Merge pull request #48307 from aaronfranke/gizmo-offscreen
This commit is contained in:
commit
c65a4fe9b6
2 changed files with 137 additions and 45 deletions
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@ -886,13 +886,15 @@ void Node3DEditorViewport::_update_name() {
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view_menu->reset_size();
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}
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void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
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void Node3DEditorViewport::_compute_edit(const Point2 &p_point, const bool p_auto_center) {
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_edit.original_local = spatial_editor->are_local_coords_enabled();
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_edit.click_ray = _get_ray(p_point);
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_edit.click_ray_pos = _get_ray_pos(p_point);
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_edit.plane = TRANSFORM_VIEW;
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spatial_editor->update_transform_gizmo();
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if (p_auto_center) {
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_edit.center = spatial_editor->get_gizmo_transform().origin;
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}
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spatial_editor->update_transform_gizmo();
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Node3D *selected = spatial_editor->get_single_selected_node();
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Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
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@ -1364,6 +1366,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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}
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}
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_edit.center = spatial_editor->get_gizmo_target_center();
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Ref<InputEventMouseButton> b = p_event;
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if (b.is_valid()) {
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@ -3364,7 +3367,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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Transform3D xform = spatial_editor->get_gizmo_transform();
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Transform3D camera_xform = camera->get_transform();
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const Transform3D camera_xform = camera->get_transform();
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if (xform.origin.is_equal_approx(camera_xform.origin)) {
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for (int i = 0; i < 3; i++) {
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@ -3383,11 +3386,63 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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const Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized();
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const Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized();
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const Plane p = Plane(camz, camera_xform.origin);
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const real_t gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON);
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const real_t gizmo_d = CLAMP(Math::abs(p.distance_to(xform.origin)), camera->get_near() * 2, camera->get_far() / 2);
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const real_t d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y;
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const real_t d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y;
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const real_t dd = MAX(Math::abs(d0 - d1), CMP_EPSILON);
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// This code ensures the gizmo stays on the screen. This includes if
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// the gizmo would otherwise be behind the camera, to the sides of
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// the camera, too close to the edge of the screen, too close to
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// the camera, or too far away from the camera. First we calculate
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// where the gizmo would go on screen, then we put it there.
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const Vector3 object_position = spatial_editor->get_gizmo_target_center();
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Vector2 gizmo_screen_position = camera->unproject_position(object_position);
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const Vector2 viewport_size = viewport->get_size();
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// We would use "camera.is_position_behind(parent_translation)" instead of dot,
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// except that it also accounts for the near clip plane, which we don't want.
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const bool is_in_front = camera_xform.basis.get_column(2).dot(object_position - camera_xform.origin) < 0;
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const bool is_in_viewport = is_in_front && Rect2(Vector2(0, 0), viewport_size).has_point(gizmo_screen_position);
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if (spatial_editor->is_keep_gizmo_onscreen_enabled()) {
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if (!spatial_editor->is_gizmo_visible() || is_in_viewport) {
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// In this case, the gizmo is either not visible, or in the viewport
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// already, so we should hide the offscreen line.
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gizmo_offscreen_line->hide();
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} else {
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// In this case, the point is not "normally" on screen, and
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// it should be placed in the center.
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const Vector2 half_viewport_size = viewport_size / 2;
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gizmo_screen_position = half_viewport_size;
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// The rest of this is for drawing the offscreen line.
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// One point goes in the center of the viewport.
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// Calculate where to put the other point of the line.
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Vector2 unprojected_position = camera->unproject_position(object_position);
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if (!is_in_front) {
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// When the object is behind, we need to flip and grow the line.
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unprojected_position -= half_viewport_size;
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unprojected_position = unprojected_position.normalized() * -half_viewport_size.length_squared();
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unprojected_position += half_viewport_size;
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}
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gizmo_offscreen_line->point1 = half_viewport_size;
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gizmo_offscreen_line->point2 = unprojected_position;
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gizmo_offscreen_line->update();
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gizmo_offscreen_line->show();
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}
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// Update the gizmo's position using what we calculated.
