add null check in _update_particle_data_buffer()
add check to see if p_order is in range for CPUParticles3D::set_draw_order'
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2 changed files with 3 additions and 0 deletions
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@ -152,6 +152,7 @@ float CPUParticles3D::get_speed_scale() const {
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}
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void CPUParticles3D::set_draw_order(DrawOrder p_order) {
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ERR_FAIL_INDEX(p_order, DRAW_ORDER_MAX);
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draw_order = p_order;
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}
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@ -1011,6 +1012,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
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sorter.compare.particles = r;
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sorter.sort(order, pc);
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} else if (draw_order == DRAW_ORDER_VIEW_DEPTH) {
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ERR_FAIL_NULL(get_viewport());
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Camera3D *c = get_viewport()->get_camera();
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if (c) {
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Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
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@ -43,6 +43,7 @@ public:
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DRAW_ORDER_INDEX,
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DRAW_ORDER_LIFETIME,
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DRAW_ORDER_VIEW_DEPTH,
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DRAW_ORDER_MAX
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};
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enum Parameter {
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