Merge pull request #14769 from akien-mga/if-0-cleanup
Cleanup some #if 0'd code
This commit is contained in:
commit
cacab4ba62
17 changed files with 10 additions and 1324 deletions
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@ -354,47 +354,10 @@ void RasterizerGLES3::blit_render_target_to_screen(RID p_render_target, const Re
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void RasterizerGLES3::end_frame(bool p_swap_buffers) {
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#if 0
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canvas->canvas_begin();
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D,storage->resources.white_tex);
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glDisable(GL_BLEND);
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_CULL_FACE);
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float vtx[8]={0,0,
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0,1,
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1,1,
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1,0
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};
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glBindBuffer(GL_ARRAY_BUFFER,0);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0);
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glEnableVertexAttribArray(VS::ARRAY_VERTEX);
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glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, 0, vtx );
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//glBindBuffer(GL_ARRAY_BUFFER,canvas->data.canvas_quad_vertices);
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//glEnableVertexAttribArray(VS::ARRAY_VERTEX);
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//glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, 0, 0 );
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glBindVertexArray(canvas->data.canvas_quad_array);
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canvas->draw_generic_textured_rect(Rect2(0,0,15,15),Rect2(0,0,1,1));
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#endif
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if (p_swap_buffers)
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OS::get_singleton()->swap_buffers();
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else
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glFinish();
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/* print_line("objects: "+itos(storage->info.render_object_count));
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print_line("material chages: "+itos(storage->info.render_material_switch_count));
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print_line("surface changes: "+itos(storage->info.render_surface_switch_count));
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print_line("shader changes: "+itos(storage->info.render_shader_rebind_count));
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print_line("vertices: "+itos(storage->info.render_vertices_count));
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*/
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}
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void RasterizerGLES3::finalize() {
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@ -2786,12 +2786,6 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result, int p_light_c
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copymem(&state.omni_array_tmp[li->light_index * state.ubo_light_size], &ubo_data, state.ubo_light_size);
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state.omni_light_count++;
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#if 0
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if (li->light_ptr->shadow_enabled) {
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li->shadow_projection[0] = Transform(camera_transform_inverse * li->transform).inverse();
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lights_use_shadow=true;
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}
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#endif
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} break;
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case VS::LIGHT_SPOT: {
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@ -279,21 +279,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
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strings.push_back("precision highp sampler2DArray;\n");
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#endif
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#if 0
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if (cc) {
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String _code_string = "#define VERTEX_SHADER_CODE "+cc->vertex+"\n";
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String _code_globals = "#define VERTEX_SHADER_GLOBALS "+cc->vertex_globals+"\n";
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code_string=_code_string.ascii();
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code_globals=_code_globals.ascii();
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DEBUG_PRINT( code_globals.get_data() );
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DEBUG_PRINT( code_string.get_data() );
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strings.push_back(code_globals);
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strings.push_back(code_string);
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}
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#endif
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strings.push_back(vertex_code0.get_data());
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if (cc) {
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@ -382,21 +367,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
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strings.push_back("precision highp sampler2DArray;\n");
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#endif
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#if 0
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if (cc) {
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String _code_string = "#define FRAGMENT_SHADER_CODE "+cc->fragment+"\n";
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String _code_globals = "#define FRAGMENT_SHADER_GLOBALS "+cc->fragment_globals+"\n";
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code_string=_code_string.ascii();
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code_globals=_code_globals.ascii();
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DEBUG_PRINT( code_globals.get_data() );
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DEBUG_PRINT( code_string.get_data() );
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strings.push_back(code_globals);
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strings.push_back(code_string);
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}
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#endif
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strings.push_back(fragment_code0.get_data());
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if (cc) {
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material_string = cc->uniforms.ascii();
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@ -444,15 +444,7 @@ void EditorNode::_fs_changed() {
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continue;
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if (E->get()->get_import_path() != String()) {
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//this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback
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//imported resource
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#if 0
