Merge pull request #14348 from waldson/feature-set-main-screen-plugin-icon

Add method on EditorPlugin to set main screen plugins icons
This commit is contained in:
George Marques 2017-12-07 13:16:47 -02:00 committed by GitHub
commit cac5aa498f
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 25 additions and 2 deletions

View file

@ -338,7 +338,13 @@ void EditorNode::_notification(int p_what) {
//_update_icons //_update_icons
for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { for (int i = 0; i < singleton->main_editor_buttons.size(); i++) {
main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")); Ref<Texture> icon = singleton->main_editor_buttons[i]->get_icon();
if (icon.is_valid()) {
main_editor_buttons[i]->set_icon(icon);
} else if (singleton->gui_base->has_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")) {
main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons"));
}
} }
play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons")); play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons"));
play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons")); play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons"));
@ -2673,7 +2679,14 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
tb->set_toggle_mode(true); tb->set_toggle_mode(true);
tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size())); tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size()));
tb->set_text(p_editor->get_name()); tb->set_text(p_editor->get_name());
tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons")); Ref<Texture> icon = p_editor->get_icon();
if (icon.is_valid()) {
tb->set_icon(icon);
} else if (singleton->gui_base->has_icon(p_editor->get_name(), "EditorIcons")) {
tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons"));
}
tb->set_name(p_editor->get_name()); tb->set_name(p_editor->get_name());
singleton->main_editor_buttons.push_back(tb); singleton->main_editor_buttons.push_back(tb);
singleton->main_editor_button_vb->add_child(tb); singleton->main_editor_button_vb->add_child(tb);

View file

@ -466,6 +466,14 @@ String EditorPlugin::get_name() const {
return String(); return String();
} }
const Ref<Texture> EditorPlugin::get_icon() const {
if (get_script_instance() && get_script_instance()->has_method("get_plugin_icon")) {
return get_script_instance()->call("get_plugin_icon");
}
return Ref<Texture>();
}
bool EditorPlugin::has_main_screen() const { bool EditorPlugin::has_main_screen() const {
if (get_script_instance() && get_script_instance()->has_method("has_main_screen")) { if (get_script_instance() && get_script_instance()->has_method("has_main_screen")) {
@ -644,6 +652,7 @@ void EditorPlugin::_bind_methods() {
gizmo.return_val.hint_string = "EditorSpatialGizmo"; gizmo.return_val.hint_string = "EditorSpatialGizmo";
ClassDB::add_virtual_method(get_class_static(), gizmo); ClassDB::add_virtual_method(get_class_static(), gizmo);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::OBJECT, "get_plugin_icon"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("make_visible", PropertyInfo(Variant::BOOL, "visible"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("make_visible", PropertyInfo(Variant::BOOL, "visible")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("edit", PropertyInfo(Variant::OBJECT, "object"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("edit", PropertyInfo(Variant::OBJECT, "object")));

View file

@ -165,6 +165,7 @@ public:
virtual void forward_force_draw_over_viewport(Control *p_overlay); virtual void forward_force_draw_over_viewport(Control *p_overlay);
virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event); virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
virtual String get_name() const; virtual String get_name() const;
virtual const Ref<Texture> get_icon() const;
virtual bool has_main_screen() const; virtual bool has_main_screen() const;
virtual void make_visible(bool p_visible); virtual void make_visible(bool p_visible);
virtual void selected_notify() {} //notify that it was raised by the user, not the editor virtual void selected_notify() {} //notify that it was raised by the user, not the editor