Merge pull request #22857 from marcelofg55/jsmic

Implemented audio input support for JavaScript audio driver
This commit is contained in:
Leon Krause 2018-11-28 12:34:08 +01:00 committed by GitHub
commit c4784426bd
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 102 additions and 10 deletions

View file

@ -44,6 +44,11 @@ extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() {
AudioDriverJavaScript::singleton->mix_to_js();
}
extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) {
AudioDriverJavaScript::singleton->process_capture(sample);
}
void AudioDriverJavaScript::mix_to_js() {
int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode());
@ -51,31 +56,39 @@ void AudioDriverJavaScript::mix_to_js() {
int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer);
audio_server_process(sample_count, stream_buffer);
for (int i = 0; i < sample_count * channel_count; i++) {
internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.0;
internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f;
}
}
void AudioDriverJavaScript::process_capture(float sample) {
int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16);
input_buffer_write(sample32);
}
Error AudioDriverJavaScript::init() {
/* clang-format off */
EM_ASM({
_audioDriver_audioContext = new (window.AudioContext || window.webkitAudioContext);
_audioDriver_audioInput = null;
_audioDriver_inputStream = null;
_audioDriver_scriptNode = null;
});
/* clang-format on */
int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode());
/* clang-format off */
int buffer_length = EM_ASM_INT({
buffer_length = EM_ASM_INT({
var CHANNEL_COUNT = $0;
var channelCount = _audioDriver_audioContext.destination.channelCount;
try {
// Try letting the browser recommend a buffer length.
_audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(0, 0, channelCount);
_audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(0, 2, channelCount);
} catch (e) {
// ...otherwise, default to 4096.
_audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(4096, 0, channelCount);
_audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(4096, 2, channelCount);
}
_audioDriver_scriptNode.connect(_audioDriver_audioContext.destination);
@ -91,6 +104,7 @@ Error AudioDriverJavaScript::init() {
memdelete_arr(internal_buffer);
internal_buffer = memnew_arr(float, buffer_length *channel_count);
}
return internal_buffer ? OK : ERR_OUT_OF_MEMORY;
}
@ -101,11 +115,13 @@ void AudioDriverJavaScript::start() {
var INTERNAL_BUFFER_PTR = $0;
var audioDriverMixFunction = cwrap('audio_driver_js_mix');
var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']);
_audioDriver_scriptNode.onaudioprocess = function(audioProcessingEvent) {
audioDriverMixFunction();
// The output buffer contains the samples that will be modified and played.
var input = audioProcessingEvent.inputBuffer;
var output = audioProcessingEvent.outputBuffer;
var input = HEAPF32.subarray(
var internalBuffer = HEAPF32.subarray(
INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT,
INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels);
@ -113,8 +129,16 @@ void AudioDriverJavaScript::start() {
var outputData = output.getChannelData(channel);
// Loop through samples.
for (var sample = 0; sample < outputData.length; sample++) {
// Set output equal to input.
outputData[sample] = input[sample * output.numberOfChannels + channel];
outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel];
}
}
if (_audioDriver_audioInput) {
var inputDataL = input.getChannelData(0);
var inputDataR = input.getChannelData(1);
for (var i = 0; i < inputDataL.length; i++) {
audioDriverProcessCapture(inputDataL[i]);
audioDriverProcessCapture(inputDataR[i]);
}
}
};
@ -152,14 +176,74 @@ void AudioDriverJavaScript::finish() {
/* clang-format off */
EM_ASM({
_audioDriver_audioContext = null;
_audioDriver_audioInput = null;
_audioDriver_scriptNode = null;
});
/* clang-format on */
memdelete_arr(internal_buffer);
internal_buffer = NULL;
if (internal_buffer) {
memdelete_arr(internal_buffer);
internal_buffer = NULL;
}
}
Error AudioDriverJavaScript::capture_start() {
input_buffer_init(buffer_length);
/* clang-format off */
EM_ASM({
function gotMediaInput(stream) {
_audioDriver_inputStream = stream;
_audioDriver_audioInput = _audioDriver_audioContext.createMediaStreamSource(stream);
_audioDriver_audioInput.connect(_audioDriver_scriptNode);
}
function gotMediaInputError(e) {
console.log(e);
}
if (navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError);
} else {
if (!navigator.getUserMedia)
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError);
}
});
/* clang-format on */
return OK;
}
Error AudioDriverJavaScript::capture_stop() {
/* clang-format off */
EM_ASM({
if (_audioDriver_inputStream) {
const tracks = _audioDriver_inputStream.getTracks();
for (var i = 0; i < tracks.length; i++) {
tracks[i].stop();
}
_audioDriver_inputStream = null;
}
if (_audioDriver_audioInput) {
_audioDriver_audioInput.disconnect();
_audioDriver_audioInput = null;
}
});
/* clang-format on */
input_buffer.clear();
return OK;
}
AudioDriverJavaScript::AudioDriverJavaScript() {
internal_buffer = NULL;
singleton = this;
}

View file

@ -37,8 +37,12 @@ class AudioDriverJavaScript : public AudioDriver {
float *internal_buffer;
int buffer_length;
public:
void mix_to_js();
void process_capture(float sample);
static AudioDriverJavaScript *singleton;
virtual const char *get_name() const;
@ -51,6 +55,9 @@ public:
virtual void unlock();
virtual void finish();
virtual Error capture_start();
virtual Error capture_stop();
AudioDriverJavaScript();
};

View file

@ -122,6 +122,7 @@ def configure(env):
## Link flags
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
env.Append(LINKFLAGS=['-s', 'BINARYEN_TRAP_MODE=\'clamp\''])
# Allow increasing memory buffer size during runtime. This is efficient
# when using WebAssembly (in comparison to asm.js) and works well for