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uint64_t mt = FileAccess::get_modified_time(E->get()->get_import_path());
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if (mt != E->get()->get_import_last_modified_time()) {
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changed.push_back(E->get());
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}
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#endif
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//this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback
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continue;
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}
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@ -515,127 +515,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
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s->set_transform(Transform());
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p_node = bv;
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#if 0
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} else if (_teststr(name, "room") && Object::cast_to<MeshInstance>(p_node)) {
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if (isroot)
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return p_node;
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MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
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PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
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BSP_Tree bsptree(faces);
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Ref<RoomBounds> area = memnew(RoomBounds);
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//area->set_bounds(faces);
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//area->set_geometry_hint(faces);
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Room *room = memnew(Room);
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room->set_name(_fixstr(name, "room"));
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room->set_transform(mi->get_transform());
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room->set_room(area);
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p_node->replace_by(room);
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memdelete(p_node);
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p_node = room;
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} else if (_teststr(name, "room")) {
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if (isroot)
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return p_node;
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Spatial *dummy = Object::cast_to<Spatial>(p_node);
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ERR_FAIL_COND_V(!dummy, NULL);
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Room *room = memnew(Room);
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room->set_name(_fixstr(name, "room"));
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room->set_transform(dummy->get_transform());
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p_node->replace_by(room);
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memdelete(p_node);
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p_node = room;
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//room->compute_room_from_subtree();
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} else if (_teststr(name, "portal") && Object::cast_to<MeshInstance>(p_node)) {
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if (isroot)
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return p_node;
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MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
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PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
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ERR_FAIL_COND_V(faces.size() == 0, NULL);
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//step 1 compute the plane
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Set<Vector3> points;
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Plane plane;
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Vector3 center;
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for (int i = 0; i < faces.size(); i++) {
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Face3 f = faces.get(i);
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Plane p = f.get_plane();
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plane.normal += p.normal;
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plane.d += p.d;
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for (int i = 0; i < 3; i++) {
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Vector3 v = f.vertex[i].snapped(Vector3(0.01, 0.01, 0.01));
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if (!points.has(v)) {
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points.insert(v);
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center += v;
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}
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}
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}
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plane.normal.normalize();
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plane.d /= faces.size();
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center /= points.size();
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//step 2, create points
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Transform t;
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t.basis.from_z(plane.normal);
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t.basis.transpose();
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t.origin = center;
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Vector<Point2> portal_points;
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for (Set<Vector3>::Element *E = points.front(); E; E = E->next()) {
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Vector3 local = t.xform_inv(E->get());
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portal_points.push_back(Point2(local.x, local.y));
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}
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// step 3 bubbly sort points
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int swaps = 0;
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do {
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swaps = 0;
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for (int i = 0; i < portal_points.size() - 1; i++) {
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float a = portal_points[i].angle();
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float b = portal_points[i + 1].angle();
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if (a > b) {
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SWAP(portal_points[i], portal_points[i + 1]);
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swaps++;
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}
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}
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} while (swaps);
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Portal *portal = memnew(Portal);
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portal->set_shape(portal_points);
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portal->set_transform(mi->get_transform() * t);
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p_node->replace_by(portal);
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memdelete(p_node);
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p_node = portal;
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#endif
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} else if (Object::cast_to<MeshInstance>(p_node)) {
