diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index bc32ffab962..991ffe1d111 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -113,6 +113,7 @@ Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform]. + [b]Note:[/b] Using [method append_from] on a [Thread] is much slower as the GPU must communicate data back to the CPU, while also causing the main thread to stall (as OpenGL is not thread-safe). Consider requesting a copy of the mesh, converting it to an [ArrayMesh] and adding vertices manually instead.