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xform.origin = camera->project_position(gizmo_screen_position, gizmo_d);
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} else {
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// In this case, the user does not want the gizmo to be
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// kept on screen, so we should hide the offscreen line,
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// and just use the gizmo's unmodified position.
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gizmo_offscreen_line->hide();
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if (is_in_viewport) {
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xform.origin = camera->project_position(gizmo_screen_position, gizmo_d);
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} else {
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xform.origin = object_position;
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}
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}
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spatial_editor->set_gizmo_transform(xform);
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const real_t gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
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// At low viewport heights, multiply the gizmo scale based on the viewport height.
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// This prevents the gizmo from growing very large and going outside the viewport.
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@ -3396,7 +3451,6 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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(gizmo_size / Math::abs(dd)) * MAX(1, EDSCALE) *
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MIN(viewport_base_height, subviewport_container->get_size().height) / viewport_base_height /
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subviewport_container->get_stretch_shrink();
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Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
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// if the determinant is zero, we should disable the gizmo from being rendered
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// this prevents supplying bad values to the renderer and then having to filter it out again
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@ -3418,7 +3472,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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if (xform.basis.get_axis(i).normalized().dot(xform.basis.get_axis((i + 1) % 3).normalized()) < 1.0) {
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axis_angle = axis_angle.looking_at(xform.basis.get_axis(i).normalized(), xform.basis.get_axis((i + 1) % 3).normalized());
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}
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axis_angle.basis.scale(scale);
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axis_angle.basis *= gizmo_scale;
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axis_angle.origin = xform.origin;
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RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
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@ -3441,7 +3495,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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// Rotation white outline
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xform.orthonormalize();
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xform.basis.scale(scale);
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xform.basis *= gizmo_scale;
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RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[3], xform);
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RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
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}
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@ -4023,7 +4077,7 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_
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void Node3DEditorViewport::begin_transform(TransformMode p_mode, bool instant) {
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if (get_selected_count() > 0) {
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_edit.mode = p_mode;
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_compute_edit(_edit.mouse_pos);
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_compute_edit(_edit.mouse_pos, false);
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_edit.instant = instant;
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_edit.snap = spatial_editor->is_snap_enabled();
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}
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@ -4426,15 +4480,14 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
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zoom_indicator_delay = 0.0;
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spatial_editor = p_spatial_editor;
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SubViewportContainer *c = memnew(SubViewportContainer);
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subviewport_container = c;
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c->set_stretch(true);
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add_child(c);
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c->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
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subviewport_container = memnew(SubViewportContainer);
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subviewport_container->set_stretch(true);
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add_child(subviewport_container);
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subviewport_container->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
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viewport = memnew(SubViewport);
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viewport->set_disable_input(true);
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c->add_child(viewport);
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subviewport_container->add_child(viewport);
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surface = memnew(Control);
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surface->set_drag_forwarding(this);
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add_child(surface);
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@ -4447,6 +4500,9 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
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camera->make_current();
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surface->set_focus_mode(FOCUS_ALL);
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gizmo_offscreen_line = memnew(GizmoOffScreenLine);
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subviewport_container->add_child(gizmo_offscreen_line);
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VBoxContainer *vbox = memnew(VBoxContainer);
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surface->add_child(vbox);
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vbox->set_offset(SIDE_LEFT, 10 * EDSCALE);
