diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 946c4f8988c..3524a5d22b3 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -525,13 +525,6 @@
Returns [code]true[/code] if local transform notifications are communicated to children.
-
-
-
-
- Returns [code]true[/code] if the node is set as top-level. See [method set_as_toplevel].
-
-
@@ -564,15 +557,6 @@
Transformations issued by [code]event[/code]'s inputs are applied in local space instead of global space.
-
-
-
-
-
-
- If [code]enable[/code] is [code]true[/code], the node won't inherit its transform from parent canvas items.
-
-
@@ -622,6 +606,9 @@
If [code]true[/code], the object draws behind its parent.
+
+ If [code]true[/code], the node will not inherit its transform from parent [CanvasItem]s.
+
If [code]true[/code], the object draws on top of its parent.
diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml
index 1ef875f6068..daadde4fe44 100644
--- a/doc/classes/Node3D.xml
+++ b/doc/classes/Node3D.xml
@@ -83,13 +83,6 @@
Returns whether this node uses a scale of [code](1, 1, 1)[/code] or its local transformation scale.
-
-
-
-
- Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.
-
-
@@ -195,15 +188,6 @@
Scales the local transformation by given 3D scale factors in object-local coordinate system.
-
-
-
-
-
-
- Makes the node ignore its parents transformations. Node transformations are only in global space.
-
-
@@ -316,6 +300,9 @@
Scale part of the local transformation.
+
+ If [code]true[/code], the node will not inherit its transformations from its parent. Node transformations are only in global space.
+
Local space [Transform] of this node, with respect to the parent node.
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index bd9e4f5bde5..bf1445edf2b 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -773,6 +773,7 @@ void Node3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", 0), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toplevel"), "set_as_toplevel", "is_set_as_toplevel");
ADD_GROUP("Matrix", "");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform");
ADD_GROUP("Visibility", "");
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 796408a38d9..564de31dcaf 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -1218,6 +1218,7 @@ void CanvasItem::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "self_modulate"), "set_self_modulate", "get_self_modulate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_behind_parent"), "set_draw_behind_parent", "is_draw_behind_parent_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toplevel"), "set_as_toplevel", "is_set_as_toplevel");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_on_top", PROPERTY_HINT_NONE, "", 0), "_set_on_top", "_is_on_top"); //compatibility
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask");
@@ -1228,8 +1229,6 @@ void CanvasItem::_bind_methods() {
ADD_GROUP("Material", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,CanvasItemMaterial"), "set_material", "get_material");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_parent_material"), "set_use_parent_material", "get_use_parent_material");
- //exporting these things doesn't really make much sense i think
- // ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toplevel", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_as_toplevel", "is_set_as_toplevel");
// ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),"set_transform_notify","is_transform_notify_enabled");
ADD_SIGNAL(MethodInfo("draw"));