Fix error emitting when called new shader dialog from resource dialog

This commit is contained in:
Yuri Roubinsky 2021-12-07 13:26:23 +03:00
parent 3ed2bd13ad
commit c34e806426

View file

@ -339,8 +339,10 @@ void CreateDialog::_confirmed() {
memdelete(f); memdelete(f);
} }
emit_signal(SNAME("create")); // To prevent, emitting an error from the transient window (shader dialog for example) hide this dialog before emitting the "create" signal.
hide(); hide();
emit_signal(SNAME("create"));
_cleanup(); _cleanup();
} }