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//last attempt, maybe collision inside the mesh data
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@ -1529,6 +1529,8 @@ SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton *p_skel) {
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skel = p_skel;
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set_spatial_node(p_skel);
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}
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// FIXME: Kept as reference for reimplementation in 3.1+
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#if 0
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void RoomSpatialGizmo::redraw() {
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@ -1257,6 +1257,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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exit_ok = true;
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OPCODE_BREAK;
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}
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// Enable for debugging
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#if 0
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default: {
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@ -731,921 +731,6 @@ void VisualScriptSwitch::_bind_methods() {
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VisualScriptSwitch::VisualScriptSwitch() {
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}
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//////////////////////////////////////////
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////////////////EVENT ACTION FILTER///////////
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//////////////////////////////////////////
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#if 0
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int VisualScriptInputFilter::get_output_sequence_port_count() const {
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return filters.size();
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}
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bool VisualScriptInputFilter::has_input_sequence_port() const {
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return true;
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}
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int VisualScriptInputFilter::get_input_value_port_count() const {
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return 1;
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}
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int VisualScriptInputFilter::get_output_value_port_count() const {
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return 1;
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}
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String VisualScriptInputFilter::get_output_sequence_port_text(int p_port) const {
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String text;
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switch (filters[p_port].type) {
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case Ref<InputEvent>::NONE: {
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text = "None";
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} break;
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case Ref<InputEvent>::KEY: {
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InputEventKey k = filters[p_port].key;
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if (k->get_scancode() == 0 && k.unicode == 0) {
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text = "No Key";
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} else {
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if (k->get_scancode() != 0) {
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text = "KeyCode: " + keycode_get_string(k->get_scancode());
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} else if (k.unicode != 0) {
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text = "Uniode: " + String::chr(k.unicode);
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}
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if (k->is_pressed())
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text += ", Pressed";
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else
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text += ", Released";
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if (k.echo)
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text += ", Echo";
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if (k->get_alt())
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text = "Alt+" + text;
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if (k->get_shift())
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text = "Shift+" + text;
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if (k->get_control())
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text = "Ctrl+" + text;
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if (k->get_metakey())
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text = "Meta+" + text;
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}
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} break;
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case Ref<InputEvent>::MOUSE_MOTION: {
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InputEventMouseMotion mm = filters[p_port].mouse_motion;
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text = "Mouse Motion";
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String b = "Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight";
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for (int i = 0; i < 7; i++) {
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if (mm->get_button_mask() & (1 << i)) {
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text = b.get_slice(",", i) + "+" + text;
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}
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}
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if (mm->get_alt())
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text = "Alt+" + text;
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if (mm->get_shift())
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text = "Shift+" + text;
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if (mm->get_control())
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text = "Ctrl+" + text;
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if (mm->get_metakey())
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text = "Meta+" + text;
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} break;
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case Ref<InputEvent>::MOUSE_BUTTON: {
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InputEventMouseButton mb = filters[p_port].mouse_button;
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String b = "Any,Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight";
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text = b.get_slice(",", mb->get_button_index()) + " Mouse Button";
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if (mb->is_pressed())
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text += ", Pressed";
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else
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text += ", Released";
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if (mb.doubleclick)
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text += ", DblClick";
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if (mb->get_alt())
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text = "Alt+" + text;
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if (mb->get_shift())
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text = "Shift+" + text;
