Merge pull request #74615 from YuriSizov/editor-prevent-corruption-when-saving-resources
Prevent cache corruption when saving resources in the editor
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commit
c69ec6557c
3 changed files with 22 additions and 2 deletions
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@ -1293,6 +1293,12 @@ void EditorNode::edit_resource(const Ref<Resource> &p_resource) {
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void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
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editor_data.apply_changes_in_editors();
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if (saving_resources_in_path.has(p_resource)) {
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return;
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}
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saving_resources_in_path.insert(p_resource);
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int flg = 0;
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if (EDITOR_GET("filesystem/on_save/compress_binary_resources")) {
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flg |= ResourceSaver::FLAG_COMPRESS;
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@ -1307,10 +1313,16 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
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} else {
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show_accept(TTR("Error saving resource!"), TTR("OK"));
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}
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saving_resources_in_path.erase(p_resource);
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return;
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}
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((Resource *)p_resource.ptr())->set_path(path);
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saving_resources_in_path.erase(p_resource);
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_resource_saved(p_resource, path);
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emit_signal(SNAME("resource_saved"), p_resource);
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editor_data.notify_resource_saved(p_resource);
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}
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@ -6511,6 +6523,11 @@ void EditorNode::_renderer_selected(int p_which) {
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}
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void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) {
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if (singleton->saving_resources_in_path.has(p_resource)) {
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// This is going to be handled by save_resource_in_path when the time is right.
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return;
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}
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if (EditorFileSystem::get_singleton()) {
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EditorFileSystem::get_singleton()->update_file(p_path);
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}
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@ -486,6 +486,7 @@ private:
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Object *current = nullptr;
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Ref<Resource> saving_resource;
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HashSet<Ref<Resource>> saving_resources_in_path;
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uint64_t update_spinner_step_msec = 0;
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uint64_t update_spinner_step_frame = 0;
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@ -1010,12 +1010,14 @@ void GDScript::_bind_methods() {
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}
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void GDScript::set_path(const String &p_path, bool p_take_over) {
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String old_path = path;
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if (is_root_script()) {
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Script::set_path(p_path, p_take_over);
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}
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this->path = p_path;
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String old_path = path;
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path = p_path;
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GDScriptCache::move_script(old_path, p_path);
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for (KeyValue<StringName, Ref<GDScript>> &kv : subclasses) {
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kv.value->set_path(p_path, p_take_over);
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}
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