Add missing functions in the Control node when converting project
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@ -236,6 +236,7 @@ static const char *gdscript_function_renames[][2] = {
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{ "body_add_torque", "body_apply_torque" }, // PhysicsServer2D
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{ "bumpmap_to_normalmap", "bump_map_to_normal_map" }, // Image
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{ "can_be_hidden", "_can_be_hidden" }, // EditorNode3DGizmoPlugin
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{ "can_drop_data", "_can_drop_data" }, // Control
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{ "can_drop_data_fw", "_can_drop_data_fw" }, // ScriptEditor
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{ "can_generate_small_preview", "_can_generate_small_preview" }, // EditorResourcePreviewGenerator
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{ "can_instance", "can_instantiate" }, // PackedScene, Script
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@ -262,6 +263,7 @@ static const char *gdscript_function_renames[][2] = {
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{ "delete_char_at_cursor", "delete_char_at_caret" }, // LineEdit
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{ "deselect_items", "deselect_all" }, // FileDialog
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{ "disable_plugin", "_disable_plugin" }, // EditorPlugin
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{ "drop_data", "_drop_data" }, // Control
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{ "drop_data_fw", "_drop_data_fw" }, // ScriptEditor
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{ "exclude_polygons_2d", "exclude_polygons" }, // Geometry2D
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{ "find_node", "find_child" }, // Node
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@ -691,6 +693,7 @@ static const char *csharp_function_renames[][2] = {
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{ "BindChildNodeToBone", "SetBoneChildren" }, // Skeleton3D
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{ "BumpmapToNormalmap", "BumpMapToNormalMap" }, // Image
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{ "CanBeHidden", "_CanBeHidden" }, // EditorNode3DGizmoPlugin
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{ "CanDropData", "_CanDropData" }, // Control
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{ "CanDropDataFw", "_CanDropDataFw" }, // ScriptEditor
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{ "CanGenerateSmallPreview", "_CanGenerateSmallPreview" }, // EditorResourcePreviewGenerator
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{ "CanInstance", "CanInstantiate" }, // PackedScene, Script
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@ -714,6 +717,7 @@ static const char *csharp_function_renames[][2] = {
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{ "DampedStringJointSetParam", "DampedSpringJointSetParam" }, // PhysicsServer2D
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{ "DeleteCharAtCursor", "DeleteCharAtCaret" }, // LineEdit
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{ "DeselectItems", "DeselectAll" }, // FileDialog
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{ "DropData", "_DropData" }, // Control
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{ "DropDataFw", "_DropDataFw" }, // ScriptEditor
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{ "ExcludePolygons2d", "ExcludePolygons" }, // Geometry2D
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{ "FindScancodeFromString", "FindKeycodeFromString" }, // OS
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