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if (mb->get_control())
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text = "Ctrl+" + text;
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if (mb->get_metakey())
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text = "Meta+" + text;
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} break;
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case Ref<InputEvent>::JOYPAD_MOTION: {
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InputEventJoypadMotion jm = filters[p_port].joy_motion;
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text = "JoyMotion Axis " + itos(jm.axis >> 1);
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if (jm.axis & 1)
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text += " > " + rtos(jm.axis_value);
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else
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text += " < " + rtos(-jm.axis_value);
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} break;
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case Ref<InputEvent>::JOYPAD_BUTTON: {
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InputEventJoypadButton jb = filters[p_port].joy_button;
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text = "JoyButton " + itos(jb->get_button_index());
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if (jb->is_pressed())
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text += ", Pressed";
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else
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text += ", Released";
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} break;
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case Ref<InputEvent>::SCREEN_TOUCH: {
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InputEventScreenTouch sd = filters[p_port].screen_touch;
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text = "Touch Finger " + itos(sd.index);
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if (sd->is_pressed())
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text += ", Pressed";
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else
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text += ", Released";
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} break;
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case Ref<InputEvent>::SCREEN_DRAG: {
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InputEventScreenDrag sd = filters[p_port].screen_drag;
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text = "Drag Finger " + itos(sd.index);
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} break;
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case Ref<InputEvent>::ACTION: {
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List<PropertyInfo> pinfo;
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ProjectSettings::get_singleton()->get_property_list(&pinfo);
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int index = 1;
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text = "No Action";
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for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
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const PropertyInfo &pi = E->get();
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if (!pi.name.begins_with("input/"))
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continue;
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if (filters[p_port].action.action == index) {
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text = "Action " + pi.name.substr(pi.name.find("/") + 1, pi.name.length());
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break;
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}
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index++;
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}
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if (filters[p_port].action->is_pressed())
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text += ", Pressed";
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else
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text += ", Released";
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} break;
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}
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return text + " - " + itos(p_port);
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}
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PropertyInfo VisualScriptInputFilter::get_input_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::INPUT_EVENT, "event");
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}
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PropertyInfo VisualScriptInputFilter::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::INPUT_EVENT, "");
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}
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String VisualScriptInputFilter::get_caption() const {
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return "InputFilter";
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}
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String VisualScriptInputFilter::get_text() const {
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return "";
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}
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bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_value) {
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if (p_name == "filter_count") {
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filters.resize(p_value);
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_change_notify();
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ports_changed_notify();
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return true;
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}
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if (String(p_name).begins_with("filter_")) {
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int idx = String(p_name).replace_first("filters_", "").get_slice("/", 0).to_int();
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ERR_FAIL_INDEX_V(idx, filters.size(), false);
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String what = String(p_name).get_slice("/", 1);
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if (what == "type") {
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filters[idx] = Ref<InputEvent>();
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filters[idx].type = Ref<InputEvent>::Type(int(p_value));
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if (filters[idx].type == Ref<InputEvent>::JOYPAD_MOTION) {
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filters[idx].joy_motion.axis_value = 0.5; //for threshold
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} else if (filters[idx].type == Ref<InputEvent>::KEY) {
|
||||
filters[idx]->is_pressed() = true; //put these as true to make it more user friendly
|
||||
} else if (filters[idx].type == Ref<InputEvent>::MOUSE_BUTTON) {
|
||||
filters[idx]->is_pressed() = true;
|
||||
} else if (filters[idx].type == Ref<InputEvent>::JOYPAD_BUTTON) {
|
||||
filters[idx].joy_button->is_pressed() = true;
|
||||
} else if (filters[idx].type == Ref<InputEvent>::SCREEN_TOUCH) {
|
||||
filters[idx].screen_touch->is_pressed() = true;
|
||||
} else if (filters[idx].type == Ref<InputEvent>::ACTION) {
|
||||
filters[idx].action->is_pressed() = true;
|
||||
}
|
||||
_change_notify();
|
||||
ports_changed_notify();
|
||||
|
||||
return true;
|
||||
}
|
||||
if (what == "device") {
|
||||
filters[idx].device = p_value;
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (filters[idx].type) {
|
||||
|
||||
case Ref<InputEvent>::KEY: {
|
||||
|
||||
