SCons: properly close files when reading controller mappings
Fixup to #17296.
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f17c35b447
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2 changed files with 6 additions and 6 deletions
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@ -74,10 +74,9 @@ def make_default_controller_mappings(target, source, env):
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platform_mappings = OrderedDict()
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for src in source:
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src_path = src.srcnode().abspath
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f = open(src_path, "rb")
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# read mapping file and skip header
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mapping_file_lines = f.readlines()[2:]
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with open(src_path, "rb") as f:
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# read mapping file and skip header
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mapping_file_lines = f.readlines()[2:]
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current_platform = None
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for line in mapping_file_lines:
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@ -123,6 +122,7 @@ def make_default_controller_mappings(target, source, env):
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g.write("#endif\n")
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g.write("};\n")
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g.close()
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env.main_sources = []
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env.add_source_files(env.main_sources, "*.cpp")
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* input_default.h */
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/* default_controller_mappings.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -36,4 +36,4 @@ public:
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static const char *mappings[];
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};
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#endif // DEFAULT_CONTROLLER_MAPPINGS_H
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#endif // DEFAULT_CONTROLLER_MAPPINGS_H
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