||
// Driver must call this first, once, before doing any other
|
||||
// compiler operations.
|
||||
// If the function succeeds, the return value is true, else false.
|
||||
//
|
||||
COMPILER_EXPORT bool ShInitialize();
|
||||
//
|
||||
// Driver should call this at shutdown.
|
||||
// If the function succeeds, the return value is true, else false.
|
||||
//
|
||||
COMPILER_EXPORT bool ShFinalize();
|
||||
|
||||
// The 64 bits hash function. The first parameter is the input string; the
|
||||
// second parameter is the string length.
|
||||
typedef khronos_uint64_t (*ShHashFunction64)(const char*, size_t);
|
||||
|
||||
//
|
||||
// Implementation dependent built-in resources (constants and extensions).
|
||||
// The names for these resources has been obtained by stripping gl_/GL_.
|
||||
//
|
||||
typedef struct
|
||||
{
|
||||
// Constants.
|
||||
int MaxVertexAttribs;
|
||||
int MaxVertexUniformVectors;
|
||||
int MaxVaryingVectors;
|
||||
int MaxVertexTextureImageUnits;
|
||||
int MaxCombinedTextureImageUnits;
|
||||
int MaxTextureImageUnits;
|
||||
int MaxFragmentUniformVectors;
|
||||
int MaxDrawBuffers;
|
||||
|
||||
// Extensions.
|
||||
// Set to 1 to enable the extension, else 0.
|
||||
int OES_standard_derivatives;
|
||||
int OES_EGL_image_external;
|
||||
int ARB_texture_rectangle;
|
||||
int EXT_draw_buffers;
|
||||
int EXT_frag_depth;
|
||||
int EXT_shader_texture_lod;
|
||||
|
||||
// Set to 1 to enable replacing GL_EXT_draw_buffers #extension directives
|
||||
// with GL_NV_draw_buffers in ESSL output. This flag can be used to emulate
|
||||
// EXT_draw_buffers by using it in combination with GLES3.0 glDrawBuffers
|
||||
// function. This applies to Tegra K1 devices.
|
||||
int NV_draw_buffers;
|
||||
|
||||
// Set to 1 if highp precision is supported in the fragment language.
|
||||
// Default is 0.
|
||||
int FragmentPrecisionHigh;
|
||||
|
||||
// GLSL ES 3.0 constants.
|
||||
int MaxVertexOutputVectors;
|
||||
int MaxFragmentInputVectors;
|
||||
int MinProgramTexelOffset;
|
||||
int MaxProgramTexelOffset;
|
||||
|
||||
// Name Hashing.
|
||||
// Set a 64 bit hash function to enable user-defined name hashing.
|
||||
// Default is NULL.
|
||||
ShHashFunction64 HashFunction;
|
||||
|
||||
// Selects a strategy to use when implementing array index clamping.
|
||||
// Default is SH_CLAMP_WITH_CLAMP_INTRINSIC.
|
||||
ShArrayIndexClampingStrategy ArrayIndexClampingStrategy;
|
||||
|
||||
// The maximum complexity an expression can be.
|
||||
int MaxExpressionComplexity;
|
||||
|
||||
// The maximum depth a call stack can be.
|
||||
int MaxCallStackDepth;
|
||||
} ShBuiltInResources;
|
||||
|
||||
//
|
||||
// Initialize built-in resources with minimum expected values.
|
||||
// Parameters:
|
||||
// resources: The object to initialize. Will be comparable with memcmp.
|
||||
//
|
||||
COMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources *resources);
|
||||
|
||||
//
|
||||
// ShHandle held by but opaque to the driver. It is allocated,
|
||||
// managed, and de-allocated by the compiler. Its contents
|
||||
// are defined by and used by the compiler.
|
||||
//
|
||||
// If handle creation fails, 0 will be returned.
|
||||
//
|
||||
typedef void *ShHandle;
|
||||
|
||||
//
|
||||
// Returns the a concatenated list of the items in ShBuiltInResources as a
|
||||
// null-terminated string.
|
||||
// This function must be updated whenever ShBuiltInResources is changed.
|
||||
// Parameters:
|
||||
// handle: Specifies the handle of the compiler to be used.
|
||||
COMPILER_EXPORT const std::string &ShGetBuiltInResourcesString(const ShHandle handle);
|
||||
|
||||
//
|
||||
// Driver calls these to create and destroy compiler objects.