if (what == "scancode") {
|
||||
String sc = p_value;
|
||||
if (sc == String()) {
|
||||
filters[idx]->get_scancode() = 0;
|
||||
} else {
|
||||
filters[idx]->get_scancode() = find_keycode(p_value);
|
||||
}
|
||||
|
||||
} else if (what == "unicode") {
|
||||
|
||||
String uc = p_value;
|
||||
|
||||
if (uc == String()) {
|
||||
filters[idx].key.unicode = 0;
|
||||
} else {
|
||||
filters[idx].key.unicode = uc[0];
|
||||
}
|
||||
|
||||
} else if (what == "pressed") {
|
||||
|
||||
filters[idx]->is_pressed() = p_value;
|
||||
} else if (what == "echo") {
|
||||
|
||||
filters[idx]->is_echo() = p_value;
|
||||
|
||||
} else if (what == "mod_alt") {
|
||||
filters[idx]->get_alt() = p_value;
|
||||
|
||||
} else if (what == "mod_shift") {
|
||||
filters[idx]->get_shift() = p_value;
|
||||
|
||||
} else if (what == "mod_ctrl") {
|
||||
filters[idx]->get_control() = p_value;
|
||||
|
||||
} else if (what == "mod_meta") {
|
||||
filters[idx]->get_metakey() = p_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
ports_changed_notify();
|
||||
|
||||
return true;
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_MOTION: {
|
||||
|
||||
if (what == "button_mask") {
|
||||
filters[idx]->get_button_mask() = p_value;
|
||||
|
||||
} else if (what == "mod_alt") {
|
||||
filters[idx].mouse_motion->get_alt() = p_value;
|
||||
|
||||
} else if (what == "mod_shift") {
|
||||
filters[idx].mouse_motion->get_shift() = p_value;
|
||||
|
||||
} else if (what == "mod_ctrl") {
|
||||
filters[idx].mouse_motion->get_control() = p_value;
|
||||
|
||||
} else if (what == "mod_meta") {
|
||||
filters[idx].mouse_motion->get_metakey() = p_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_BUTTON: {
|
||||
|
||||
if (what == "button_index") {
|
||||
filters[idx]->get_button_index() = p_value;
|
||||
} else if (what == "pressed") {
|
||||
filters[idx]->is_pressed() = p_value;
|
||||
} else if (what == "doubleclicked") {
|
||||
filters[idx].mouse_button.doubleclick = p_value;
|
||||
|
||||
} else if (what == "mod_alt") {
|
||||
filters[idx].mouse_button->get_alt() = p_value;
|
||||
|
||||
} else if (what == "mod_shift") {
|
||||
filters[idx].mouse_button->get_shift() = p_value;
|
||||
|
||||
} else if (what == "mod_ctrl") {
|
||||
filters[idx].mouse_button->get_control() = p_value;
|
||||
|
||||
} else if (what == "mod_meta") {
|
||||
filters[idx].mouse_button->get_metakey() = p_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_MOTION: {
|
||||
|
||||
if (what == "axis") {
|
||||
filters[idx].joy_motion.axis = int(p_value) << 1 | filters[idx].joy_motion.axis;
|
||||
} else if (what == "mode") {
|
||||
filters[idx].joy_motion.axis |= int(p_value);
|
||||
} else if (what == "threshold") {
|
||||
filters[idx].joy_motion.axis_value = p_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_BUTTON: {
|
||||
|
||||
if (what == "button_index") {
|
||||
filters[idx].joy_button->get_button_index() = p_value;
|
||||
} else if (what == "pressed") {
|
||||
filters[idx].joy_button->is_pressed() = p_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_TOUCH: {
|
||||
|
||||
if (what == "finger_index") {
|
||||
filters[idx].screen_touch.index = p_value;
|
||||
} else if (what == "pressed") {
|
||||
filters[idx].screen_touch->is_pressed() = p_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_DRAG: {
|
||||
if (what == "finger_index") {
|
||||
filters[idx].screen_drag.index = p_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
} break;
|
||||
case Ref<InputEvent>::ACTION: {
|
||||
|
||||
if (what == "action_name") {
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
ProjectSettings::get_singleton()->get_property_list(&pinfo);
|
||||
int index = 1;
|
||||
|
||||
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
||||
const PropertyInfo &pi = E->get();
|
||||
|
||||
if (!pi.name.begins_with("input/"))
|
||||
continue;
|
||||
|
||||
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
|
||||
if (name == String(p_value)) {
|
||||
|
||||
filters[idx].action.action = index;
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
filters[idx].action.action = 0;
|
||||
ports_changed_notify();
|
||||
|
||||
return false;
|
||||
|
||||
} else if (what == "pressed") {
|
||||
|
||||
filters[idx].action->is_pressed() = p_value;
|
||||
ports_changed_notify();
|
||||
return true;
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
|
||||
if (p_name == "filter_count") {
|
||||
r_ret = filters.size();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (String(p_name).begins_with("filter_")) {
|
||||
|
||||
int idx = String(p_name).replace_first("filters_", "").get_slice("/", 0).to_int();
|
||||
|
||||
ERR_FAIL_INDEX_V(idx, filters.size(), false);
|
||||
|
||||
String what = String(p_name).get_slice("/", 1);
|
||||
|
||||
if (what == "type") {
|
||||
r_ret = filters[idx].type;
|
||||
return true;
|
||||
}
|
||||
if (what == "device") {
|
||||
r_ret = filters[idx].device;
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (filters[idx].type) {
|
||||
|
||||
case Ref<InputEvent>::KEY: {
|
||||
|
||||
if (what == "scancode") {
|
||||
if (filters[idx]->get_scancode() == 0)
|
||||
r_ret = String();
|
||||
else {
|
||||
|
||||
r_ret = keycode_get_string(filters[idx]->get_scancode());
|
||||
}
|
||||
|
||||
} else if (what == "unicode") {
|
||||
|
||||
if (filters[idx].key.unicode == 0) {
|
||||
r_ret = String();
|
||||
} else {
|
||||
CharType str[2] = { (CharType)filters[idx].key.unicode, 0 };
|
||||
r_ret = String(str);
|
||||
}
|
||||
|
||||
} else if (what == "pressed") {
|
||||
|
||||
r_ret = filters[idx]->is_pressed();
|
||||
} else if (what == "echo") {
|
||||
|
||||
r_ret = filters[idx]->is_echo();
|
||||
|
||||
} else if (what == "mod_alt") {
|
||||
r_ret = filters[idx]->get_alt();
|
||||
|
||||
} else if (what == "mod_shift") {
|
||||
r_ret = filters[idx]->get_shift();
|
||||
|
||||
} else if (what == "mod_ctrl") {
|
||||
r_ret = filters[idx]->get_control();
|
||||
|
||||
} else if (what == "mod_meta") {
|
||||
r_ret = filters[idx]->get_metakey();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_MOTION: {
|
||||
|
||||
if (what == "button_mask") {
|
||||
r_ret = filters[idx]->get_button_mask();
|
||||
|
||||
} else if (what == "mod_alt") {
|
||||
r_ret = filters[idx].mouse_motion->get_alt();
|
||||
|
||||
} else if (what == "mod_shift") {
|
||||
r_ret = filters[idx].mouse_motion->get_shift();
|
||||
|
||||
} else if (what == "mod_ctrl") {
|
||||
r_ret = filters[idx].mouse_motion->get_control();
|
||||
|
||||
} else if (what == "mod_meta") {
|
||||
r_ret = filters[idx].mouse_motion->get_metakey();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_BUTTON: {
|
||||
|
||||
if (what == "button_index") {
|
||||
r_ret = filters[idx]->get_button_index();
|
||||
} else if (what == "pressed") {
|
||||
r_ret = filters[idx]->is_pressed();
|
||||
} else if (what == "doubleclicked") {
|
||||
r_ret = filters[idx].mouse_button.doubleclick;
|
||||
|
||||
} else if (what == "mod_alt") {
|
||||
r_ret = filters[idx].mouse_button->get_alt();
|
||||
|
||||
} else if (what == "mod_shift") {
|
||||
r_ret = filters[idx].mouse_button->get_shift();
|
||||
|
||||
} else if (what == "mod_ctrl") {
|
||||
r_ret = filters[idx].mouse_button->get_control();
|
||||
|
||||
} else if (what == "mod_meta") {
|
||||
r_ret = filters[idx].mouse_button->get_metakey();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_MOTION: {
|
||||
|
||||
if (what == "axis_index") {
|
||||
r_ret = filters[idx].joy_motion.axis >> 1;
|
||||
} else if (what == "mode") {
|
||||
r_ret = filters[idx].joy_motion.axis & 1;
|
||||
} else if (what == "threshold") {
|
||||
r_ret = filters[idx].joy_motion.axis_value;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_BUTTON: {
|
||||
|
||||
if (what == "button_index") {
|
||||
r_ret = filters[idx].joy_button->get_button_index();
|
||||
} else if (what == "pressed") {
