Merge pull request #56631 from zacryol/expand-is-on-X-description

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Rémi Verschelde 2022-01-10 17:10:37 +01:00 committed by GitHub
commit c5908d7ece
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2 changed files with 12 additions and 12 deletions

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@ -95,37 +95,37 @@
<method name="is_on_ceiling" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "ceiling" or not.
</description>
</method>
<method name="is_on_ceiling_only" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided only with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided only with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "ceiling" or not.
</description>
</method>
<method name="is_on_floor" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "floor" or not.
</description>
</method>
<method name="is_on_floor_only" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided only with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided only with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "floor" or not.
</description>
</method>
<method name="is_on_wall" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "wall" or not.
</description>
</method>
<method name="is_on_wall_only" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided only with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided only with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "wall" or not.
</description>
</method>
<method name="move_and_slide">

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@ -81,37 +81,37 @@
<method name="is_on_ceiling" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "ceiling" or not.
</description>
</method>
<method name="is_on_ceiling_only" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided only with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided only with the ceiling on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "ceiling" or not.
</description>
</method>
<method name="is_on_floor" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "floor" or not.
</description>
</method>
<method name="is_on_floor_only" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided only with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided only with the floor on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "floor" or not.
</description>
</method>
<method name="is_on_wall" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "wall" or not.
</description>
</method>
<method name="is_on_wall_only" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the body collided only with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code].
Returns [code]true[/code] if the body collided only with a wall on the last call of [method move_and_slide]. Otherwise, returns [code]false[/code]. The [member up_direction] and [member floor_max_angle] are used to determine whether a surface is "wall" or not.
</description>
</method>
<method name="move_and_slide">