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@ -5071,6 +5127,7 @@ void Node3DEditor::update_transform_gizmo() {
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gizmo.visible = count > 0;
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gizmo.transform.origin = (count > 0) ? gizmo_center / count : Vector3();
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gizmo.transform.basis = (count == 1) ? gizmo_basis : Basis();
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gizmo.target_center = gizmo_center / count;
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for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
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viewports[i]->update_transform_gizmo_view();
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@ -5223,6 +5280,7 @@ Dictionary Node3DEditor::get_state() const {
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d["show_grid"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID));
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d["show_origin"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN));
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d["keep_gizmo_onscreen"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_KEEP_GIZMO_ONSCREEN));
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d["fov"] = get_fov();
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d["znear"] = get_znear();
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d["zfar"] = get_zfar();
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@ -5347,6 +5405,13 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
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RenderingServer::get_singleton()->instance_set_visible(origin_instance, use);
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}
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}
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if (d.has("keep_gizmo_onscreen")) {
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bool use = d["keep_gizmo_onscreen"];
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if (use != view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_KEEP_GIZMO_ONSCREEN))) {
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_menu_item_pressed(MENU_KEEP_GIZMO_ONSCREEN);
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}
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}
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if (d.has("gizmos_status")) {
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Dictionary gizmos_status = d["gizmos_status"];
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@ -5700,7 +5765,13 @@ void Node3DEditor::_menu_item_pressed(int p_option) {
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_init_grid();
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), grid_enabled);
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} break;
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case MENU_KEEP_GIZMO_ONSCREEN: {
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keep_gizmo_onscreen = !view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option));
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for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
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get_editor_viewport(i)->update_transform_gizmo_view();
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}
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), keep_gizmo_onscreen);
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} break;
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case MENU_VIEW_CAMERA_SETTINGS: {
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settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
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@ -7685,12 +7756,14 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
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p->add_separator();
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p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN);
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p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), Key::NUMBERSIGN), MENU_VIEW_GRID);
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p->add_check_shortcut(ED_SHORTCUT("spatial_editor/keep_gizmo_onscreen", TTR("Keep Gizmo On Screen"), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::G), MENU_KEEP_GIZMO_ONSCREEN);
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p->add_separator();
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p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS);
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p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true);
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p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true);
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p->set_item_checked(p->get_item_index(MENU_KEEP_GIZMO_ONSCREEN), true);
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p->connect("id_pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed));
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@ -87,6 +87,19 @@ public:
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void set_viewport(Node3DEditorViewport *p_viewport);
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};
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class GizmoOffScreenLine : public Control {
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GDCLASS(GizmoOffScreenLine, Control);
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public:
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Vector2 point1;
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Vector2 point2;
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void _notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW && is_visible()) {
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draw_line(point1, point2, Color(0.0f, 0.75f, 0.75f), 2);
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}
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}
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};
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class Node3DEditorViewport : public Control {
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GDCLASS(Node3DEditorViewport, Control);
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friend class Node3DEditor;
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@ -201,6 +214,7 @@ private:
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CheckBox *preview_camera;
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SubViewportContainer *subviewport_container;
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GizmoOffScreenLine *gizmo_offscreen_line;
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MenuButton *view_menu;
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PopupMenu *display_submenu;
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@ -237,7 +251,7 @@ private:
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};
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void _update_name();
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void _compute_edit(const Point2 &p_point);
