Merge pull request #14732 from AndreaCatania/jgizmo

Fixed joint gizmos drawing orientations
This commit is contained in:
Noshyaar 2017-12-25 08:32:55 +07:00 committed by GitHub
commit c9c1bc7a73
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 636 additions and 310 deletions

File diff suppressed because it is too large Load diff

View file

@ -107,6 +107,7 @@ protected:
void add_solid_box(Ref<Material> &p_material, Vector3 size);
void set_spatial_node(Spatial *p_node);
const Spatial *get_spatial_node() const { return spatial_node; }
static void _bind_methods();
@ -372,6 +373,21 @@ public:
NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh = NULL);
};
class JointGizmosDrawer {
public:
static Basis look_body(const Transform &joint_transform, const Transform &body_transform);
static Basis look_body_toward(Vector3::Axis p_axis, const Transform &joint_transform, const Transform &body_transform);
static Basis look_body_toward_x(const Transform &joint_transform, const Transform &body_transform);
static Basis look_body_toward_y(const Transform &joint_transform, const Transform &body_transform);
/// Special function just used for physics joints, it that returns a basis constrained toward Joint Z axis
/// with axis X and Y that are looking toward the body and oriented toward up
static Basis look_body_toward_z(const Transform &joint_transform, const Transform &body_transform);
// Draw circle around p_axis
static void draw_circle(Vector3::Axis p_axis, real_t p_radius, const Transform &p_offset, const Basis &p_base, real_t p_limit_lower, real_t p_limit_upper, Vector<Vector3> &r_points, bool p_inverse = false);
static void draw_cone(const Transform &p_offset, const Basis &p_base, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points);
};
class PinJointSpatialGizmo : public EditorSpatialGizmo {
GDCLASS(PinJointSpatialGizmo, EditorSpatialGizmo);
@ -379,6 +395,8 @@ class PinJointSpatialGizmo : public EditorSpatialGizmo {
PinJoint *p3d;
public:
static void CreateGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points);
void redraw();
PinJointSpatialGizmo(PinJoint *p_p3d = NULL);
};
@ -390,6 +408,8 @@ class HingeJointSpatialGizmo : public EditorSpatialGizmo {
HingeJoint *p3d;
public:
static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
void redraw();
HingeJointSpatialGizmo(HingeJoint *p_p3d = NULL);
};
@ -401,6 +421,8 @@ class SliderJointSpatialGizmo : public EditorSpatialGizmo {
SliderJoint *p3d;
public:
static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
void redraw();
SliderJointSpatialGizmo(SliderJoint *p_p3d = NULL);
};
@ -412,6 +434,8 @@ class ConeTwistJointSpatialGizmo : public EditorSpatialGizmo {
ConeTwistJoint *p3d;
public:
static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
void redraw();
ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d = NULL);
};
@ -423,6 +447,33 @@ class Generic6DOFJointSpatialGizmo : public EditorSpatialGizmo {
Generic6DOFJoint *p3d;
public:
static void CreateGizmo(
const Transform &p_offset,
const Transform &p_trs_joint,
const Transform &p_trs_body_a,
const Transform &p_trs_body_b,
real_t p_angular_limit_lower_x,
real_t p_angular_limit_upper_x,
real_t p_linear_limit_lower_x,
real_t p_linear_limit_upper_x,
bool p_enable_angular_limit_x,
bool p_enable_linear_limit_x,
real_t p_angular_limit_lower_y,
real_t p_angular_limit_upper_y,
real_t p_linear_limit_lower_y,
real_t p_linear_limit_upper_y,
bool p_enable_angular_limit_y,
bool p_enable_linear_limit_y,
real_t p_angular_limit_lower_z,
real_t p_angular_limit_upper_z,
real_t p_linear_limit_lower_z,
real_t p_linear_limit_upper_z,
bool p_enable_angular_limit_z,
bool p_enable_linear_limit_z,
Vector<Vector3> &r_points,
Vector<Vector3> *r_body_a_points,
Vector<Vector3> *r_body_b_points);
void redraw();
Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d = NULL);
};