HTML5: Fix warnings and re-enable werror=yes
on CI
Add a missing call to disable warnings on a forked env for freetype's `sfnt.c`.
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3 changed files with 3 additions and 2 deletions
2
.github/workflows/javascript_builds.yml
vendored
2
.github/workflows/javascript_builds.yml
vendored
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@ -4,7 +4,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=javascript verbose=yes warnings=extra debug_symbols=no --jobs=2
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SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2
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SCONS_CACHE_LIMIT: 4096
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EM_VERSION: 2.0.25
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EM_CACHE_FOLDER: 'emsdk-cache'
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@ -80,6 +80,7 @@ if env["builtin_freetype"]:
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# Forcibly undefine this macro so SIMD is not used in this file,
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# since currently unsupported in WASM
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tmp_env = env_freetype.Clone()
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tmp_env.disable_warnings()
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tmp_env.Append(CPPFLAGS=["-U__OPTIMIZE__"])
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sfnt = tmp_env.Object(sfnt)
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thirdparty_sources += [sfnt]
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@ -54,7 +54,7 @@ Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_strin
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}
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Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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ERR_FAIL_COND_V(_out_buf_size && (godot_js_websocket_buffered_amount(peer_sock) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY);
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ERR_FAIL_COND_V(_out_buf_size && ((uint64_t)godot_js_websocket_buffered_amount(peer_sock) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY);
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int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;
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