|
||||
//
|
||||
// Returns the handle of constructed compiler, null if the requested compiler is
|
||||
// not supported.
|
||||
// Parameters:
|
||||
// type: Specifies the type of shader - GL_FRAGMENT_SHADER or GL_VERTEX_SHADER.
|
||||
// spec: Specifies the language spec the compiler must conform to -
|
||||
// SH_GLES2_SPEC or SH_WEBGL_SPEC.
|
||||
// output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT,
|
||||
// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT.
|
||||
// resources: Specifies the built-in resources.
|
||||
COMPILER_EXPORT ShHandle ShConstructCompiler(
|
||||
sh::GLenum type,
|
||||
ShShaderSpec spec,
|
||||
ShShaderOutput output,
|
||||
const ShBuiltInResources *resources);
|
||||
COMPILER_EXPORT void ShDestruct(ShHandle handle);
|
||||
|
||||
//
|
||||
// Compiles the given shader source.
|
||||
// If the function succeeds, the return value is true, else false.
|
||||
// Parameters:
|
||||
// handle: Specifies the handle of compiler to be used.
|
||||
// shaderStrings: Specifies an array of pointers to null-terminated strings
|
||||
// containing the shader source code.
|
||||
// numStrings: Specifies the number of elements in shaderStrings array.
|
||||
// compileOptions: A mask containing the following parameters:
|
||||
// SH_VALIDATE: Validates shader to ensure that it conforms to the spec
|
||||
// specified during compiler construction.
|
||||
// SH_VALIDATE_LOOP_INDEXING: Validates loop and indexing in the shader to
|
||||
// ensure that they do not exceed the minimum
|
||||
// functionality mandated in GLSL 1.0 spec,
|
||||
// Appendix A, Section 4 and 5.
|
||||
// There is no need to specify this parameter when
|
||||
// compiling for WebGL - it is implied.
|
||||
// SH_INTERMEDIATE_TREE: Writes intermediate tree to info log.
|
||||
// Can be queried by calling ShGetInfoLog().
|
||||
// SH_OBJECT_CODE: Translates intermediate tree to glsl or hlsl shader.
|
||||
// Can be queried by calling ShGetObjectCode().
|
||||
// SH_VARIABLES: Extracts attributes, uniforms, and varyings.
|
||||
// Can be queried by calling ShGetVariableInfo().
|
||||
//
|
||||
COMPILER_EXPORT bool ShCompile(
|
||||
const ShHandle handle,
|
||||
const char * const shaderStrings[],
|
||||
size_t numStrings,
|
||||
int compileOptions);
|
||||
|
||||
// Return the version of the shader language.
|
||||
COMPILER_EXPORT int ShGetShaderVersion(const ShHandle handle);
|
||||
|
||||
// Return the currently set language output type.
|
||||
COMPILER_EXPORT ShShaderOutput ShGetShaderOutputType(
|
||||
const ShHandle handle);
|
||||
|
||||
// Returns null-terminated information log for a compiled shader.
|
||||
// Parameters:
|
||||
// handle: Specifies the compiler
|
||||
COMPILER_EXPORT const std::string &ShGetInfoLog(const ShHandle handle);
|
||||
|
||||
// Returns null-terminated object code for a compiled shader.
|
||||
// Parameters:
|
||||
// handle: Specifies the compiler
|
||||
COMPILER_EXPORT const std::string &ShGetObjectCode(const ShHandle handle);
|
||||
|
||||
// Returns a (original_name, hash) map containing all the user defined
|
||||
// names in the shader, including variable names, function names, struct
|
||||
// names, and struct field names.
|
||||
// Parameters:
|
||||
// handle: Specifies the compiler
|
||||
COMPILER_EXPORT const std::map<std::string, std::string> *ShGetNameHashingMap(
|
||||
const ShHandle handle);
|
||||
|
||||
// Shader variable inspection.
|
||||
// Returns a pointer to a list of variables of the designated type.
|
||||
// (See ShaderVars.h for type definitions, included above)
|
||||
// Returns NULL on failure.