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void _compute_edit(const Point2 &p_point, const bool p_auto_center = true);
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void _clear_selected();
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void _select_clicked(bool p_allow_locked);
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ObjectID _select_ray(const Point2 &p_pos);
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@ -507,6 +521,35 @@ class Node3DEditor : public VBoxContainer {
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public:
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static const unsigned int VIEWPORTS_COUNT = 4;
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enum MenuOption {
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MENU_GROUP_SELECTED,
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MENU_KEEP_GIZMO_ONSCREEN,
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MENU_LOCK_SELECTED,
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MENU_SNAP_TO_FLOOR,
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MENU_TOOL_LIST_SELECT,
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MENU_TOOL_LOCAL_COORDS,
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MENU_TOOL_MOVE,
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MENU_TOOL_OVERRIDE_CAMERA,
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MENU_TOOL_ROTATE,
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MENU_TOOL_SCALE,
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MENU_TOOL_SELECT,
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MENU_TOOL_USE_SNAP,
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MENU_TRANSFORM_CONFIGURE_SNAP,
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MENU_TRANSFORM_DIALOG,
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MENU_UNGROUP_SELECTED,
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MENU_UNLOCK_SELECTED,
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MENU_VIEW_CAMERA_SETTINGS,
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MENU_VIEW_GIZMOS_3D_ICONS,
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MENU_VIEW_GRID,
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MENU_VIEW_ORIGIN,
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MENU_VIEW_USE_1_VIEWPORT,
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MENU_VIEW_USE_2_VIEWPORTS,
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MENU_VIEW_USE_2_VIEWPORTS_ALT,
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MENU_VIEW_USE_3_VIEWPORTS,
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MENU_VIEW_USE_3_VIEWPORTS_ALT,
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MENU_VIEW_USE_4_VIEWPORTS,
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};
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enum ToolMode {
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TOOL_MODE_SELECT,
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TOOL_MODE_MOVE,
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@ -525,7 +568,6 @@ public:
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TOOL_OPT_USE_SNAP,
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TOOL_OPT_OVERRIDE_CAMERA,
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TOOL_OPT_MAX
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};
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private:
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@ -554,6 +596,7 @@ private:
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Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
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Vector3 grid_camera_last_update_position = Vector3();
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bool keep_gizmo_onscreen = true;
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Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3], axis_gizmo[3];
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Ref<StandardMaterial3D> gizmo_color[3];
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Ref<StandardMaterial3D> plane_gizmo_color[3];
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@ -587,37 +630,10 @@ private:
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struct Gizmo {
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bool visible = false;
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real_t scale = 0;
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Vector3 target_center;
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Transform3D transform;
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} gizmo;
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enum MenuOption {
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MENU_TOOL_SELECT,
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MENU_TOOL_MOVE,
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MENU_TOOL_ROTATE,
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MENU_TOOL_SCALE,
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MENU_TOOL_LIST_SELECT,
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MENU_TOOL_LOCAL_COORDS,
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MENU_TOOL_USE_SNAP,
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MENU_TOOL_OVERRIDE_CAMERA,
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MENU_TRANSFORM_CONFIGURE_SNAP,
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MENU_TRANSFORM_DIALOG,
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MENU_VIEW_USE_1_VIEWPORT,
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MENU_VIEW_USE_2_VIEWPORTS,
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MENU_VIEW_USE_2_VIEWPORTS_ALT,
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MENU_VIEW_USE_3_VIEWPORTS,
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MENU_VIEW_USE_3_VIEWPORTS_ALT,
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MENU_VIEW_USE_4_VIEWPORTS,
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MENU_VIEW_ORIGIN,
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MENU_VIEW_GRID,
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MENU_VIEW_GIZMOS_3D_ICONS,
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MENU_VIEW_CAMERA_SETTINGS,
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MENU_LOCK_SELECTED,
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MENU_UNLOCK_SELECTED,
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MENU_GROUP_SELECTED,
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MENU_UNGROUP_SELECTED,
|
||||
MENU_SNAP_TO_FLOOR
|
||||
};
|
||||
|
||||
Button *tool_button[TOOL_MAX];
|
||||
Button *tool_option_button[TOOL_OPT_MAX];
|
||||
|
||||
|
@ -776,7 +792,10 @@ public:
|
|||
float get_zfar() const { return settings_zfar->get_value(); }
|
||||
float get_fov() const { return settings_fov->get_value(); }
|
||||
|
||||
Vector3 get_gizmo_target_center() const { return gizmo.target_center; }
|
||||
Transform3D get_gizmo_transform() const { return gizmo.transform; }
|
||||
void set_gizmo_transform(const Transform3D &p_transform) { gizmo.transform = p_transform; }
|
||||
bool is_keep_gizmo_onscreen_enabled() const { return keep_gizmo_onscreen; }
|
||||
bool is_gizmo_visible() const;
|
||||
|
||||
ToolMode get_tool_mode() const { return tool_mode; }
|
||||
|
|
Loading…
Reference in a new issue