Mark AnimatedTexture frame_* properties as internal

This way they no longer appear in the documentation, and the related
setters and getters do.
This commit is contained in:
Rémi Verschelde 2018-09-13 22:54:35 +02:00
parent 06c8b5a4ff
commit cd0b82fd56
4 changed files with 42 additions and 1029 deletions

File diff suppressed because it is too large Load diff

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@ -43,7 +43,7 @@
Return the port of this peer. Return the port of this peer.
</description> </description>
</method> </method>
<method name="get_status" qualifiers="const"> <method name="get_status">
<return type="int" enum="StreamPeerTCP.Status"> <return type="int" enum="StreamPeerTCP.Status">
</return> </return>
<description> <description>

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@ -30,11 +30,11 @@
#include "texture.h" #include "texture.h"
#include "bit_mask.h"
#include "core/core_string_names.h" #include "core/core_string_names.h"
#include "core/io/image_loader.h" #include "core/io/image_loader.h"
#include "core/method_bind_ext.gen.inc" #include "core/method_bind_ext.gen.inc"
#include "core/os/os.h" #include "core/os/os.h"
#include "scene/resources/bit_mask.h"
Size2 Texture::get_size() const { Size2 Texture::get_size() const {
@ -1945,8 +1945,8 @@ void AnimatedTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
for (int i = 0; i < MAX_FRAMES; i++) { for (int i = 0; i < MAX_FRAMES; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_frame_texture", "get_frame_texture", i); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_frame_delay", "get_frame_delay", i); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
} }
} }

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@ -37,9 +37,10 @@
#include "core/os/rw_lock.h" #include "core/os/rw_lock.h"
#include "core/os/thread_safe.h" #include "core/os/thread_safe.h"
#include "core/resource.h" #include "core/resource.h"
#include "curve.h"
#include "scene/resources/color_ramp.h" #include "scene/resources/color_ramp.h"
#include "scene/resources/curve.h"
#include "servers/visual_server.h" #include "servers/visual_server.h"
/** /**
@author Juan Linietsky <reduzio@gmail.com> @author Juan Linietsky <reduzio@gmail.com>
*/ */