|
||||
// Parameters:
|
||||
// handle: Specifies the compiler
|
||||
COMPILER_EXPORT const std::vector<sh::Uniform> *ShGetUniforms(const ShHandle handle);
|
||||
COMPILER_EXPORT const std::vector<sh::Varying> *ShGetVaryings(const ShHandle handle);
|
||||
COMPILER_EXPORT const std::vector<sh::Attribute> *ShGetAttributes(const ShHandle handle);
|
||||
COMPILER_EXPORT const std::vector<sh::Attribute> *ShGetOutputVariables(const ShHandle handle);
|
||||
COMPILER_EXPORT const std::vector<sh::InterfaceBlock> *ShGetInterfaceBlocks(const ShHandle handle);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
sh::GLenum type;
|
||||
int size;
|
||||
} ShVariableInfo;
|
||||
|
||||
// Returns true if the passed in variables pack in maxVectors following
|
||||
// the packing rules from the GLSL 1.017 spec, Appendix A, section 7.
|
||||
// Returns false otherwise. Also look at the SH_ENFORCE_PACKING_RESTRICTIONS
|
||||
// flag above.
|
||||
// Parameters:
|
||||
// maxVectors: the available rows of registers.
|
||||
// varInfoArray: an array of variable info (types and sizes).
|
||||
// varInfoArraySize: the size of the variable array.
|
||||
COMPILER_EXPORT bool ShCheckVariablesWithinPackingLimits(
|
||||
int maxVectors,
|
||||
ShVariableInfo *varInfoArray,
|
||||
size_t varInfoArraySize);
|
||||
|
||||
// Gives the compiler-assigned register for an interface block.
|
||||
// The method writes the value to the output variable "indexOut".
|
||||
// Returns true if it found a valid interface block, false otherwise.
|
||||
// Parameters:
|
||||
// handle: Specifies the compiler
|
||||
// interfaceBlockName: Specifies the interface block
|
||||
// indexOut: output variable that stores the assigned register
|
||||
COMPILER_EXPORT bool ShGetInterfaceBlockRegister(const ShHandle handle,
|
||||
const std::string &interfaceBlockName,
|
||||
unsigned int *indexOut);
|
||||
|
||||
// Gives the compiler-assigned register for uniforms in the default
|
||||
// interface block.
|
||||
// The method writes the value to the output variable "indexOut".
|
||||
// Returns true if it found a valid default uniform, false otherwise.
|
||||
// Parameters:
|
||||
// handle: Specifies the compiler
|
||||
// interfaceBlockName: Specifies the uniform
|
||||
// indexOut: output variable that stores the assigned register
|
||||
COMPILER_EXPORT bool ShGetUniformRegister(const ShHandle handle,
|
||||
const std::string &uniformName,
|
||||
unsigned int *indexOut);
|
||||
|
||||
#endif // _COMPILER_INTERFACE_INCLUDED_
|
|
@ -1,185 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
// ShaderVars.h:
|
||||
// Types to represent GL variables (varyings, uniforms, etc)
|
||||
//
|
||||
|
||||
#ifndef _COMPILER_INTERFACE_VARIABLES_
|
||||
#define _COMPILER_INTERFACE_VARIABLES_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
|
||||
// Assume ShaderLang.h is included before ShaderVars.h, for sh::GLenum
|
||||
// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h
|
||||
|
||||
namespace sh
|
||||
{
|
||||
|
||||
// Varying interpolation qualifier, see section 4.3.9 of the ESSL 3.00.4 spec
|
||||
enum InterpolationType
|
||||
{
|
||||
INTERPOLATION_SMOOTH,
|
||||
INTERPOLATION_CENTROID,
|
||||
INTERPOLATION_FLAT
|
||||
};
|
||||
|
||||
// Uniform block layout qualifier, see section 4.3.8.3 of the ESSL 3.00.4 spec
|
||||
enum BlockLayoutType
|
||||
{
|
||||
BLOCKLAYOUT_STANDARD,
|
||||
BLOCKLAYOUT_PACKED,
|
||||
BLOCKLAYOUT_SHARED
|
||||
};
|
||||
|
||||
// Base class for all variables defined in shaders, including Varyings, Uniforms, etc
|
||||
// Note: we must override the copy constructor and assignment operator so we can
|
||||
// work around excessive GCC binary bloating:
|
||||
// See https://code.google.com/p/angleproject/issues/detail?id=697
|
||||
struct COMPILER_EXPORT ShaderVariable
|
||||
{
|
||||
ShaderVariable();
|
||||
ShaderVariable(GLenum typeIn, unsigned int arraySizeIn);
|
||||
~ShaderVariable();
|
||||
ShaderVariable(const ShaderVariable &other);
|
||||
ShaderVariable &operator=(const ShaderVariable &other);
|
||||
|
||||
bool isArray() const { return arraySize > 0; }
|
||||
unsigned int elementCount() const { return std::max(1u, arraySize); }
|
||||
bool isStruct() const { return !fields.empty(); }
|
||||
|
||||
// All of the shader's variables are described using nested data
|
||||
// structures. This is needed in order to disambiguate similar looking
|
||||
// types, such as two structs containing the same fields, but in
|
||||
// different orders. "findInfoByMappedName" provides an easy query for
|
||||
// users to dive into the data structure and fetch the unique variable
|
||||
// instance corresponding to a dereferencing chain of the top-level
|
||||
// variable.
