[DOCS] Environment: Whitespace fixes

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Max Hilbrunner 2018-03-13 21:24:17 +01:00 committed by GitHub
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Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options. Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description> </brief_description>
<description> <description>
Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is: Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
- DOF Blur
- DOF Blur
- Motion Blur - Motion Blur
- Bloom - Bloom
- Tonemap (auto exposure) - Tonemap (auto exposure)
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</description> </description>
<tutorials> <tutorials>
http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
</tutorials> </tutorials>
<demos> <demos>
</demos> </demos>