|
||||
r_ret = filters[idx].joy_button->is_pressed();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_TOUCH: {
|
||||
|
||||
if (what == "finger_index") {
|
||||
r_ret = filters[idx].screen_touch.index;
|
||||
} else if (what == "pressed") {
|
||||
r_ret = filters[idx].screen_touch->is_pressed();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_DRAG: {
|
||||
if (what == "finger_index") {
|
||||
r_ret = filters[idx].screen_drag.index;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} break;
|
||||
case Ref<InputEvent>::ACTION: {
|
||||
|
||||
if (what == "action_name") {
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
ProjectSettings::get_singleton()->get_property_list(&pinfo);
|
||||
int index = 1;
|
||||
|
||||
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
||||
const PropertyInfo &pi = E->get();
|
||||
|
||||
if (!pi.name.begins_with("input/"))
|
||||
continue;
|
||||
|
||||
if (filters[idx].action.action == index) {
|
||||
r_ret = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
|
||||
return true;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
|
||||
r_ret = "None"; //no index
|
||||
return false;
|
||||
|
||||
} else if (what == "pressed") {
|
||||
|
||||
r_ret = filters[idx].action->is_pressed();
|
||||
return true;
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static const char *event_type_names[Ref<InputEvent>::TYPE_MAX] = {
|
||||
"None",
|
||||
"Key",
|
||||
"MouseMotion",
|
||||
"MouseButton",
|
||||
"JoypadMotion",
|
||||
"JoypadButton",
|
||||
"ScreenTouch",
|
||||
"ScreenDrag",
|
||||
"Action"
|
||||
};
|
||||
|
||||
void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
|
||||
p_list->push_back(PropertyInfo(Variant::INT, "filter_count", PROPERTY_HINT_RANGE, "0,64"));
|
||||
|
||||
String et;
|
||||
for (int i = 0; i < Ref<InputEvent>::TYPE_MAX; i++) {
|
||||
if (i > 0)
|
||||
et += ",";
|
||||
|
||||
et += event_type_names[i];
|
||||
}
|
||||
|
||||
String kc;
|
||||
String actions;
|
||||
|
||||
for (int i = 0; i < filters.size(); i++) {
|
||||
|
||||
String base = "filter_" + itos(i) + "/";
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "type", PROPERTY_HINT_ENUM, et));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "device"));
|
||||
switch (filters[i].type) {
|
||||
|
||||
case Ref<InputEvent>::NONE: {
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::KEY: {
|
||||
if (kc == String()) {
|
||||
int kcc = keycode_get_count();
|
||||
kc = "None";
|
||||
for (int i = 0; i < kcc; i++) {
|
||||
kc += ",";
|
||||
kc += String(keycode_get_name_by_index(i));
|
||||
}
|
||||
}
|
||||
p_list->push_back(PropertyInfo(Variant::STRING, base + "scancode", PROPERTY_HINT_ENUM, kc));
|
||||
p_list->push_back(PropertyInfo(Variant::STRING, base + "unicode"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "echo"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_alt"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_shift"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_ctrl"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_MOTION: {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "button_mask", PROPERTY_HINT_FLAGS, "Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_alt"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_shift"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_ctrl"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_BUTTON: {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "button_index", PROPERTY_HINT_ENUM, "Any,Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "doubleclicked"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_alt"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_shift"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_ctrl"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_MOTION: {
|
||||
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "axis_index"));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "mode", PROPERTY_HINT_ENUM, "Min,Max"));
|
||||
p_list->push_back(PropertyInfo(Variant::REAL, base + "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"));
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_BUTTON: {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "button_index"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_TOUCH: {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "finger_index"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_DRAG: {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "finger_index"));
|
||||
} break;
|
||||
case Ref<InputEvent>::ACTION: {
|
||||
|
||||
if (actions == String()) {
|
||||
|
||||
actions = "None";
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
ProjectSettings::get_singleton()->get_property_list(&pinfo);
|
||||
Vector<String> al;
|
||||
|
||||
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
||||
const PropertyInfo &pi = E->get();
|
||||
|
||||
if (!pi.name.begins_with("input/"))
|
||||
continue;
|
||||
|
||||
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
|
||||
|
||||
al.push_back(name);
|
||||
}
|
||||
|
||||
for (int i = 0; i < al.size(); i++) {
|
||||
actions += ",";
|
||||
actions += al[i];
|
||||
}
|
||||
}
|
||||
|
||||
p_list->push_back(PropertyInfo(Variant::STRING, base + "action_name", PROPERTY_HINT_ENUM, actions));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class VisualScriptNodeInstanceInputFilter : public VisualScriptNodeInstance {
|
||||
public:
|
||||
VisualScriptInstance *instance;
|
||||
Vector<Ref<InputEvent>> filters;
|
||||
|
||||
//virtual int get_working_memory_size() const { return 0; }
|
||||
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
|
||||
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
|
||||
|
||||
if (p_inputs[0]->get_type() != Variant::INPUT_EVENT) {
|
||||
r_error_str = "Input value not of type event";
|
||||
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
||||
return 0;
|
||||
}
|
||||
|
||||
Ref<InputEvent> event = *p_inputs[0];
|
||||
|
||||
for (int i = 0; i < filters.size(); i++) {
|
||||
|
||||
const Ref<InputEvent> &ie = filters[i];
|
||||
if (ie.type != event.type)
|
||||
continue;
|
||||
|
||||
bool match = false;
|
||||
|
||||
switch (ie.type) {
|
||||
|
||||
case Ref<InputEvent>::NONE: {
|
||||
|
||||
match = true;
|
||||
} break;
|
||||
case Ref<InputEvent>::KEY: {
|
||||
|
||||
InputEventKey k = ie.key;
|
||||
InputEventKey k2 = event.key;
|
||||
|
||||
if (k->get_scancode() == 0 && k.unicode == 0 && k2->get_scancode() == 0 && k2.unicode == 0) {
|
||||
match = true;
|
||||
|
||||
} else {
|
||||
|
||||
if ((k->get_scancode() != 0 && k->get_scancode() == k2->get_scancode()) || (k.unicode != 0 && k.unicode == k2.unicode)) {
|
||||
//key valid
|
||||
|
||||
if (
|
||||
k->is_pressed() == k2->is_pressed() &&
|
||||
k.echo == k2.echo &&
|
||||
k.mod == k2.mod) {
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_MOTION: {
|
||||
InputEventMouseMotion mm = ie.mouse_motion;
|
||||
InputEventMouseMotion mm2 = event.mouse_motion;
|
||||
|
||||
if (mm->get_button_mask() == mm2->get_button_mask() &&
|
||||
mm.mod == mm2.mod) {
|
||||
match = true;
|
||||
}
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::MOUSE_BUTTON: {
|
||||
|
||||
InputEventMouseButton mb = ie.mouse_button;
|
||||
InputEventMouseButton mb2 = event.mouse_button;
|
||||
|
||||
if (mb->get_button_index() == mb2->get_button_index() &&
|
||||
mb->is_pressed() == mb2->is_pressed() &&
|
||||
mb.doubleclick == mb2.doubleclick &&
|
||||
mb.mod == mb2.mod) {
|
||||
match = true;
|
||||
}
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_MOTION: {
|
||||
|
||||
InputEventJoypadMotion jm = ie.joy_motion;
|
||||
InputEventJoypadMotion jm2 = event.joy_motion;
|
||||
|
||||
int axis = jm.axis >> 1;
|
||||
|
||||
if (axis == jm2.axis) {
|
||||
|
||||
if (jm.axis & 1) {
|
||||
//greater
|
||||
if (jm2.axis_value > jm.axis_value) {
|
