Fix making _editor_icon meta during CLEAR_SCRIPT
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1 changed files with 4 additions and 2 deletions
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@ -400,10 +400,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty);
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editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty);
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editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
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editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
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if (E->get()->has_meta("_editor_icon")) {
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editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons"));
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editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons"));
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editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon"));
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editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon"));
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}
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}
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}
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}
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}
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editor_data->get_undo_redo().add_do_method(this, "_update_script_button");
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editor_data->get_undo_redo().add_do_method(this, "_update_script_button");
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editor_data->get_undo_redo().add_undo_method(this, "_update_script_button");
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editor_data->get_undo_redo().add_undo_method(this, "_update_script_button");
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