Warn of invalid pointer when converting object to RID, closes #19023

This commit is contained in:
Juan Linietsky 2019-01-26 15:41:26 -03:00
parent b203f80dfc
commit c2f59de212
2 changed files with 13 additions and 7 deletions

View file

@ -1731,6 +1731,14 @@ Variant::operator RID() const {
else if (type == OBJECT && !_get_obj().ref.is_null()) { else if (type == OBJECT && !_get_obj().ref.is_null()) {
return _get_obj().ref.get_rid(); return _get_obj().ref.get_rid();
} else if (type == OBJECT && _get_obj().obj) { } else if (type == OBJECT && _get_obj().obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton()) {
if (!ObjectDB::instance_validate(_get_obj().obj)) {
ERR_EXPLAIN("Invalid pointer (object was deleted)");
ERR_FAIL_V(RID());
};
};
#endif
Variant::CallError ce; Variant::CallError ce;
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, NULL, 0, ce); Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, NULL, 0, ce);
if (ce.error == Variant::CallError::CALL_OK && ret.get_type() == Variant::_RID) { if (ce.error == Variant::CallError::CALL_OK && ret.get_type() == Variant::_RID) {

View file

@ -1941,12 +1941,11 @@ void SceneTree::add_idle_callback(IdleCallback p_callback) {
void SceneTree::set_use_font_oversampling(bool p_oversampling) { void SceneTree::set_use_font_oversampling(bool p_oversampling) {
if (use_font_oversampling == p_oversampling)
return;
use_font_oversampling = p_oversampling; use_font_oversampling = p_oversampling;
if (use_font_oversampling) { _update_root_rect();
DynamicFontAtSize::font_oversampling = OS::get_singleton()->get_window_size().width / root->get_visible_rect().size.width;
} else {
DynamicFontAtSize::font_oversampling = 1.0;
}
} }
bool SceneTree::is_using_font_oversampling() const { bool SceneTree::is_using_font_oversampling() const {
@ -1960,6 +1959,7 @@ SceneTree::SceneTree() {
accept_quit = true; accept_quit = true;
quit_on_go_back = true; quit_on_go_back = true;
initialized = false; initialized = false;
use_font_oversampling = false;
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
debug_collisions_hint = false; debug_collisions_hint = false;
debug_navigation_hint = false; debug_navigation_hint = false;
@ -2095,8 +2095,6 @@ SceneTree::SceneTree() {
live_edit_root = NodePath("/root"); live_edit_root = NodePath("/root");
#endif #endif
use_font_oversampling = false;
} }
SceneTree::~SceneTree() { SceneTree::~SceneTree() {