Update the editor icons README to remove outdated information
This closes #38684.
This commit is contained in:
parent
66b0b0c153
commit
c6afb9f6ea
1 changed files with 5 additions and 10 deletions
|
@ -1,12 +1,7 @@
|
||||||
The icons here are optimized SVGs, because the editor renders the svgs at runtime, they need
|
# Editor icons
|
||||||
to be small in size, so they can be efficiently parsed.
|
|
||||||
|
|
||||||
The original icons can be found at:
|
This folder contains all the icons used by Godot editor (except for platform
|
||||||
https://github.com/godotengine/godot-design/tree/master/engine/icons
|
icons which are located in their respective platform folder).
|
||||||
|
|
||||||
There you can find the optimizer script.
|
See [Editor icons](https://docs.godotengine.org/en/latest/development/editor/creating_icons.html)
|
||||||
|
in the documentation for details on creating icons for the Godot editor.
|
||||||
If you add a new icon, please make a pull request to this repo:
|
|
||||||
https://github.com/godotengine/godot-design/
|
|
||||||
|
|
||||||
and store the optimized SVG version here.
|
|
||||||
|
|
Loading…
Reference in a new issue