added offset for plane mesh and quad mesh

This commit is contained in:
QbieShay 2021-05-16 14:20:24 +02:00
parent 9d4afa8b75
commit c4d8eecfe5
4 changed files with 45 additions and 6 deletions

View file

@ -12,6 +12,9 @@
<methods>
</methods>
<members>
<member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)">
Offset of the generated plane. Useful for particles.
</member>
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(2, 2)">
Size of the generated plane.
</member>

View file

@ -13,6 +13,9 @@
<methods>
</methods>
<members>
<member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)">
Offset of the generated Quad. Useful for particles.
</member>
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
Size on the X and Y axes.
</member>

View file

@ -714,7 +714,7 @@ int BoxMesh::get_subdivide_depth() const {
BoxMesh::BoxMesh() {}
/**
CylinderMesh
CylinderMesh
*/
void CylinderMesh::_create_mesh_array(Array &p_arr) const {
@ -955,7 +955,7 @@ void PlaneMesh::_create_mesh_array(Array &p_arr) const {
u /= (subdivide_w + 1.0);
v /= (subdivide_d + 1.0);
points.push_back(Vector3(-x, 0.0, -z));
points.push_back(Vector3(-x, 0.0, -z) + center_offset);
normals.push_back(Vector3(0.0, 1.0, 0.0));
ADD_TANGENT(1.0, 0.0, 0.0, 1.0);
uvs.push_back(Vector2(1.0 - u, 1.0 - v)); /* 1.0 - uv to match orientation with Quad */
@ -993,10 +993,13 @@ void PlaneMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_subdivide_width"), &PlaneMesh::get_subdivide_width);
ClassDB::bind_method(D_METHOD("set_subdivide_depth", "subdivide"), &PlaneMesh::set_subdivide_depth);
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PlaneMesh::get_subdivide_depth);
ClassDB::bind_method(D_METHOD("set_center_offset", "offset"), &PlaneMesh::set_center_offset);
ClassDB::bind_method(D_METHOD("get_center_offset"), &PlaneMesh::get_center_offset);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_offset"), "set_center_offset", "get_center_offset");
}
void PlaneMesh::set_size(const Size2 &p_size) {
@ -1026,6 +1029,15 @@ int PlaneMesh::get_subdivide_depth() const {
return subdivide_d;
}
void PlaneMesh::set_center_offset(const Vector3 p_offset) {
center_offset = p_offset;
_request_update();
}
Vector3 PlaneMesh::get_center_offset() const {
return center_offset;
}
PlaneMesh::PlaneMesh() {}
/**
@ -1326,10 +1338,10 @@ void QuadMesh::_create_mesh_array(Array &p_arr) const {
Vector2 _size = Vector2(size.x / 2.0f, size.y / 2.0f);
Vector3 quad_faces[4] = {
Vector3(-_size.x, -_size.y, 0),
Vector3(-_size.x, _size.y, 0),
Vector3(_size.x, _size.y, 0),
Vector3(_size.x, -_size.y, 0),
Vector3(-_size.x, -_size.y, 0) + center_offset,
Vector3(-_size.x, _size.y, 0) + center_offset,
Vector3(_size.x, _size.y, 0) + center_offset,
Vector3(_size.x, -_size.y, 0) + center_offset,
};
static const int indices[6] = {
@ -1365,7 +1377,11 @@ void QuadMesh::_create_mesh_array(Array &p_arr) const {
void QuadMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &QuadMesh::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &QuadMesh::get_size);
ClassDB::bind_method(D_METHOD("set_center_offset", "center_offset"), &QuadMesh::set_center_offset);
ClassDB::bind_method(D_METHOD("get_center_offset"), &QuadMesh::get_center_offset);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_offset"), "set_center_offset", "get_center_offset");
}
QuadMesh::QuadMesh() {
@ -1381,6 +1397,15 @@ Size2 QuadMesh::get_size() const {
return size;
}
void QuadMesh::set_center_offset(Vector3 p_center_offset) {
center_offset = p_center_offset;
_request_update();
}
Vector3 QuadMesh::get_center_offset() const {
return center_offset;
}
/**
SphereMesh
*/

View file

@ -211,6 +211,7 @@ private:
Size2 size = Size2(2.0, 2.0);
int subdivide_w = 0;
int subdivide_d = 0;
Vector3 center_offset;
protected:
static void _bind_methods();
@ -226,6 +227,9 @@ public:
void set_subdivide_depth(const int p_divisions);
int get_subdivide_depth() const;
void set_center_offset(const Vector3 p_offset);
Vector3 get_center_offset() const;
PlaneMesh();
};
@ -274,6 +278,7 @@ class QuadMesh : public PrimitiveMesh {
private:
Size2 size = Size2(1.0, 1.0);
Vector3 center_offset;
protected:
static void _bind_methods();
@ -284,6 +289,9 @@ public:
void set_size(const Size2 &p_size);
Size2 get_size() const;
void set_center_offset(const Vector3 p_offset);
Vector3 get_center_offset() const;
};
/**