Be explicit about usage of GDScript tests

Also drop empty "image" test, and print proper error when passing wrong
test name.

Fixes #25638.
This commit is contained in:
Rémi Verschelde 2019-02-10 14:54:16 +01:00
parent f614f15506
commit c363857426
5 changed files with 8 additions and 125 deletions

View file

@ -911,11 +911,14 @@ MainLoop *test(TestType p_type) {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args(); List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
if (cmdlargs.empty()) { if (cmdlargs.empty()) {
//try editor!
return NULL; return NULL;
} }
String test = cmdlargs.back()->get(); String test = cmdlargs.back()->get();
if (!test.ends_with(".gd") && !test.ends_with(".gdc")) {
print_line("This test expects a path to a GDScript file as its last parameter. Got: " + test);
return NULL;
}
FileAccess *fa = FileAccess::open(test, FileAccess::READ); FileAccess *fa = FileAccess::open(test, FileAccess::READ);

View file

@ -1,69 +0,0 @@
/*************************************************************************/
/* test_image.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "test_image.h"
#include "core/io/image_loader.h"
#include "core/math/math_funcs.h"
#include "core/os/main_loop.h"
#include "core/print_string.h"
namespace TestImage {
class TestMainLoop : public MainLoop {
bool quit;
public:
virtual void input_event(const Ref<InputEvent> &p_event) {
}
virtual void init() {
quit = false;
}
virtual bool iteration(float p_time) {
return quit;
}
virtual bool idle(float p_time) {
return quit;
}
virtual void finish() {
}
};
MainLoop *test() {
return memnew(TestMainLoop);
}
} // namespace TestImage

View file

@ -1,45 +0,0 @@
/*************************************************************************/
/* test_image.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef TEST_IMAGE_H
#define TEST_IMAGE_H
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
#include "core/os/main_loop.h"
namespace TestImage {
MainLoop *test();
}
#endif

View file

@ -36,7 +36,6 @@
#include "test_astar.h" #include "test_astar.h"
#include "test_gdscript.h" #include "test_gdscript.h"
#include "test_gui.h" #include "test_gui.h"
#include "test_image.h"
#include "test_math.h" #include "test_math.h"
#include "test_oa_hash_map.h" #include "test_oa_hash_map.h"
#include "test_ordered_hash_map.h" #include "test_ordered_hash_map.h"
@ -61,7 +60,6 @@ const char **tests_get_names() {
"gd_parser", "gd_parser",
"gd_compiler", "gd_compiler",
"gd_bytecode", "gd_bytecode",
"image",
"ordered_hash_map", "ordered_hash_map",
"astar", "astar",
NULL NULL
@ -134,11 +132,6 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestGDScript::test(TestGDScript::TEST_BYTECODE); return TestGDScript::test(TestGDScript::TEST_BYTECODE);
} }
if (p_test == "image") {
return TestImage::test();
}
if (p_test == "ordered_hash_map") { if (p_test == "ordered_hash_map") {
return TestOrderedHashMap::test(); return TestOrderedHashMap::test();
@ -149,6 +142,7 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestAStar::test(); return TestAStar::test();
} }
print_line("Unknown test: " + p_test);
return NULL; return NULL;
} }

View file

@ -56,7 +56,7 @@ Remote filesystem (<host/IP>[:<port>] address).
Password for remote filesystem. Password for remote filesystem.
.TP .TP
\fB\-\-audio\-driver\fR <driver> \fB\-\-audio\-driver\fR <driver>
Audio driver ('PulseAudio', 'ALSA'). Audio driver ('PulseAudio', 'ALSA', 'Dummy').
.TP .TP
\fB\-\-video\-driver\fR <driver> \fB\-\-video\-driver\fR <driver>
Video driver ('GLES3', 'GLES2'). Video driver ('GLES3', 'GLES2').
@ -133,7 +133,7 @@ Only parse for errors and quit (use with --script).
\fB\-\-export\fR <target> \fB\-\-export\fR <target>
Export the project using the given export target. Export only main pack if path ends with .pck or .zip. Export the project using the given export target. Export only main pack if path ends with .pck or .zip.
.TP .TP
\fB\-\-export\-debug\fR \fB\-\-export\-debug\fR <target>
Like \-\-export, but use debug template. Like \-\-export, but use debug template.
.TP .TP
\fB\-\-doctool\fR <path> \fB\-\-doctool\fR <path>
@ -149,7 +149,7 @@ Build the scripting solutions (e.g. for C# projects).
Generate JSON dump of the Godot API for GDNative bindings. Generate JSON dump of the Godot API for GDNative bindings.
.TP .TP
\fB\-\-test\fR <test> \fB\-\-test\fR <test>
Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'image', 'ordered_hash_map'). Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'ordered_hash_map', 'astar').
.SH FILES .SH FILES
XDG_DATA_CONFIG/godot/ or ~/.config/godot/ XDG_DATA_CONFIG/godot/ or ~/.config/godot/
.RS .RS