missed rename "keep_screen_on" for ios
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@ -243,7 +243,7 @@ static int frame_count = 0;
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view_controller.view = glView;
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window.rootViewController = view_controller;
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_set_keep_screen_on(bool(GLOBAL_DEF("display/set_keep_screen_on",true)) ? YES : NO);
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_set_keep_screen_on(bool(GLOBAL_DEF("display/keep_screen_on",true)) ? YES : NO);
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glView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink",true)) ? YES : NO;
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printf("cadisaplylink: %d", glView.useCADisplayLink);
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glView.animationInterval = 1.0 / kRenderingFrequency;
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