Improve range property hints for various collision shapes
Fixes #36419.
Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com>
(cherry picked from commit 0d772c6e6e
)
This commit is contained in:
parent
81eda4eee0
commit
c4897c4b8d
9 changed files with 17 additions and 13 deletions
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "capsule_shape.h"
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#include "servers/physics_server.h"
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Vector<Vector3> CapsuleShape::get_debug_mesh_lines() {
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@ -106,8 +107,8 @@ void CapsuleShape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape::set_height);
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ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape::get_height);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");
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}
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CapsuleShape::CapsuleShape() :
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@ -109,8 +109,8 @@ void CapsuleShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape2D::set_height);
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ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape2D::get_height);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "height"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_height", "get_height");
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}
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CapsuleShape2D::CapsuleShape2D() :
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@ -55,7 +55,7 @@ void CircleShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CircleShape2D::set_radius);
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ClassDB::bind_method(D_METHOD("get_radius"), &CircleShape2D::get_radius);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
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}
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Rect2 CircleShape2D::get_rect() const {
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "cylinder_shape.h"
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#include "servers/physics_server.h"
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Vector<Vector3> CylinderShape::get_debug_mesh_lines() {
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@ -99,8 +100,8 @@ void CylinderShape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape::set_height);
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ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape::get_height);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
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}
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CylinderShape::CylinderShape() :
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "height_map_shape.h"
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#include "servers/physics_server.h"
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Vector<Vector3> HeightMapShape::get_debug_mesh_lines() {
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@ -191,8 +192,8 @@ void HeightMapShape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_map_data", "data"), &HeightMapShape::set_map_data);
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ClassDB::bind_method(D_METHOD("get_map_data"), &HeightMapShape::get_map_data);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_width", "get_map_width");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_depth", "get_map_depth");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_width", "get_map_width");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_depth", "get_map_depth");
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ADD_PROPERTY(PropertyInfo(Variant::POOL_REAL_ARRAY, "map_data"), "set_map_data", "get_map_data");
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}
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@ -105,7 +105,7 @@ void LineShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_d"), &LineShape2D::get_d);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "d"), "set_d", "get_d");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "d", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_d", "get_d");
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}
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LineShape2D::LineShape2D() :
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@ -81,7 +81,7 @@ void RayShape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape::set_slips_on_slope);
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ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape::get_slips_on_slope);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
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}
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@ -141,7 +141,7 @@ void RayShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape2D::set_slips_on_slope);
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ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape2D::get_slips_on_slope);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "length"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
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}
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "sphere_shape.h"
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#include "servers/physics_server.h"
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Vector<Vector3> SphereShape::get_debug_mesh_lines() {
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@ -77,7 +78,7 @@ void SphereShape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape::set_radius);
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ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape::get_radius);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
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}
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SphereShape::SphereShape() :
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