Fix crash in #32473. (Automatically seek timeline in selected animation)

This commit is contained in:
Relintai 2019-10-02 22:49:34 +02:00
parent 893ebd3080
commit c6e577fed9

View file

@ -1077,12 +1077,16 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag)
if (!is_visible_in_tree())
return;
if (!player)
return;
if (player->is_playing())
return;
if (!player->has_animation(player->get_assigned_animation()))
return;
Ref<Animation> anim = player->get_animation(player->get_assigned_animation());
updating = true;