||||
match = true;
|
||||
}
|
||||
} else {
|
||||
//less
|
||||
if (jm2.axis_value < -jm.axis_value) {
|
||||
match = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::JOYPAD_BUTTON: {
|
||||
InputEventJoypadButton jb = ie.joy_button;
|
||||
InputEventJoypadButton jb2 = event.joy_button;
|
||||
|
||||
if (jb->get_button_index() == jb2->get_button_index() &&
|
||||
jb->is_pressed() == jb2->is_pressed()) {
|
||||
match = true;
|
||||
}
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_TOUCH: {
|
||||
InputEventScreenTouch st = ie.screen_touch;
|
||||
InputEventScreenTouch st2 = event.screen_touch;
|
||||
|
||||
if (st.index == st2.index &&
|
||||
st->is_pressed() == st2->is_pressed()) {
|
||||
match = true;
|
||||
}
|
||||
|
||||
} break;
|
||||
case Ref<InputEvent>::SCREEN_DRAG: {
|
||||
InputEventScreenDrag sd = ie.screen_drag;
|
||||
InputEventScreenDrag sd2 = event.screen_drag;
|
||||
|
||||
if (sd.index == sd2.index) {
|
||||
match = true;
|
||||
}
|
||||
} break;
|
||||
case Ref<InputEvent>::ACTION: {
|
||||
|
||||
InputEventAction ia = ie.action;
|
||||
InputEventAction ia2 = event.action;
|
||||
|
||||
if (ia.action == ia2.action &&
|
||||
ia->is_pressed() == ia2->is_pressed()) {
|
||||
match = true;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
*p_outputs[0] = event;
|
||||
|
||||
if (match)
|
||||
return i; //go through match output
|
||||
}
|
||||
|
||||
return STEP_NO_ADVANCE_BIT; //none found, don't advance
|
||||
}
|
||||
};
|
||||
|
||||
VisualScriptNodeInstance *VisualScriptInputFilter::instance(VisualScriptInstance *p_instance) {
|
||||
|
||||
VisualScriptNodeInstanceInputFilter *instance = memnew(VisualScriptNodeInstanceInputFilter);
|
||||
instance->instance = p_instance;
|
||||
instance->filters = filters;
|
||||
return instance;
|
||||
}
|
||||
|
||||
VisualScriptInputFilter::VisualScriptInputFilter() {
|
||||
}
|
||||
#endif
|
||||
//////////////////////////////////////////
|
||||
////////////////TYPE CAST///////////
|
||||
//////////////////////////////////////////
|
||||
|
|
|
@ -228,40 +228,6 @@ public:
|
|||
VisualScriptSwitch();
|
||||
};
|
||||
|
||||
#if 0
|
||||
class VisualScriptInputFilter : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptInputFilter, VisualScriptNode)
|
||||
|
||||
Vector<Ref<InputEvent>> filters;
|
||||
|
||||
protected:
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
virtual String get_caption() const;
|
||||
virtual String get_text() const;
|
||||
virtual String get_category() const { return "flow_control"; }
|
||||
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptInputFilter();
|
||||
};
|
||||
#endif
|
||||
|
||||
class VisualScriptTypeCast : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptTypeCast, VisualScriptNode)
|
||||
|
|
|
@ -936,13 +936,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
|
|||
}
|
||||
__android_log_print(ANDROID_LOG_INFO, "godot", "CMDLINE LEN %i - APK EXPANSION %i\n", cmdlen, int(use_apk_expansion));
|
||||
|
||||
#if 0
|
||||
char *args[]={"-test","render",NULL};
|
||||
__android_log_print(ANDROID_LOG_INFO,"godot","pre asdasd setup...");
|
||||
Error err = Main::setup("apk",2,args,false);
|
||||
#else
|
||||
Error err = Main::setup("apk", cmdlen, (char **)cmdline, false);
|
||||
#endif
|
||||
if (cmdline) {
|
||||
free(cmdline);
|
||||
}
|
||||
|
|
|
@ -39,7 +39,8 @@
|
|||
If a portal is placed next (very close to) a similar, opposing portal, they automatically connect,
|
||||
otherwise, a portal connects to the parent room
|
||||
*/
|
||||
//this will be redone and replaced by area portals, left for reference since a new class with this name will have to exist and want to reuse the gizmos
|
||||
// FIXME: This will be redone and replaced by area portals, left for reference
|
||||
// since a new class with this name will have to exist and want to reuse the gizmos
|
||||
#if 0
|
||||
class Portal : public VisualInstance {
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
|
||||
*/
|
||||
|
||||
//this will be removed, left for reference
|
||||
// FIXME: this will be removed, left for reference
|
||||
#if 0
|
||||
|
||||
class Room : public VisualInstance {
|
||||
|
|
|
@ -897,17 +897,7 @@ void VoxelLightBaker::plot_light_omni(const Vector3 &p_pos, const Color &p_color
|
|||
float dt = CLAMP((d + distance_adv) / local_radius, 0, 1);
|
||||
att *= powf(1.0 - dt, p_attenutation);
|
||||
}
|
||||
#if 0
|
||||
if (light_cache.type == VS::LIGHT_SPOT) {
|
||||
|
||||
float angle = Math::rad2deg(acos(light_axis.dot(spot_axis)));
|
||||
if (angle > light_cache.spot_angle)
|
||||
continue;
|
||||
|
||||
float d = CLAMP(angle / light_cache.spot_angle, 1, 0);
|
||||
att *= powf(1.0 - d, light_cache.spot_attenuation);
|
||||
}
|
||||
#endif
|
||||
clip_planes = 0;
|
||||
|
||||
for (int c = 0; c < 3; c++) {
|
||||
|
@ -1041,17 +1031,7 @@ void VoxelLightBaker::plot_light_spot(const Vector3 &p_pos, const Vector3 &p_axi
|
|||
float dt = CLAMP((d + distance_adv) / local_radius, 0, 1);
|
||||
att *= powf(1.0 - dt, p_attenutation);
|
||||
}
|
||||
#if 0
|
||||
if (light_cache.type == VS::LIGHT_SPOT) {
|
||||
|
||||
float angle = Math::rad2deg(acos(light_axis.dot(spot_axis)));
|
||||
if (angle > light_cache.spot_angle)
|
||||
continue;
|
||||
|
||||
float d = CLAMP(angle / light_cache.spot_angle, 1, 0);
|
||||
att *= powf(1.0 - d, light_cache.spot_attenuation);
|
||||
}
|
||||
#endif
|
||||
clip_planes = 0;
|
||||
|
||||
for (int c = 0; c < 3; c++) {
|
||||
|
@ -2016,6 +1996,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh
|
|||
}
|
||||
}
|
||||
|
||||
// Enable for debugging
|
||||
#if 0
|
||||
{
|
||||
PoolVector<uint8_t> img;
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
@author Juan Linietsky <reduzio@gmail.com>
|
||||
*/
|
||||
|
||||
//left for reference but will be removed when portals are reimplemented using Area
|
||||
// FIXME: left for reference but will be removed when portals are reimplemented using Area
|
||||
#if 0
|
||||
|
||||
class RoomBounds : public Resource {
|
||||
|
|
|
@ -1897,62 +1897,6 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
|
|||
return false;
|
||||
}
|
||||
|
||||
#if 0
|
||||
if (found_builtin) {
|
||||
|
||||
if (p_func->op==OP_CONSTRUCT && all_const) {
|
||||
|
||||
|
||||
Vector<float> cdata;
|
||||
for(int i=0;i<argcount;i++) {
|
||||
|
||||
Variant v = static_cast<ConstantNode*>(p_func->arguments[i+1])->value;
|
||||
switch(v.get_type()) {
|
||||
|
||||
case Variant::REAL: cdata.push_back(v); break;
|
||||
case Variant::INT: cdata.push_back(v); break;
|
||||
case Variant::VECTOR2: { Vector2 v2=v; cdata.push_back(v2.x); cdata.push_back(v2.y); } break;
|
||||
case Variant::VECTOR3: { Vector3 v3=v; cdata.push_back(v3.x); cdata.push_back(v3.y); cdata.push_back(v3.z);} break;
|
||||
case Variant::PLANE: { Plane v4=v; cdata.push_back(v4.normal.x); cdata.push_back(v4.normal.y); cdata.push_back(v4.normal.z); cdata.push_back(v4.d); } break;
|
||||
default: ERR_FAIL_V(NULL);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent);
|
||||
Variant data;
|
||||
switch(p_func->return_cache) {
|
||||
case TYPE_FLOAT: data = cdata[0]; break;
|
||||
case TYPE_VEC2:
|
||||
if (cdata.size()==1)
|
||||
data = Vector2(cdata[0],cdata[0]);
|
||||
else
|
||||
data = Vector2(cdata[0],cdata[1]);
|
||||
|
||||
break;
|
||||
case TYPE_VEC3:
|
||||
if (cdata.size()==1)
|
||||
data = Vector3(cdata[0],cdata[0],cdata[0]);
|
||||
else
|
||||
data = Vector3(cdata[0],cdata[1],cdata[2]);
|
||||
break;
|
||||
case TYPE_VEC4:
|
||||
if (cdata.size()==1)
|
||||
data = Plane(cdata[0],cdata[0],cdata[0],cdata[0]);
|
||||
else
|
||||
data = Plane(cdata[0],cdata[1],cdata[2],cdata[3]);
|
||||
break;
|
||||
}
|
||||
|
||||
cn->datatype=p_func->return_cache;
|
||||
cn->value=data;
|
||||
return cn;
|
||||
|
||||
}
|
||||
return p_func;
|
||||
}
|
||||
#endif
|
||||
// try existing functions..
