Merge pull request #73658 from smix8/do_not_stop_the_entire_server_cause_you_want_to_pause_4x

Keep NavigationServer active while SceneTree is paused
This commit is contained in:
Yuri Sizov 2023-04-10 16:24:26 +02:00 committed by GitHub
commit c48219f51e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -825,7 +825,6 @@ void SceneTree::set_pause(bool p_enabled) {
return; return;
} }
paused = p_enabled; paused = p_enabled;
NavigationServer3D::get_singleton()->set_active(!p_enabled);
PhysicsServer3D::get_singleton()->set_active(!p_enabled); PhysicsServer3D::get_singleton()->set_active(!p_enabled);
PhysicsServer2D::get_singleton()->set_active(!p_enabled); PhysicsServer2D::get_singleton()->set_active(!p_enabled);
if (get_root()) { if (get_root()) {