Fix panning via InputEventPanGesture
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
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@ -125,7 +125,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
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Ref<InputEventPanGesture> pan_gesture = p_event;
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if (pan_gesture.is_valid()) {
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callback_helper(pan_callback, varray(-pan_gesture->get_delta(), p_event));
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callback_helper(pan_callback, varray(-pan_gesture->get_delta() * scroll_speed, p_event));
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}
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Ref<InputEventScreenDrag> screen_drag = p_event;
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