Fixed script and visibility icons's highlight height in tree

This commit is contained in:
unknown 2019-06-23 21:36:47 +05:30
parent 4d6ad16ac4
commit c58b7ab094

View file

@ -1128,6 +1128,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
Ref<Texture> b = p_item->cells[i].buttons[j].texture;
Size2 s = b->get_size() + cache.button_pressed->get_minimum_size();
if (s.height < label_h)
s.height = label_h;
Point2i o = Point2i(ofs + w - s.width, p_pos.y) - cache.offset + p_draw_ofs;