iOS: Implement missing JoyButton::BACK (Options), START (Menu), and GUIDE (Home)

This commit is contained in:
Nataša 2023-02-16 21:39:59 +01:00 committed by BZ1234567890
parent 15a97a2e84
commit c71d050529

View file

@ -305,6 +305,25 @@ void JoypadIOS::start_processing() {
float value = gamepad.rightTrigger.value;
Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, value);
}
if (@available(iOS 13, *)) {
// iOS uses 'buttonOptions' and 'buttonMenu' names for BACK and START joy buttons.
if (element == gamepad.buttonOptions) {
Input::get_singleton()->joy_button(joy_id, JoyButton::BACK,
gamepad.buttonOptions.isPressed);
} else if (element == gamepad.buttonMenu) {
Input::get_singleton()->joy_button(joy_id, JoyButton::START,
gamepad.buttonMenu.isPressed);
}
}
if (@available(iOS 14, *)) {
// iOS uses 'buttonHome' for the GUIDE joy button.
if (element == gamepad.buttonHome) {
Input::get_singleton()->joy_button(joy_id, JoyButton::GUIDE,
gamepad.buttonHome.isPressed);
}
}
};
} else if (controller.microGamepad != nil) {
// micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad