From c72efd20b816bf830e3871f45cd992faf81383d1 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 6 Jul 2021 21:52:59 +0200 Subject: [PATCH] Use the Unicode multiplication symbol for the viewport size display --- editor/plugins/node_3d_editor_plugin.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 98a36307b84..213003654f1 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2511,15 +2511,15 @@ void Node3DEditorViewport::_notification(int p_what) { } if (show_info) { + const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y); String text; text += vformat(TTR("X: %s\n"), rtos(current_camera->get_position().x).pad_decimals(1)); text += vformat(TTR("Y: %s\n"), rtos(current_camera->get_position().y).pad_decimals(1)); text += vformat(TTR("Z: %s\n"), rtos(current_camera->get_position().z).pad_decimals(1)); text += "\n"; text += vformat( - TTR("Size: %dx%d (%.1fMP)\n"), - viewport->get_size().x, - viewport->get_size().y, + TTR("Size: %s (%.1fMP)\n"), + viewport_size, viewport->get_size().x * viewport->get_size().y * 0.000001); text += "\n";