Merge pull request #15246 from vnen/uwp-gdnative
Make GDNative DLLs work on UWP
This commit is contained in:
commit
c9005ca7fd
5 changed files with 65 additions and 2 deletions
|
@ -130,6 +130,9 @@ bool GDNative::initialize() {
|
|||
// we should pass library name to dlopen(). The library name is flattened
|
||||
// during export.
|
||||
String path = lib_path.get_file();
|
||||
#elif defined(UWP_ENABLED)
|
||||
// On UWP we use a relative path from the app
|
||||
String path = lib_path.replace("res://", "");
|
||||
#else
|
||||
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
|
||||
#endif
|
||||
|
|
|
@ -299,8 +299,8 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
|
|||
NativePlatformConfig platform_uwp;
|
||||
platform_uwp.name = "Windows Universal";
|
||||
platform_uwp.entries.push_back("arm");
|
||||
platform_uwp.entries.push_back("x86");
|
||||
platform_uwp.entries.push_back("x64");
|
||||
platform_uwp.entries.push_back("32");
|
||||
platform_uwp.entries.push_back("64");
|
||||
platform_uwp.library_extension = "*.dll";
|
||||
platforms["UWP"] = platform_uwp;
|
||||
|
||||
|
|
|
@ -1024,6 +1024,17 @@ public:
|
|||
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
|
||||
r_features->push_back("s3tc");
|
||||
r_features->push_back("etc");
|
||||
switch ((int)p_preset->get("architecture/target")) {
|
||||
case EditorExportUWP::ARM: {
|
||||
r_features->push_back("arm");
|
||||
} break;
|
||||
case EditorExportUWP::X86: {
|
||||
r_features->push_back("32");
|
||||
} break;
|
||||
case EditorExportUWP::X64: {
|
||||
r_features->push_back("64");
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void get_export_options(List<ExportOption> *r_options) {
|
||||
|
|
|
@ -745,6 +745,51 @@ void OSUWP::hide_virtual_keyboard() {
|
|||
pane->TryHide();
|
||||
}
|
||||
|
||||
static String format_error_message(DWORD id) {
|
||||
|
||||
LPWSTR messageBuffer = NULL;
|
||||
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
|
||||
|
||||
String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
|
||||
|
||||
LocalFree(messageBuffer);
|
||||
|
||||
return msg;
|
||||
}
|
||||
|
||||
Error OSUWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
|
||||
|
||||
String full_path = "game/" + p_path;
|
||||
p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
|
||||
|
||||
if (!p_library_handle) {
|
||||
ERR_EXPLAIN("Can't open dynamic library: " + full_path + ". Error: " + format_error_message(GetLastError()));
|
||||
ERR_FAIL_V(ERR_CANT_OPEN);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error OSUWP::close_dynamic_library(void *p_library_handle) {
|
||||
if (!FreeLibrary((HMODULE)p_library_handle)) {
|
||||
return FAILED;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error OSUWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
|
||||
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
|
||||
if (!p_symbol_handle) {
|
||||
if (!p_optional) {
|
||||
ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError()));
|
||||
ERR_FAIL_V(ERR_CANT_RESOLVE);
|
||||
} else {
|
||||
return ERR_CANT_RESOLVE;
|
||||
}
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
void OSUWP::run() {
|
||||
|
||||
if (!main_loop)
|
||||
|
|
|
@ -242,6 +242,10 @@ public:
|
|||
virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
|
||||
virtual void hide_virtual_keyboard();
|
||||
|
||||
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
|
||||
virtual Error close_dynamic_library(void *p_library_handle);
|
||||
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
|
||||
|
||||
virtual Error shell_open(String p_uri);
|
||||
|
||||
void run();
|
||||
|
|
Loading…
Reference in a new issue