Fix floatBitsToUint function

This commit is contained in:
Chaosus 2018-03-03 16:22:36 +03:00
parent 26d42cd9a4
commit c6b6af7bb5

View file

@ -1641,10 +1641,10 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID } },
{ "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID } },
{ "floatBitsToUInt", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } },
{ "floatBitsToUInt", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } },
{ "floatBitsToUInt", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } },
{ "floatBitsToUInt", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } },
{ "floatBitsToUint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } },
{ "floatBitsToUint", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } },
{ "floatBitsToUint", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } },
{ "floatBitsToUint", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } },
{ "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID } },
{ "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID } },