Merge pull request #9717 from kubecz3k/plugin-methods-rename

Rename of two EditorPlugin methods
This commit is contained in:
Rémi Verschelde 2017-07-22 13:35:05 +02:00 committed by GitHub
commit c4918ca76b
4 changed files with 11 additions and 11 deletions

View file

@ -175,7 +175,7 @@ Node *EditorPlugin::get_edited_scene_root() {
return EditorNode::get_singleton()->get_edited_scene();
}
Array EditorPlugin::get_opened_scenes_list() const {
Array EditorPlugin::get_open_scenes() const {
Array ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();
@ -440,7 +440,7 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::add_import_plugin);
ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::remove_import_plugin);
ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
ClassDB::bind_method(D_METHOD("get_opened_scenes_list"), &EditorPlugin::get_opened_scenes_list);
ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorPlugin::get_open_scenes);
ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &EditorPlugin::get_edited_scene_root);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));

View file

@ -118,7 +118,7 @@ public:
bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; }
Node *get_edited_scene_root();
Array get_opened_scenes_list() const;
Array get_open_scenes() const;
ScriptEditor *get_script_editor();
void notify_main_screen_changed(const String &screen_name);

View file

@ -793,10 +793,10 @@ Ref<Script> ScriptEditor::_get_current_script() {
}
}
Array ScriptEditor::_get_opened_script_list() const {
Array ScriptEditor::_get_open_scripts() const {
Array ret;
Vector<Ref<Script> > scripts = get_opened_scripts();
Vector<Ref<Script> > scripts = get_open_scripts();
int scrits_amount = scripts.size();
for (int idx_script = 0; idx_script < scrits_amount; idx_script++) {
ret.push_back(scripts[idx_script]);
@ -1159,7 +1159,7 @@ void ScriptEditor::notify_script_close(const Ref<Script> &p_script) {
}
void ScriptEditor::notify_script_changed(const Ref<Script> &p_script) {
emit_signal("script_changed", p_script);
emit_signal("editor_script_changed", p_script);
}
static const Node *_find_node_with_script(const Node *p_node, const RefPtr &p_script) {
@ -2104,7 +2104,7 @@ void ScriptEditor::_history_back() {
}
}
Vector<Ref<Script> > ScriptEditor::get_opened_scripts() const {
Vector<Ref<Script> > ScriptEditor::get_open_scripts() const {
Vector<Ref<Script> > out_scripts = Vector<Ref<Script> >();
@ -2213,9 +2213,9 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_unhandled_input", &ScriptEditor::_unhandled_input);
ClassDB::bind_method(D_METHOD("get_current_script"), &ScriptEditor::_get_current_script);
ClassDB::bind_method(D_METHOD("get_opened_scripts_list"), &ScriptEditor::_get_opened_script_list);
ClassDB::bind_method(D_METHOD("get_open_scripts"), &ScriptEditor::_get_open_scripts);
ADD_SIGNAL(MethodInfo("script_changed", PropertyInfo(Variant::OBJECT, "script:Script")));
ADD_SIGNAL(MethodInfo("editor_script_changed", PropertyInfo(Variant::OBJECT, "script:Script")));
ADD_SIGNAL(MethodInfo("script_close", PropertyInfo(Variant::STRING, "script:String")));
}

View file

@ -322,7 +322,7 @@ class ScriptEditor : public PanelContainer {
void _file_dialog_action(String p_file);
Ref<Script> _get_current_script();
Array _get_opened_script_list() const;
Array _get_open_scripts() const;
static void _open_script_request(const String &p_path);
@ -357,7 +357,7 @@ public:
void get_window_layout(Ref<ConfigFile> p_layout);
void set_scene_root_script(Ref<Script> p_script);
Vector<Ref<Script> > get_opened_scripts() const;
Vector<Ref<Script> > get_open_scripts() const;
bool script_goto_method(Ref<Script> p_script, const String &p_method);