Flag dirty dependencies when GeometryInstance dependencies change in renderer
Normally dependencies are only set dirty when changed during culling, but that misses changes that happen in the renderer (like a new shader being set in a material)
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3 changed files with 6 additions and 0 deletions
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@ -145,6 +145,7 @@ void RasterizerSceneGLES3::_geometry_instance_dependency_changed(Dependency::Dep
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case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
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case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
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static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
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static_cast<GeometryInstanceGLES3 *>(p_tracker->userdata)->data->dirty_dependencies = true;
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} break;
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case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
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GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_tracker->userdata);
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@ -160,6 +161,7 @@ void RasterizerSceneGLES3::_geometry_instance_dependency_changed(Dependency::Dep
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void RasterizerSceneGLES3::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
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static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
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static_cast<GeometryInstanceGLES3 *>(p_tracker->userdata)->data->dirty_dependencies = true;
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}
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void RasterizerSceneGLES3::_geometry_instance_add_surface_with_material(GeometryInstanceGLES3 *ginstance, uint32_t p_surface, GLES3::SceneMaterialData *p_material, uint32_t p_material_id, uint32_t p_shader_id, RID p_mesh) {
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@ -3771,6 +3771,7 @@ void RenderForwardClustered::_geometry_instance_dependency_changed(Dependency::D
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case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
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case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
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static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
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static_cast<GeometryInstanceForwardClustered *>(p_tracker->userdata)->data->dirty_dependencies = true;
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} break;
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case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
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GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_tracker->userdata);
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@ -3785,6 +3786,7 @@ void RenderForwardClustered::_geometry_instance_dependency_changed(Dependency::D
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}
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void RenderForwardClustered::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
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static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
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static_cast<GeometryInstanceForwardClustered *>(p_tracker->userdata)->data->dirty_dependencies = true;
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}
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RenderGeometryInstance *RenderForwardClustered::geometry_instance_create(RID p_base) {
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@ -2674,6 +2674,7 @@ void RenderForwardMobile::_geometry_instance_dependency_changed(Dependency::Depe
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case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
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case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
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static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
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static_cast<GeometryInstanceForwardMobile *>(p_tracker->userdata)->data->dirty_dependencies = true;
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} break;
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case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
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GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_tracker->userdata);
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@ -2688,6 +2689,7 @@ void RenderForwardMobile::_geometry_instance_dependency_changed(Dependency::Depe
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}
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void RenderForwardMobile::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
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static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
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static_cast<GeometryInstanceForwardMobile *>(p_tracker->userdata)->data->dirty_dependencies = true;
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}
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/* misc */
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