Merge pull request #82458 from bruvzg/ios_build_fix
[iOS] Fix build with Xcode 15.
This commit is contained in:
commit
c9527516e3
5 changed files with 23 additions and 29 deletions
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@ -254,8 +254,8 @@
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GCC_WARN_UNINITIALIZED_AUTOS = YES;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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OTHER_LDFLAGS = "$linker_flags";
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IPHONEOS_DEPLOYMENT_TARGET = 12.0;
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OTHER_LDFLAGS = "-ld_classic $linker_flags";
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SDKROOT = iphoneos;
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TARGETED_DEVICE_FAMILY = "$targeted_device_family";
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};
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@ -293,8 +293,8 @@
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GCC_WARN_UNINITIALIZED_AUTOS = YES;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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OTHER_LDFLAGS = "$linker_flags";
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IPHONEOS_DEPLOYMENT_TARGET = 12.0;
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OTHER_LDFLAGS = "-ld_classic $linker_flags";
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SDKROOT = iphoneos;
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TARGETED_DEVICE_FAMILY = "$targeted_device_family";
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VALIDATE_PRODUCT = YES;
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@ -314,7 +314,7 @@
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CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
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DEVELOPMENT_TEAM = $team_id;
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INFOPLIST_FILE = "$binary/$binary-Info.plist";
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IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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IPHONEOS_DEPLOYMENT_TARGET = 12.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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@ -350,7 +350,7 @@
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CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
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DEVELOPMENT_TEAM = $team_id;
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INFOPLIST_FILE = "$binary/$binary-Info.plist";
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IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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IPHONEOS_DEPLOYMENT_TARGET = 12.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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@ -103,13 +103,13 @@ def configure(env: "Environment"):
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if env["ios_simulator"]:
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detect_darwin_sdk_path("iossimulator", env)
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env.Append(ASFLAGS=["-mios-simulator-version-min=11.0"])
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env.Append(CCFLAGS=["-mios-simulator-version-min=11.0"])
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env.Append(ASFLAGS=["-mios-simulator-version-min=12.0"])
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env.Append(CCFLAGS=["-mios-simulator-version-min=12.0"])
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env.extra_suffix = ".simulator" + env.extra_suffix
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else:
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detect_darwin_sdk_path("ios", env)
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env.Append(ASFLAGS=["-miphoneos-version-min=11.0"])
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env.Append(CCFLAGS=["-miphoneos-version-min=11.0"])
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env.Append(ASFLAGS=["-miphoneos-version-min=12.0"])
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env.Append(CCFLAGS=["-miphoneos-version-min=12.0"])
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if env["arch"] == "x86_64":
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if not env["ios_simulator"]:
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@ -154,7 +154,7 @@ def configure(env: "Environment"):
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env.Append(CPPDEFINES=["VULKAN_ENABLED"])
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if env["opengl3"]:
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env.Append(CPPDEFINES=["GLES3_ENABLED"])
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env.Append(CPPDEFINES=["GLES3_ENABLED", "GLES_SILENCE_DEPRECATION"])
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env.Prepend(
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CPPPATH=[
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"$IOS_SDK_PATH/System/Library/Frameworks/OpenGLES.framework/Headers",
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@ -371,19 +371,15 @@ bool DisplayServerIOS::is_dark_mode() const {
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}
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Rect2i DisplayServerIOS::get_display_safe_area() const {
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if (@available(iOS 11, *)) {
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UIEdgeInsets insets = UIEdgeInsetsZero;
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UIView *view = AppDelegate.viewController.godotView;
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if ([view respondsToSelector:@selector(safeAreaInsets)]) {
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insets = [view safeAreaInsets];
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}
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float scale = screen_get_scale();
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Size2i insets_position = Size2i(insets.left, insets.top) * scale;
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Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
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return Rect2i(screen_get_position() + insets_position, screen_get_size() - insets_size);
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} else {
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return Rect2i(screen_get_position(), screen_get_size());
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UIEdgeInsets insets = UIEdgeInsetsZero;
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UIView *view = AppDelegate.viewController.godotView;
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if ([view respondsToSelector:@selector(safeAreaInsets)]) {
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insets = [view safeAreaInsets];
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}
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float scale = screen_get_scale();
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Size2i insets_position = Size2i(insets.left, insets.top) * scale;
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Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
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return Rect2i(screen_get_position() + insets_position, screen_get_size() - insets_size);
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}
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int DisplayServerIOS::get_screen_count() const {
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@ -82,10 +82,10 @@ static const float earth_gravity = 9.80665;
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layer = [GodotMetalLayer layer];
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#endif
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} else if ([driverName isEqualToString:@"opengl3"]) {
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if (@available(iOS 13, *)) {
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NSLog(@"OpenGL ES is deprecated on iOS 13");
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}
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wdeprecated-declarations" // OpenGL is deprecated in iOS 12.0
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layer = [GodotOpenGLLayer layer];
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#pragma clang diagnostic pop
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} else {
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return nil;
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}
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@ -161,9 +161,7 @@
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[self observeKeyboard];
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[self displayLoadingOverlay];
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if (@available(iOS 11.0, *)) {
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[self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
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}
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[self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
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}
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- (void)observeKeyboard {
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