Add error messages for collision exception functions
Adds error messages to collision exception functions when used with the wrong object/node instead of failing silently.
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ca823e16e4
commit
c7a92f68a1
5 changed files with 10 additions and 30 deletions
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@ -256,9 +256,7 @@ void RayCast2D::add_exception_rid(const RID &p_rid) {
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void RayCast2D::add_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject2D.");
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add_exception_rid(co->get_rid());
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}
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@ -269,9 +267,7 @@ void RayCast2D::remove_exception_rid(const RID &p_rid) {
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void RayCast2D::remove_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject2D.");
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remove_exception_rid(co->get_rid());
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}
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@ -323,9 +323,7 @@ void ShapeCast2D::add_exception_rid(const RID &p_rid) {
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void ShapeCast2D::add_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject2D.");
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add_exception_rid(co->get_rid());
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}
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@ -336,9 +334,7 @@ void ShapeCast2D::remove_exception_rid(const RID &p_rid) {
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void ShapeCast2D::remove_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject2D.");
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remove_exception_rid(co->get_rid());
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}
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@ -797,9 +797,7 @@ void ClippedCamera::add_exception_rid(const RID &p_rid) {
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void ClippedCamera::add_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject.");
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add_exception_rid(co->get_rid());
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}
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@ -810,9 +808,7 @@ void ClippedCamera::remove_exception_rid(const RID &p_rid) {
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void ClippedCamera::remove_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject.");
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remove_exception_rid(co->get_rid());
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}
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@ -235,9 +235,7 @@ void RayCast::add_exception_rid(const RID &p_rid) {
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void RayCast::add_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject.");
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add_exception_rid(co->get_rid());
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}
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@ -248,9 +246,7 @@ void RayCast::remove_exception_rid(const RID &p_rid) {
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void RayCast::remove_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject.");
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remove_exception_rid(co->get_rid());
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}
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@ -427,9 +427,7 @@ void ShapeCast::add_exception_rid(const RID &p_rid) {
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void ShapeCast::add_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject.");
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add_exception_rid(co->get_rid());
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}
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@ -440,9 +438,7 @@ void ShapeCast::remove_exception_rid(const RID &p_rid) {
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void ShapeCast::remove_exception(const Object *p_object) {
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ERR_FAIL_NULL(p_object);
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const CollisionObject *co = Object::cast_to<CollisionObject>(p_object);
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if (!co) {
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return;
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}
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ERR_FAIL_COND_MSG(!co, "The passed Node must be an instance of CollisionObject.");
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remove_exception_rid(co->get_rid());
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}
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