CI: add C compile step for gdextension_interface.h
It has happened repeatedly that C++ code accidentally crept into the GDExtension C header, a notable example being use of the `bool` type. This change adds a CI step to check the header with a C-only compiler.
This commit is contained in:
parent
7c383767a2
commit
c89a57d4c2
1 changed files with 10 additions and 0 deletions
10
.github/workflows/godot_cpp_test.yml
vendored
10
.github/workflows/godot_cpp_test.yml
vendored
|
@ -56,3 +56,13 @@ jobs:
|
||||||
cd godot-cpp/test
|
cd godot-cpp/test
|
||||||
scons target=template_debug dev_build=yes
|
scons target=template_debug dev_build=yes
|
||||||
cd ../..
|
cd ../..
|
||||||
|
|
||||||
|
gdextension-c-compile:
|
||||||
|
runs-on: "ubuntu-20.04"
|
||||||
|
name: "Check GDExtension header with a C compiler"
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: "Run C compiler on gdextension_interface.h"
|
||||||
|
run: |
|
||||||
|
gcc -c core/extension/gdextension_interface.h
|
||||||
|
|
Loading…
Reference in a new issue