From 1eb9c7e6cb4bc66e609969ed134dd00e3d5c608b Mon Sep 17 00:00:00 2001 From: Paul Joannon Date: Mon, 22 Jan 2018 14:01:20 +0100 Subject: [PATCH] RID cached class was wrong (mono) --- modules/mono/mono_gd/gd_mono_utils.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 835a4614c12..a2f0819a729 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -184,7 +184,7 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color)); CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane)); CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath)); - CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(NodePath)); + CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(RID)); CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object)); CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference)); CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node));