[DOCS] Environment: Whitespace fixes
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Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
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</brief_description>
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<description>
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Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
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- DOF Blur
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Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
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- DOF Blur
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- Motion Blur
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- Bloom
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- Tonemap (auto exposure)
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</description>
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<tutorials>
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http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
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http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
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http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
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</tutorials>
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<demos>
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</demos>
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