From cab89124ff30ab58e56e5f625d2a8fb3297aeea7 Mon Sep 17 00:00:00 2001
From: QueenOfSquiggles <8940604+QueenOfSquiggles@users.noreply.github.com>
Date: Mon, 17 Jan 2022 09:56:49 -0600
Subject: [PATCH] Fixed a typo in BakedLightmap documentation
"capture_propagation" member documentation description was missing the second 'p' in "propagation". Fixed this minor typo
Also resubmitting pull request to 3.x branch as per @Calinou's recommendation.
---
doc/classes/BakedLightmap.xml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
index 9d7adda94f6..2943ccf2b66 100644
--- a/doc/classes/BakedLightmap.xml
+++ b/doc/classes/BakedLightmap.xml
@@ -45,7 +45,7 @@
When enabled, an octree containing the scene's lighting information will be computed. This octree will then be used to light dynamic objects in the scene.
- Bias value to reduce the amount of light proagation in the captured octree.
+ Bias value to reduce the amount of light propagation in the captured octree.
Bake quality of the capture data.