Remove Useless Viewport::gui.key_input_accepted
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4788f54d97
commit
ccc6e5d25f
2 changed files with 15 additions and 49 deletions
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@ -1548,8 +1548,7 @@ void Viewport::_gui_show_tooltip() {
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gui.tooltip_popup->child_controls_changed();
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}
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bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) {
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bool stopped = false;
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void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) {
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Ref<InputEvent> ev = p_input;
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// Returns true if an event should be impacted by a control's mouse filter.
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@ -1573,19 +1572,15 @@ bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
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if (!control->is_inside_tree() || control->is_set_as_top_level()) {
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break;
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}
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if (gui.key_event_accepted) {
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stopped = true;
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break;
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}
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if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP && is_pointer_event && !(is_scroll_event && control->data.force_pass_scroll_events)) {
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// Mouse, ScreenDrag and ScreenTouch events are stopped by default with MOUSE_FILTER_STOP, unless we have a scroll event and force_pass_scroll_events set to true
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stopped = true;
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set_input_as_handled();
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break;
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}
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}
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if (is_input_handled()) {
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// Break after Physics Picking in SubViewport.
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// Break when the event is set to handled in a child Control node or after physics picking in SubViewport.
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break;
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}
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@ -1596,7 +1591,6 @@ bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
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ev = ev->xformed_by(ci->get_transform()); // Transform event upwards.
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ci = ci->get_parent_item();
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}
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return stopped;
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}
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void Viewport::_gui_call_notification(Control *p_control, int p_what) {
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@ -1736,8 +1730,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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gui.key_event_accepted = false;
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Point2 mpos = mb->get_position();
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if (mb->is_pressed()) {
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MouseButtonMask button_mask = mouse_button_to_mask(mb->get_button_index());
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@ -1799,9 +1791,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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}
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}
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bool stopped = gui.mouse_focus && gui.mouse_focus->can_process() && _gui_call_input(gui.mouse_focus, mb);
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if (stopped) {
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set_input_as_handled();
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if (gui.mouse_focus && gui.mouse_focus->can_process()) {
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_gui_call_input(gui.mouse_focus, mb);
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}
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if (gui.dragging && mb->get_button_index() == MouseButton::LEFT) {
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@ -1835,16 +1826,14 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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gui.mouse_focus = nullptr;
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}
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bool stopped = mouse_focus && mouse_focus->can_process() && _gui_call_input(mouse_focus, mb);
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if (stopped) {
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set_input_as_handled();
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if (mouse_focus && mouse_focus->can_process()) {
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_gui_call_input(mouse_focus, mb);
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}
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}
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}
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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gui.key_event_accepted = false;
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Point2 mpos = mm->get_position();
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// Drag & drop.
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@ -1979,9 +1968,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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ds_cursor_shape = (DisplayServer::CursorShape)cursor_shape;
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bool stopped = over->can_process() && _gui_call_input(over, mm);
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if (stopped) {
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set_input_as_handled();
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if (over->can_process()) {
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_gui_call_input(over, mm);
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}
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}
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@ -2097,20 +2085,15 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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Control *over = gui_find_control(pos);
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if (over) {
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gui.touch_focus[touch_index] = over->get_instance_id();
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bool stopped = false;
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if (over->can_process()) {
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touch_event = touch_event->xformed_by(Transform2D()); // Make a copy.
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pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos);
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touch_event->set_position(pos);
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stopped = _gui_call_input(over, touch_event);
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}
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if (stopped) {
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set_input_as_handled();
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_gui_call_input(over, touch_event);
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}
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return;
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}
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} else {
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bool stopped = false;
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ObjectID control_id = gui.touch_focus[touch_index];
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Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr;
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if (over && over->can_process()) {
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@ -2118,10 +2101,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos);
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touch_event->set_position(pos);
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stopped = _gui_call_input(over, touch_event);
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}
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if (stopped) {
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set_input_as_handled();
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_gui_call_input(over, touch_event);
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}
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gui.touch_focus.erase(touch_index);
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return;
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@ -2130,23 +2110,17 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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Ref<InputEventGesture> gesture_event = p_event;
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if (gesture_event.is_valid()) {
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gui.key_event_accepted = false;
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_gui_cancel_tooltip();
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Size2 pos = gesture_event->get_position();
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Control *over = gui_find_control(pos);
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if (over) {
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bool stopped = false;
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if (over->can_process()) {
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gesture_event = gesture_event->xformed_by(Transform2D()); // Make a copy.
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pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos);
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gesture_event->set_position(pos);
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stopped = _gui_call_input(over, gesture_event);
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}
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if (stopped) {
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set_input_as_handled();
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_gui_call_input(over, gesture_event);
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}
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return;
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}
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@ -2161,7 +2135,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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over = gui_find_control(drag_event->get_position());
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}
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if (over) {
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bool stopped = false;
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if (over->can_process()) {
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Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
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Size2 pos = localizer.xform(drag_event->get_position());
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@ -2174,12 +2147,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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drag_event->set_relative(rel);
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drag_event->set_position(pos);
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stopped = _gui_call_input(over, drag_event);
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_gui_call_input(over, drag_event);
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}
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if (stopped) {
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set_input_as_handled();
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}
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return;
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}
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}
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@ -2208,13 +2178,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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}
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if (gui.key_focus) {
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gui.key_event_accepted = false;
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if (gui.key_focus->can_process()) {
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gui.key_focus->_call_gui_input(p_event);
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}
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if (gui.key_event_accepted) {
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set_input_as_handled();
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if (is_input_handled()) {
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return;
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}
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}
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@ -2558,7 +2526,6 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
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}
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void Viewport::_gui_accept_event() {
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gui.key_event_accepted = true;
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if (is_inside_tree()) {
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set_input_as_handled();
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}
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@ -350,7 +350,6 @@ private:
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struct GUI {
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bool mouse_in_viewport = false;
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bool key_event_accepted = false;
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HashMap<int, ObjectID> touch_focus;
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Control *mouse_focus = nullptr;
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Control *mouse_click_grabber = nullptr;
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@ -401,7 +400,7 @@ private:
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bool disable_input = false;
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bool _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input);
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void _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input);
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void _gui_call_notification(Control *p_control, int p_what);
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void _gui_sort_roots();
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