2D normal mapping and lighting simple demos
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demos/2d/lights_shadows/bg.png
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demos/2d/lights_shadows/caster.png
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demos/2d/lights_shadows/engine.cfg
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[application]
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name="2D Lighting"
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main_scene="res://light_shadows.scn"
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[rasterizer]
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shadow_filter=2
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demos/2d/lights_shadows/light.png
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demos/2d/lights_shadows/light_shadows.scn
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demos/2d/lights_shadows/spot.png
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demos/2d/normalmaps/diffuse.jpg
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After Width: | Height: | Size: 523 KiB |
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demos/2d/normalmaps/diffuse.png
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After Width: | Height: | Size: 2.3 MiB |
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demos/2d/normalmaps/engine.cfg
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[application]
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name="2D Normal Mapping"
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main_scene="res://normalmap.scn"
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demos/2d/normalmaps/light.png
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After Width: | Height: | Size: 238 KiB |
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demos/2d/normalmaps/normal.png
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After Width: | Height: | Size: 2.2 MiB |
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demos/2d/normalmaps/normal_material.res
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demos/2d/normalmaps/normalmap.scn
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demos/2d/texscreen/OpenCV_Chessboard.png
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After Width: | Height: | Size: 44 KiB |