Removes AnimationPlayer renaming on import.

This commit is contained in:
Saracen 2016-07-13 16:45:53 +01:00
parent 5545afd52b
commit ca866803be

View file

@ -2375,7 +2375,6 @@ Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_
state.create_animations(p_flags&IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
AnimationPlayer *ap = memnew( AnimationPlayer );
ap->set_name("animations");
for(int i=0;i<state.animations.size();i++) {
String name;
if (state.animations[i]->get_name()=="")