|
||||
// Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable
|
||||
// that defines 'c' in |leafVar|, and the original name 'A[0].B.C[0]'
|
||||
// in |originalName|, based on the assumption that |this| defines 'a'.
|
||||
// If no match is found, return false.
|
||||
bool findInfoByMappedName(const std::string &mappedFullName,
|
||||
const ShaderVariable **leafVar,
|
||||
std::string* originalFullName) const;
|
||||
|
||||
GLenum type;
|
||||
GLenum precision;
|
||||
std::string name;
|
||||
std::string mappedName;
|
||||
unsigned int arraySize;
|
||||
bool staticUse;
|
||||
std::vector<ShaderVariable> fields;
|
||||
std::string structName;
|
||||
|
||||
protected:
|
||||
bool isSameVariableAtLinkTime(const ShaderVariable &other,
|
||||
bool matchPrecision) const;
|
||||
|
||||
bool operator==(const ShaderVariable &other) const;
|
||||
bool operator!=(const ShaderVariable &other) const
|
||||
{
|
||||
return !operator==(other);
|
||||
}
|
||||
};
|
||||
|
||||
struct COMPILER_EXPORT Uniform : public ShaderVariable
|
||||
{
|
||||
Uniform();
|
||||
~Uniform();
|
||||
Uniform(const Uniform &other);
|
||||
Uniform &operator=(const Uniform &other);
|
||||
bool operator==(const Uniform &other) const;
|
||||
bool operator!=(const Uniform &other) const
|
||||
{
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
// Decide whether two uniforms are the same at shader link time,
|
||||
// assuming one from vertex shader and the other from fragment shader.
|
||||
// See GLSL ES Spec 3.00.3, sec 4.3.5.
|
||||
bool isSameUniformAtLinkTime(const Uniform &other) const;
|
||||
};
|
||||
|
||||
struct COMPILER_EXPORT Attribute : public ShaderVariable
|
||||
{
|
||||
Attribute();
|
||||
~Attribute();
|
||||
Attribute(const Attribute &other);
|
||||
Attribute &operator=(const Attribute &other);
|
||||
bool operator==(const Attribute &other) const;
|
||||
bool operator!=(const Attribute &other) const
|
||||
{
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
int location;
|
||||
};
|
||||
|
||||
struct COMPILER_EXPORT InterfaceBlockField : public ShaderVariable
|
||||
{
|
||||
InterfaceBlockField();
|
||||
~InterfaceBlockField();
|
||||
InterfaceBlockField(const InterfaceBlockField &other);
|
||||
InterfaceBlockField &operator=(const InterfaceBlockField &other);
|
||||
bool operator==(const InterfaceBlockField &other) const;
|
||||
bool operator!=(const InterfaceBlockField &other) const
|
||||
{
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
// Decide whether two InterfaceBlock fields are the same at shader
|
||||
// link time, assuming one from vertex shader and the other from
|
||||
// fragment shader.
|
||||
// See GLSL ES Spec 3.00.3, sec 4.3.7.
|
||||
bool isSameInterfaceBlockFieldAtLinkTime(
|
||||
const InterfaceBlockField &other) const;
|
||||
|
||||
bool isRowMajorLayout;
|
||||
};
|
||||
|
||||
struct COMPILER_EXPORT Varying : public ShaderVariable
|
||||
{
|
||||
Varying();
|
||||
~Varying();
|
||||
Varying(const Varying &otherg);
|
||||
Varying &operator=(const Varying &other);
|
||||
bool operator==(const Varying &other) const;
|
||||
bool operator!=(const Varying &other) const
|
||||
{
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
// Decide whether two varyings are the same at shader link time,
|
||||
// assuming one from vertex shader and the other from fragment shader.
