added offset for plane mesh and quad mesh
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9d4afa8b75
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c4d8eecfe5
4 changed files with 45 additions and 6 deletions
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@ -12,6 +12,9 @@
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<methods>
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</methods>
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<members>
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<member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)">
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Offset of the generated plane. Useful for particles.
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</member>
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<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(2, 2)">
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Size of the generated plane.
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</member>
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@ -13,6 +13,9 @@
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<methods>
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</methods>
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<members>
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<member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)">
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Offset of the generated Quad. Useful for particles.
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</member>
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<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
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Size on the X and Y axes.
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</member>
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@ -714,7 +714,7 @@ int BoxMesh::get_subdivide_depth() const {
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BoxMesh::BoxMesh() {}
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/**
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CylinderMesh
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CylinderMesh
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*/
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void CylinderMesh::_create_mesh_array(Array &p_arr) const {
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@ -955,7 +955,7 @@ void PlaneMesh::_create_mesh_array(Array &p_arr) const {
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u /= (subdivide_w + 1.0);
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v /= (subdivide_d + 1.0);
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points.push_back(Vector3(-x, 0.0, -z));
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points.push_back(Vector3(-x, 0.0, -z) + center_offset);
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normals.push_back(Vector3(0.0, 1.0, 0.0));
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ADD_TANGENT(1.0, 0.0, 0.0, 1.0);
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uvs.push_back(Vector2(1.0 - u, 1.0 - v)); /* 1.0 - uv to match orientation with Quad */
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@ -993,10 +993,13 @@ void PlaneMesh::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_subdivide_width"), &PlaneMesh::get_subdivide_width);
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ClassDB::bind_method(D_METHOD("set_subdivide_depth", "subdivide"), &PlaneMesh::set_subdivide_depth);
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ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PlaneMesh::get_subdivide_depth);
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ClassDB::bind_method(D_METHOD("set_center_offset", "offset"), &PlaneMesh::set_center_offset);
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ClassDB::bind_method(D_METHOD("get_center_offset"), &PlaneMesh::get_center_offset);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_offset"), "set_center_offset", "get_center_offset");
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}
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void PlaneMesh::set_size(const Size2 &p_size) {
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@ -1026,6 +1029,15 @@ int PlaneMesh::get_subdivide_depth() const {
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return subdivide_d;
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}
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void PlaneMesh::set_center_offset(const Vector3 p_offset) {
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center_offset = p_offset;
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_request_update();
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}
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Vector3 PlaneMesh::get_center_offset() const {
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return center_offset;
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}
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PlaneMesh::PlaneMesh() {}
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/**
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@ -1326,10 +1338,10 @@ void QuadMesh::_create_mesh_array(Array &p_arr) const {
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Vector2 _size = Vector2(size.x / 2.0f, size.y / 2.0f);
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Vector3 quad_faces[4] = {
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Vector3(-_size.x, -_size.y, 0),
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Vector3(-_size.x, _size.y, 0),
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Vector3(_size.x, _size.y, 0),
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Vector3(_size.x, -_size.y, 0),
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Vector3(-_size.x, -_size.y, 0) + center_offset,
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Vector3(-_size.x, _size.y, 0) + center_offset,
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Vector3(_size.x, _size.y, 0) + center_offset,
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Vector3(_size.x, -_size.y, 0) + center_offset,
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};
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static const int indices[6] = {
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@ -1365,7 +1377,11 @@ void QuadMesh::_create_mesh_array(Array &p_arr) const {
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void QuadMesh::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_size", "size"), &QuadMesh::set_size);
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ClassDB::bind_method(D_METHOD("get_size"), &QuadMesh::get_size);
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ClassDB::bind_method(D_METHOD("set_center_offset", "center_offset"), &QuadMesh::set_center_offset);
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ClassDB::bind_method(D_METHOD("get_center_offset"), &QuadMesh::get_center_offset);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_offset"), "set_center_offset", "get_center_offset");
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}
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QuadMesh::QuadMesh() {
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@ -1381,6 +1397,15 @@ Size2 QuadMesh::get_size() const {
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return size;
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}
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void QuadMesh::set_center_offset(Vector3 p_center_offset) {
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center_offset = p_center_offset;
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_request_update();
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}
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Vector3 QuadMesh::get_center_offset() const {
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return center_offset;
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}
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/**
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SphereMesh
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*/
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@ -211,6 +211,7 @@ private:
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Size2 size = Size2(2.0, 2.0);
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int subdivide_w = 0;
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int subdivide_d = 0;
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Vector3 center_offset;
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protected:
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static void _bind_methods();
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@ -226,6 +227,9 @@ public:
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void set_subdivide_depth(const int p_divisions);
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int get_subdivide_depth() const;
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void set_center_offset(const Vector3 p_offset);
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Vector3 get_center_offset() const;
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PlaneMesh();
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};
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@ -274,6 +278,7 @@ class QuadMesh : public PrimitiveMesh {
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private:
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Size2 size = Size2(1.0, 1.0);
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Vector3 center_offset;
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protected:
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static void _bind_methods();
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@ -284,6 +289,9 @@ public:
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void set_size(const Size2 &p_size);
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Size2 get_size() const;
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void set_center_offset(const Vector3 p_offset);
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Vector3 get_center_offset() const;
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};
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/**
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