|
||||
|
||||
StringName exclude_function;
|
||||
|
|
|
@ -499,7 +499,6 @@ void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Poin
|
|||
pline->antialiased = false; //todo
|
||||
pline->multiline = true;
|
||||
|
||||
// if (p_width <= 1) {
|
||||
pline->lines = p_points;
|
||||
pline->line_colors = p_colors;
|
||||
if (pline->line_colors.size() == 0) {
|
||||
|
@ -507,66 +506,7 @@ void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Poin
|
|||
} else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
|
||||
pline->line_colors.resize(1);
|
||||
}
|
||||
#if 0
|
||||
//width not yet
|
||||
} else {
|
||||
//make a trianglestrip for drawing the line...
|
||||
Vector2 prev_t;
|
||||
pline->triangles.resize(p_points.size() * 2);
|
||||
if (p_antialiased) {
|
||||
pline->lines.resize(p_points.size() * 2);
|
||||
}
|
||||
|
||||
if (p_colors.size() == 0) {
|
||||
pline->triangle_colors.push_back(Color(1, 1, 1, 1));
|
||||
if (p_antialiased) {
|
||||
pline->line_colors.push_back(Color(1, 1, 1, 1));
|
||||
}
|
||||
}
|
||||
if (p_colors.size() == 1) {
|
||||
pline->triangle_colors = p_colors;
|
||||
pline->line_colors = p_colors;
|
||||
} else {
|
||||
pline->triangle_colors.resize(pline->triangles.size());
|
||||
pline->line_colors.resize(pline->lines.size());
|
||||
}
|
||||
|
||||
for (int i = 0; i < p_points.size(); i++) {
|
||||
|
||||
Vector2 t;
|
||||
if (i == p_points.size() - 1) {
|
||||
t = prev_t;
|
||||
} else {
|
||||
t = (p_points[i + 1] - p_points[i]).normalized().tangent();
|
||||
if (i == 0) {
|
||||
prev_t = t;
|
||||
}
|
||||
}
|
||||
|
||||
Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
|
||||
|
||||
if (p_antialiased) {
|
||||
pline->lines[i] = p_points[i] + tangent;
|
||||
pline->lines[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
|
||||
if (pline->line_colors.size() > 1) {
|
||||
pline->line_colors[i] = p_colors[i];
|
||||
pline->line_colors[p_points.size() * 2 - i - 1] = p_colors[i];
|
||||
}
|
||||
}
|
||||
|
||||
pline->triangles[i * 2 + 0] = p_points[i] + tangent;
|
||||
pline->triangles[i * 2 + 1] = p_points[i] - tangent;
|
||||
|
||||
if (pline->triangle_colors.size() > 1) {
|
||||
|
||||
pline->triangle_colors[i * 2 + 0] = p_colors[i];
|
||||
pline->triangle_colors[i * 2 + 1] = p_colors[i];
|
||||
}
|
||||
|
||||
prev_t = t;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
canvas_item->rect_dirty = true;
|
||||
canvas_item->commands.push_back(pline);
|
||||
}
|
||||
|
|
|
@ -69,34 +69,6 @@ public:
|
|||
|
||||
Portal() { enabled=true; disable_distance=50; disable_color=Color(); connect_range=0.8; }
|
||||
};
|
||||
|
||||
struct BakedLight {
|
||||
|
||||
Rasterizer::BakedLightData data;
|
||||
PoolVector<int> sampler;
|
||||
AABB octree_aabb;
|
||||
Size2i octree_tex_size;
|
||||
Size2i light_tex_size;
|
||||
|
||||
};
|
||||
|
||||
struct BakedLightSampler {
|
||||
|
||||
float params[BAKED_LIGHT_SAMPLER_MAX];
|
||||
int resolution;
|
||||
Vector<Vector3> dp_cache;
|
||||
|
||||
BakedLightSampler() {
|
||||
params[BAKED_LIGHT_SAMPLER_STRENGTH]=1.0;
|
||||
params[BAKED_LIGHT_SAMPLER_ATTENUATION]=1.0;
|
||||
params[BAKED_LIGHT_SAMPLER_RADIUS]=1.0;
|
||||
params[BAKED_LIGHT_SAMPLER_DETAIL_RATIO]=0.1;
|
||||
resolution=16;
|
||||
}
|
||||
};
|
||||
|
||||
void _update_baked_light_sampler_dp_cache(BakedLightSampler * blsamp);
|
||||
|
||||
#endif
|
||||
|
||||
/* CAMERA API */
|
||||
|
|
Loading…
Reference in a new issue