Fix errors when locking nodes

This commit is contained in:
Michael Alexsander 2022-03-27 16:10:57 -03:00
parent f0407ad14d
commit c331a3a614
2 changed files with 12 additions and 12 deletions

View file

@ -4324,8 +4324,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
}
undo_redo->add_do_method(viewport, "update", Variant());
undo_redo->add_undo_method(viewport, "update", Variant());
undo_redo->add_do_method(viewport, "update");
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} break;
case UNLOCK_SELECTED: {
@ -4346,8 +4346,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
}
undo_redo->add_do_method(viewport, "update", Variant());
undo_redo->add_undo_method(viewport, "update", Variant());
undo_redo->add_do_method(viewport, "update");
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} break;
case GROUP_SELECTED: {
@ -4368,8 +4368,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
}
undo_redo->add_do_method(viewport, "update", Variant());
undo_redo->add_undo_method(viewport, "update", Variant());
undo_redo->add_do_method(viewport, "update");
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} break;
case UNGROUP_SELECTED: {
@ -4390,8 +4390,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
}
undo_redo->add_do_method(viewport, "update", Variant());
undo_redo->add_undo_method(viewport, "update", Variant());
undo_redo->add_do_method(viewport, "update");
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} break;

View file

@ -96,8 +96,8 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
if (n->is_class("CanvasItem") || n->is_class("Node3D")) {
undo_redo->add_do_method(n, "remove_meta", "_edit_lock_");
undo_redo->add_undo_method(n, "set_meta", "_edit_lock_", true);
undo_redo->add_do_method(this, "_update_tree", Variant());
undo_redo->add_undo_method(this, "_update_tree", Variant());
undo_redo->add_do_method(this, "_update_tree");
undo_redo->add_undo_method(this, "_update_tree");
undo_redo->add_do_method(this, "emit_signal", "node_changed");
undo_redo->add_undo_method(this, "emit_signal", "node_changed");
}
@ -114,8 +114,8 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
if (n->is_class("CanvasItem") || n->is_class("Node3D")) {
undo_redo->add_do_method(n, "remove_meta", "_edit_group_");
undo_redo->add_undo_method(n, "set_meta", "_edit_group_", true);
undo_redo->add_do_method(this, "_update_tree", Variant());
undo_redo->add_undo_method(this, "_update_tree", Variant());
undo_redo->add_do_method(this, "_update_tree");
undo_redo->add_undo_method(this, "_update_tree");
undo_redo->add_do_method(this, "emit_signal", "node_changed");
undo_redo->add_undo_method(this, "emit_signal", "node_changed");
}