Add documentation for the Listener class

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Hugo Locurcio 2019-12-03 09:34:42 +01:00
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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Listener" inherits="Spatial" category="Core" version="3.2"> <class name="Listener" inherits="Spatial" category="Core" version="3.2">
<brief_description> <brief_description>
Overrides the location sounds are heard from.
</brief_description> </brief_description>
<description> <description>
Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [member Camera].
[b]Note:[/b] There is no 2D equivalent for this node yet.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>
@ -11,24 +14,29 @@
<return type="void"> <return type="void">
</return> </return>
<description> <description>
Disables the listener to use the current camera's listener instead.
</description> </description>
</method> </method>
<method name="get_listener_transform" qualifiers="const"> <method name="get_listener_transform" qualifiers="const">
<return type="Transform"> <return type="Transform">
</return> </return>
<description> <description>
Returns the listener's global orthonormalized [Transform].
</description> </description>
</method> </method>
<method name="is_current" qualifiers="const"> <method name="is_current" qualifiers="const">
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the listener was made current using [method]make_current[/method), [code]false[/code] otherwise.
[b]Note:[/b] There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.
</description> </description>
</method> </method>
<method name="make_current"> <method name="make_current">
<return type="void"> <return type="void">
</return> </return>
<description> <description>
Enables the listener. This will override the current camera's listener.
</description> </description>
</method> </method>
</methods> </methods>