|
||||
// See GLSL ES Spec 3.00.3, sec 4.3.9.
|
||||
bool isSameVaryingAtLinkTime(const Varying &other) const;
|
||||
|
||||
InterpolationType interpolation;
|
||||
bool isInvariant;
|
||||
};
|
||||
|
||||
struct COMPILER_EXPORT InterfaceBlock
|
||||
{
|
||||
InterfaceBlock();
|
||||
~InterfaceBlock();
|
||||
InterfaceBlock(const InterfaceBlock &other);
|
||||
InterfaceBlock &operator=(const InterfaceBlock &other);
|
||||
|
||||
std::string name;
|
||||
std::string mappedName;
|
||||
std::string instanceName;
|
||||
unsigned int arraySize;
|
||||
BlockLayoutType layout;
|
||||
bool isRowMajorLayout;
|
||||
bool staticUse;
|
||||
std::vector<InterfaceBlockField> fields;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // _COMPILER_INTERFACE_VARIABLES_
|
|
@ -1,282 +0,0 @@
|
|||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by sending them to the public Khronos Bugzilla
|
||||
* (http://khronos.org/bugzilla) by filing a bug against product
|
||||
* "Khronos (general)" component "Registry".
|
||||
*
|
||||
* A predefined template which fills in some of the bug fields can be
|
||||
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
|
||||
* must create a Bugzilla login first.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
|
@ -1,32 +0,0 @@
|
|||
// Copyright (C) 2002-2013 The ANGLE Project Authors.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of TransGaming Inc., Google Inc., 3DLabs Inc.
|
||||
// Ltd., nor the names of their contributors may be used to endorse
|
||||
// or promote products derived from this software without specific
|
||||
// prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
|
@ -1,23 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
// angle_gl.h:
|
||||
// Includes all necessary GL headers and definitions for ANGLE.
|
||||
//
|
||||
|
||||
#ifndef ANGLE_GL_H_
|
||||
#define ANGLE_GL_H_
|
||||
|
||||
#include "GLES2/gl2.h"
|
||||
#include "GLES2/gl2ext.h"
|
||||
#include "GLES3/gl3.h"
|
||||
#include "GLES3/gl3ext.h"
|
||||
|
||||
// The following enum is used in ANGLE, but is from desktop GL
|
||||
#ifndef GL_SAMPLER_2D_RECT_ARB
|
||||
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
|
||||
#endif
|
||||
|
||||
#endif // ANGLE_GL_H_
|
|
@ -1,37 +0,0 @@
|
|||
//
|
||||
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
// angle_windowsstore.h:
|
||||
|
||||
#ifndef ANGLE_WINDOWSSTORE_H_
|
||||
#define ANGLE_WINDOWSSTORE_H_
|
||||
|
||||
// The following properties can be set on the CoreApplication to support additional
|
||||
// ANGLE configuration options.
|
||||
//
|
||||
// The Visual Studio sample templates provided with this version of ANGLE have examples
|
||||
// of how to set these property values.
|
||||
|
||||
//
|
||||
// Property: EGLNativeWindowTypeProperty
|
||||
// Type: IInspectable
|
||||
// Description: Set this property to specify the window type to use for creating a surface.
|
||||
// If this property is missing, surface creation will fail.
|
||||
//
|
||||
const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty";
|
||||
|
||||
//
|
||||
// Property: EGLRenderSurfaceSizeProperty
|
||||
// Type: Size
|
||||
// Description: Set this property to specify a preferred size in pixels of the render surface.
|
||||
// The render surface size width and height must be greater than 0.
|
||||
// If this property is set, then the render surface size is fixed.
|
||||
// If this property is missing, a default behavior will be provided.
|
||||
// The default behavior uses the window size if a CoreWindow is specified or
|
||||
// the size of the SwapChainPanel control if one is specified.
|
||||
//
|
||||
const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty";
|
||||
|
||||
#endif // ANGLE_WINDOWSSTORE_H_
|
Loading…
Reference in a new issue