Merge pull request #6187 from TheHX/pr-pinfo-function

Added add_property_info function to Globals and EditorSettings classes
This commit is contained in:
Rémi Verschelde 2016-08-27 22:04:50 +02:00 committed by GitHub
commit c29c70275e
5 changed files with 83 additions and 0 deletions

View file

@ -1375,6 +1375,25 @@ Vector<String> Globals::get_optimizer_presets() const {
}
void Globals::_add_property_info_bind(const Dictionary& p_info) {
ERR_FAIL_COND(!p_info.has("name"));
ERR_FAIL_COND(!p_info.has("type"));
PropertyInfo pinfo;
pinfo.name = p_info["name"];
ERR_FAIL_COND(!props.has(pinfo.name));
pinfo.type = Variant::Type(p_info["type"].operator int());
ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX);
if (p_info.has("hint"))
pinfo.hint = PropertyHint(p_info["hint"].operator int());
if (p_info.has("hint_string"))
pinfo.hint_string = p_info["hint_string"];
set_custom_property_info(pinfo.name, pinfo);
}
void Globals::set_custom_property_info(const String& p_prop,const PropertyInfo& p_info) {
ERR_FAIL_COND(!props.has(p_prop));
@ -1399,6 +1418,7 @@ void Globals::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_order","name"),&Globals::get_order);
ObjectTypeDB::bind_method(_MD("set_persisting","name","enable"),&Globals::set_persisting);
ObjectTypeDB::bind_method(_MD("is_persisting","name"),&Globals::is_persisting);
ObjectTypeDB::bind_method(_MD("add_property_info", "hint"),&Globals::_add_property_info_bind);
ObjectTypeDB::bind_method(_MD("clear","name"),&Globals::clear);
ObjectTypeDB::bind_method(_MD("localize_path","path"),&Globals::localize_path);
ObjectTypeDB::bind_method(_MD("globalize_path","path"),&Globals::globalize_path);

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@ -96,6 +96,8 @@ protected:
bool _load_resource_pack(const String& p_pack);
void _add_property_info_bind(const Dictionary& p_info);
protected:
static void _bind_methods();

View file

@ -11738,6 +11738,24 @@
[/codeblock]
</description>
<methods>
<method name="add_property_info">
<argument index="0" name="info" type="Dictionary">
</argument>
<description>
Add a custom property info to a property. The dictionary must contain: name:[String](the name of the property) and type:[int](see TYPE_* in [@Global Scope]), and optionally hint:[int](see PROPERTY_HINT_* in [@Global Scope]), hint_string:[String].
Example:[codeblock]
editor_settings.set("category/property_name", 0)
var property_info = {
"name": "category/property_name",
"type": TYPE_INT,
"hint": PROPERTY_HINT_ENUM,
"hint_string": "one,two,three"
}
editor_settings.add_property_info(property_info)[/codeblock]
</description>
</method>
<method name="erase">
<argument index="0" name="property" type="String">
</argument>
@ -13754,6 +13772,26 @@
Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in engine.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
</description>
<methods>
<method name="add_property_info">
<argument index="0" name="hint" type="Dictionary">
</argument>
<description>
Add a custom property info to a property. The dictionary must contain: name:[String](the name of the property) and type:[int](see TYPE_* in [@Global Scope]), and optionally hint:[int](see PROPERTY_HINT_* in [@Global Scope]), hint_string:[String].
Example:
[codeblock]
Globals.set("category/property_name", 0)
var property_info = {
"name": "category/property_name",
"type": TYPE_INT,
"hint": PROPERTY_HINT_ENUM,
"hint_string": "one,two,three"
}
Globals.add_property_info(property_info)
[/codeblock]
</description>
</method>
<method name="clear">
<argument index="0" name="name" type="String">
</argument>

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@ -731,6 +731,25 @@ void EditorSettings::notify_changes() {
}
void EditorSettings::_add_property_info_bind(const Dictionary& p_info) {
ERR_FAIL_COND(!p_info.has("name"));
ERR_FAIL_COND(!p_info.has("type"));
PropertyInfo pinfo;
pinfo.name = p_info["name"];
ERR_FAIL_COND(!props.has(pinfo.name));
pinfo.type = Variant::Type(p_info["type"].operator int());
ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX);
if (p_info.has("hint"))
pinfo.hint = PropertyHint(p_info["hint"].operator int());
if (p_info.has("hint_string"))
pinfo.hint_string = p_info["hint_string"];
add_property_hint(pinfo);
}
void EditorSettings::add_property_hint(const PropertyInfo& p_hint) {
_THREAD_SAFE_METHOD_
@ -1001,6 +1020,8 @@ void EditorSettings::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_settings_path"),&EditorSettings::get_settings_path);
ObjectTypeDB::bind_method(_MD("get_project_settings_path"),&EditorSettings::get_project_settings_path);
ObjectTypeDB::bind_method(_MD("add_property_info", "info"),&EditorSettings::_add_property_info_bind);
ObjectTypeDB::bind_method(_MD("set_favorite_dirs","dirs"),&EditorSettings::set_favorite_dirs);
ObjectTypeDB::bind_method(_MD("get_favorite_dirs"),&EditorSettings::get_favorite_dirs);

View file

@ -104,6 +104,8 @@ private:
Map<String,Ref<ShortCut> > shortcuts;
void _add_property_info_bind(const Dictionary& p_info);
protected:
static void _bind_methods();