Before I forget, add warnings on areas without children (should not break anything).
Seen too many users misunderstanding the edit rect is the shape.
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4 changed files with 32 additions and 0 deletions
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@ -328,6 +328,20 @@ void CollisionObject2D::_update_pickable() {
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Physics2DServer::get_singleton()->body_set_pickable(rid, pickable);
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}
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String CollisionObject2D::get_configuration_warning() const {
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String warning = Node2D::get_configuration_warning();
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if (shapes.empty()) {
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if (warning == String()) {
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warning += "\n";
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}
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warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape2D or CollisionPolygon2D children nodes to define it's shape.");
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}
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return warning;
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}
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void CollisionObject2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject2D::get_rid);
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@ -107,6 +107,8 @@ public:
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void set_pickable(bool p_enabled);
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bool is_pickable() const;
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String get_configuration_warning() const;
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_FORCE_INLINE_ RID get_rid() const { return rid; }
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CollisionObject2D();
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@ -365,6 +365,20 @@ bool CollisionObject::get_capture_input_on_drag() const {
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return capture_input_on_drag;
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}
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String CollisionObject::get_configuration_warning() const {
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String warning = Spatial::get_configuration_warning();
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if (shapes.empty()) {
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if (warning == String()) {
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warning += "\n";
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}
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warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape or CollisionPolygon children nodes to define it's shape.");
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}
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return warning;
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}
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CollisionObject::CollisionObject() {
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capture_input_on_drag = false;
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@ -109,6 +109,8 @@ public:
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_FORCE_INLINE_ RID get_rid() const { return rid; }
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virtual String get_configuration_warning() const;
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CollisionObject();
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~CollisionObject();
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};
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