[DOCS] Environment: Whitespace fixes

This commit is contained in:
Max Hilbrunner 2018-03-13 21:24:17 +01:00 committed by GitHub
parent fe93459ef9
commit c90f18e3f5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -4,8 +4,9 @@
Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description>
<description>
Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
- DOF Blur
Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
- DOF Blur
- Motion Blur
- Bloom
- Tonemap (auto exposure)
@ -13,7 +14,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
</tutorials>
<demos>
</demos>