Merge pull request #73658 from smix8/do_not_stop_the_entire_server_cause_you_want_to_pause_4x
Keep NavigationServer active while SceneTree is paused
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commit
c48219f51e
1 changed files with 0 additions and 1 deletions
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@ -825,7 +825,6 @@ void SceneTree::set_pause(bool p_enabled) {
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return;
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return;
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}
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}
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paused = p_enabled;
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paused = p_enabled;
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NavigationServer3D::get_singleton()->set_active(!p_enabled);
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PhysicsServer3D::get_singleton()->set_active(!p_enabled);
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PhysicsServer3D::get_singleton()->set_active(!p_enabled);
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PhysicsServer2D::get_singleton()->set_active(!p_enabled);
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PhysicsServer2D::get_singleton()->set_active(!p_enabled);
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if (get_root()) {
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if (get_root()) {
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