diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 30a30ce5a2c..e3aa7e320bc 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -74,6 +74,7 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) { bm.mesh = meshes[i]; ERR_CONTINUE(!bm.mesh.is_valid()); bm.instance = RID_PRIME(VS::get_singleton()->instance_create()); + VS::get_singleton()->instance_set_portal_mode(bm.instance, VisualServer::InstancePortalMode::INSTANCE_PORTAL_MODE_GLOBAL); VS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); VS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id()); if (is_inside_tree()) { @@ -338,6 +339,7 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) { if (st && st->is_debugging_collisions_hint()) { g->collision_debug = RID_PRIME(VisualServer::get_singleton()->mesh_create()); g->collision_debug_instance = RID_PRIME(VisualServer::get_singleton()->instance_create()); + VS::get_singleton()->instance_set_portal_mode(g->collision_debug_instance, VisualServer::InstancePortalMode::INSTANCE_PORTAL_MODE_GLOBAL); VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug); } @@ -558,6 +560,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { RID instance = RID_PRIME(VS::get_singleton()->instance_create()); VS::get_singleton()->instance_set_base(instance, mm); + VS::get_singleton()->instance_set_portal_mode(instance, VisualServer::InstancePortalMode::INSTANCE_PORTAL_MODE_GLOBAL); if (is_inside_tree()) { VS::get_singleton()->instance_set_scenario(instance, get_world()->get_scenario()); @@ -1095,6 +1098,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe BakedMesh bm; bm.mesh = mesh; bm.instance = RID_PRIME(VS::get_singleton()->instance_create()); + VS::get_singleton()->instance_set_portal_mode(bm.instance, VisualServer::InstancePortalMode::INSTANCE_PORTAL_MODE_GLOBAL); VS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); VS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id()); if (is_inside_tree()) {